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The speed of the game is not only related to the graphics card, but also related to the overall configuration of the system, and the speed of the Athlon 3000 is significantly faster than that of the P4, especially in 3D games. And the performance of graphics cards between different manufacturers of the same chip is also different. You can try setting the performance and quality of your graphics card to Premium in the graphics card's console to increase speed, and turn off V-sync.
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Hello" FPS can't be generalized
First of all, AMD has a lot better support than Intel when it comes to gaming
Secondly, there are many models of the FX 5200.
For example, the core frequency, memory frequency, and memory bandwidth of the same model 5200 are also very large. And the optimization of the operating system also has a lot to do with the speed of the game
If you want to improve the speed of the game, here are a few suggestions.
1.The system is absolutely optimized. 2.CPU and graphics cards are properly overclocked such as P4
It can be boosted to the level of 5600 with a detonator drive for the core, which is very good.
If you want to go for the speed and visuals of the game, it is recommended that you go on the 9600xt and then a little better x800gto
The 6600GT is cost-effective and the game screen is shocking.
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AMD3000+ (according to AMD's advertisement, the main frequency is a little better than P4 (the same AMD 2500+ is a little better than P4).
AMD's CPU works by directly passing instructions to memory for execution, while Inter's CPU works by handing over instructions to Northbridge for processing and then transferring them to memory for execution, so AMD's performance is faster than Inter when doing single tasks (such as playing games), and when running several software at the same time (such as running Word, Excel, Photoshop at the same time), Inter is faster and more stable than AMD.
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Compatibility with motherboards, this is not very easy to explain.
And his configuration is not as good as you, but it is more suitable for games, and it is also more suitable for the graphics card to play functions.
What about your computer, I don't have to say anything about the configuration, but if you play games, it's not as good as his machine.
The advantage is stability, absolutely more stable than his machine! ~
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The platforms you both run on are different.
Your 32-bit processor.
His 64-bit processor.
And amdcpu is inherently fast to play games.
There is no comparison between the two of you, and they are not the same platform, how can they compare??
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Confirm the screen refresh rate. Use refresh rate overrides. 85hz is fine, it seems to be set in the graphics card driver console. The FX5200 is equipped with a version of Forceware or so.
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This is related to other hardware, and you are measuring the score in a comprehensive environment
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The performance of the graphics card also depends on the combination of other hardware.
That said, it's the overall performance, not the graphics performance, that counts.
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1 All of all, first of all, you need to see what kind of speed your motherboard graphics card is: x4 x8 e-x16
Nowadays, the average hardware enthusiast doesn't care about its capacity, and some have a video memory of 512MB or even less than 128MB. Obviously there is not everything, its frequency and transmission speed are the fundamentals of performance.
The main thing to pay attention to should be the bit width, for example: 128MB graphics card, the bit width is 128D compared with 512MB 64B, the performance is still 128B advantage! Because of the wide bits, the bandwidth can be calculated!
Large bandwidth is the foundation of performance, which can give full play to the video memory, otherwise no matter how large the capacity of the video memory is, it can only be stuck like pouring water in a bottle (video memory capacity)!
Therefore, it is recommended to buy a bottle with a large mouth (bit width) and use 128 bit width, which can meet the performance of current business, games and so on.
Then there is DDR1, DDR2, DDR3, which is also the speed at which the table is obviously stored! This means that speed can be exerted in a wide channel!
Then there's the speed of the graphics card interface on the motherboard, agp:
1x 266mb/s
2x 532mb/s
4x 1g/s
8x, commonly referred to as x4, can be used exactly for 3D. For gaming performance, it's okay! Its data transfer rate can reach 1G!
It is recommended that you need to look for a performance ratio, preferably with PCI-E 16X can reach 8G!
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Depending on what game you play, all games have a bottom line on the requirements for the graphics card, such as at least what level of API must be supported, and so on. As long as your graphics card can support the API (DX), you can play the game, and on this basis, the strength of its performance will determine how many effects to turn on, and how much resolution to use.
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Can't get into the game! The game can't load After the game will Tommy is card
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A graphics card is like a reservoir. The number of stream processors is the number of pumps in the reservoir; The stream processor frequency and core frequency are the pumping capacity of the pump; The width of the memory bit is the size of the water inlet and outlet; The memory frequency is the quality of the reservoir body; The size of the video memory is the size of the reservoir.
To see the water storage capacity of the cistern, the most intuitive thing for those who don't understand is to look at the size of the cistern. Looking at the performance of the graphics card, the same is true for those who don't understand. Actually, this is wrong.
Generally speaking, the number of stream processors is the most important, and for the reservoir, there are also more pumps, and the water inlet and outlet capacity is also strong. This is followed by stream processor frequency and core frequency, and the performance of the pump is also important. Again, the video memory is wide, and if the inlet and outlet are too small, no matter how strong the pump is, it will not be able to pump water.
If the reservoir body is sludge, the pumping machine will not be able to pump water even if the sludge is full. Finally, the size of the cistern.
Of course, this analogy is very sketchy. There may be errors between the actual graphics cards, but they are generally good. (Note that the same generation of graphics cards can be compared, the more different generations, the greater the error).
In addition, there are differences in the way NVIDIA and ATI compare graphics cards. For example, the number of stream processors in ATI is generally divided by 5, which is basically equal to the number of stream processors in NVIDIA. NVIDA's graphics cards have higher requirements for video memory bit width than ATI, that is, if NVIDIA's graphics card memory bit width is reduced, the performance loss will be more than that of the ATI graphics card.
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The UP architecture process of the graphics card, the level of frequency, the size of the cache, etc. And how many stream processors.
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Architecture, stream processor, bit width, video memory, the higher the end, the more advanced the architecture, the more stream processors, the larger the bit width, the more video memory. They all complement each other, don't just look at what big memory. The means of profiteers to trap people.
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It is possible that your graphics card is integrated, and an integrated graphics card means that the graphics card and motherboard chip are on the same PCB. Shared video memory means that when the video memory is insufficient, the memory is divided into a laptop for video memory to support the current needs.
It is recommended to change to a discrete graphics card, and the problem can be solved.
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The performance of the graphics card is related to the size of the video memory, bit width, and bandwidth.
Video memory, also known as frame buffer, is used to store render data that has been processed or will be extracted by the graphics card chip. Like a computer's memory, video memory is the part that is used to store the graphic information to be processed.
The bit width of the video memory is the number of bits of data that can be transmitted by the memory in a clock cycle, and the larger the number of bits, the greater the amount of data that can be transmitted in an instant, which is one of the important parameters of the video memory.
Memory bandwidth refers to the data transfer rate between the display chip and the video memory, which is measured in byte seconds. Memory bandwidth is one of the most important factors in determining the performance and speed of a graphics card.
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Video memory, stream unit volume, core frequency.
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Graphics cardGPU decides everything For example, if you go to Chery to buy QQ and spend 3W, it is also 4 wheels, and the Cayenne 160W is also 4 wheels, and the wheels here are equivalent to the video memory, and everyone has the same video memory, what engine is Chery, what engine is the Cayenne? Chery will never run 200 miles, which means that the quality of the GPU directly determines how many points your graphics card runs.
In addition, there is a bit width problem with the video memory, just like the Cayenne is a four-wheel drive QQ is a two-wheel drive, and it is no different when you usually run in the city, and there is a gap between the two of them to go off-road, so the difference between the graphics cards with different bit widths under normal application is not big, but it is reflected when you run the game and run the test.
After a long time, I found that someone replied to ......Depressed ......
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Do you know why the same model of graphics card** can be so different?
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It is not only the video memory that affects the performance of the graphics card, but also the number of stream processors, frequency, bit width, etc. of the graphics card (the higher the number, the better), that is, the performance of the GPU (graphics processing core, equivalent to the computer CPU), and the independent is better than the integration, so when buying a graphics card, not only look at the video memory, but also look at other parameters.
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The quality of the graphics card depends on the number of stream processors, similar to ordinary roads and high-speed ,,, video memory refers to the width of the road ,,, the number of stream processors, which refers to the driving speed,,, the faster the speed, the faster the graphics card processes the image. The general graphics 256M is enough, and the video memory is not the bottleneck.
Do not be misled by the propaganda ...
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The performance of a graphics card depends not only on the video memory, but also on the core architecture of the graphics card, the memory bandwidth, and the stream processor!!
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Because video memory is the least important parameter in the graphics card
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"The same as the video memory", whether the GPU of the graphics card is the same, is not described in the question. The analysis is as follows:
1. The function of video memory is the data "cache warehouse" before and after GPU data processing;
2. The decisive role is the specification of the GPU, that is, its architecture level is the master of the performance of the graphics card;
3. Different brands, the same GPU chip, memory specifications graphics card, some are overclocking products, some are public products, the performance is a little different, but not too big. Because the decisive role is played by the GPU, GPU overclocking is also limited, otherwise the graphics card of the previous grade will not be sold;
4. If the same model of GPU is matched with different memory specifications, such as from GDDR3 to GDDR5 specifications, the performance will be greatly improved, and it will be separated from GDDR3, but ** has also gone up.
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Video memory is not a measure of the quality of a graphics card
The core of the graphics card is
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