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Feasibility of mid-laner.
Let's first analyze the feasibility of the mid-order. If Taliyah goes to the middle of the walk, then he can gain relatively high mobility from the passive of Q skill. Due to the long duration of the Q-skill passive quarry, Taliyah can fully fill Q in the mid lane to maintain a 10-20% movement speed bonus.
With his high movement speed, his Q skill will be a good blood-draining skill, but when it comes to team fights, Taliyah's shortcomings will be more obvious. It's the lack of teamfight output ability.
Taliya's output ability mainly relies on Q skills, but it is easy to be played by the opponent's front row, and W and E skills are not very useful as output skills. The ultimate has no output ability. So I don't think Taliyah is particularly suitable for midlaners, maybe he has good laning ability, but as a C position, he really lacks output ability, let alone who is lost in seconds.
Feasibility of assistance.
Another good place to go in the legal system is the support bit. wer three skills. One is a delayed knock control, the other can limit the displacement to a certain extent, and the ultimate is to directly create terrain.
But these three skills will not be stable.,As an auxiliary.,Skills are unstable and brittle.,It's not necessarily who assists whom.。 So, I don't think Taliyah is suitable for support either.
Feasibility of placing an order.
A mage can't go to the middle order or to assist, does he have to go to the top order? Yes, I actually think Fatan is the ultimate destination for Taliyah. First of all, she's a ranged legal system, so she can have an advantage when she goes to the road.
Secondly, although he does not have the ability to move, he can maintain a high skill speed by relying on the passive of Q skill. And in the version, the price of the time scepter is reduced. For Fatan, the equipment will take shape faster.
And in team battles, his W and R skills can also be better to divide the lineup. Instead of being a team starter like Lisandro, it sits somewhere between Ike and Ryze, using team skills to divide the battlefield and harass enemies while delivering long-range output.
Feasibility of jungler.
Of course, in addition to quickly building walls and dividing the battlefield, his ultimate can also be used for teleportation support. The W skill can be used to knock fly. This reminds us of another woman who plays with the earth, the Void Beast Lexel.
Taliyah can use her Q skill to speed up to get close to the target, and then W and E to take control. The ultimate can be used to gank or to support. The passive coordination of the French jungler knife with the Q skill is also a good match.
However, Taliyah's HP is relatively low and there is no reliable means of recovery, so using her to jungle may have some problems with battery life.
Legend of Nothing is also very good.
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It depends on how you want to play, there is no fixed one, and you will know how to play it if you play it a few more times.
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1.Lane Combo:
Taliyah's whole body is in the word control. Enemies on her line are often struggling between a series of traps. Normally, Taliyah will first seal the route with [E Scattering Stonehenge], and then throw the enemy into his trap with a precise [W Rock Burst].
When the enemy is in trouble, the swift arrival of the [Q Stone Piercing] will make their noses blue and their faces swollen.
2.Skirmishes:
In the hands of the clever Taliyah player, her ultimate can quickly apply pressure to distant targets. Fighting a small dragon on the other side? It's very good, trot along the root of the wall, put down [E Scattering Stone Henge] in the dragon pit, and then use [W Rock Tut] to isolate the opponent's jungler from the field; They're fighting big dragons and eating a lot of damage?
Great, just release the [R] wall mantle towards the entrance of the dragon, seal them inside, and then it's a one-pot rhythm.
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What do you mean? I don't understand.,Open R can create a terrain similar to the prince R, the enemy can't walk over.,It's just a straight line.,You can run along it by pressing R once.,Until the end or halfway through being attacked or canceling yourself.,That's it.。
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lolList of new hero Rock Sparrow Taliya's skills What position is Rock Sparrow Taliya suitable for. It is not easy to be different from ordinary people. Taliyah has the power to crack the stone, so she has a deep understanding of this sentence.
On the battlefield, she is a mage who is good at controlling the field and can weave the ground under her feet into a deadly **. Once she has decided where she is going, the earth will open the way for her.
Skill Passive: Pumice Rush.
When out of combat, Taliyah gains a movement speed bonus near a wall.
Q: Stone wear. Passive: Taliyah increases his movement speed when passing through the Quarry.
Active: Taliyah picks up the ground around her and throws five stone chips in one direction in a row as she moves. The excavated land will become a quarry that lasts for a few minutes. [Q Stone Piercing] released within the quarry area will only throw a stone flake.
w: lithoprotrusion. Taliyah marks an area. After a short delay, the ground rises rapidly, damaging and knocking all enemies in the area into the air. Taliyah can unleash the Wrock Bulge again before the surface erupts, throwing enemies in a certain direction, even ignoring the terrain.
E: Stonehenge.
Taliyah threw a large boulder on the ground in front of him, forming a stone henge. If an enemy uses a Dash skill in Stone Formation, they will take damage from Stone Blasting. After a few seconds, the stone circle will explode in its entirety, dealing a second wave of damage.
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It should belong to a high-explosive mage in a team fight, but the lane is relatively weak and too brittle, so the team fight is a place for her growth and development. Just personally.
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If the rock sparrow returns, there are Taliya's lines here.
The basic attribute of this hero is a combination of the above three keywords - damage, control and hunt. The mechanics of the five skills with the passive all confirm that he will be a powerful mage. (And it's likely to be a mage who walks spell penetration, from the perspective of skill attributes, maybe the skill growth with a higher AP bonus is the W skill.) >>>More
The more difficult the operation, the better, such an unpopular hero is unknown to others, and no one is competing with you, if you practice well, it will be very strong.
I think it's okay to be on the list, but if you add Q to the main one, the heroes on the top list don't dare to have good blood with other heroes in the line. If you are developing, look for an opportunity to wander before level 6, and at this time others generally don't think that Bobby will suddenly appear on other paths. In fact, development mainly depends on the replenishment of troops. >>>More
Top Order: Rambo, Crocodile, Desert Reaper, Spider, Prince. >>>More
The official update is just to put Nar's data on the client, but if it is to be officially sold, there will be an official response in the first two days.