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Guilty! Rusty! The key is not to get excited ---
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Luck has a lot to do with it. It's the same situation as when I played CF.
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As a veteran of CS, I can responsibly tell you that if you want to achieve such results, practicing day in and day out is essential.
Professional gamers generally have about 8 hours of training time a day, and of course most of them are cooperative.
Don't think about gun headshots, even professional CS players can't shoot guns and gun headshots, and can only raise the hit rate to the highest, because if you hit one of the 5 shots, it's better to hit 3 shots.
Gun hits must not only have good peripherals, but also have a good feel. You also have to have enough knowledge of the gun, and you can't be familiar with his ballistics anymore, so it is possible to practice to hit the gun, in fact, there is no need to force this, if you are a casual player, you can have a good time, you can be a stream of consciousness, and the other party is psychological, I think it is more interesting than you want to achieve a gun hit
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Play more and practice more to familiarize yourself with the ballistics of the gun, it doesn't matter if it's big, it just depends on your reflection and your feel!!
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First of all, you have to play more and cultivate your feel, and secondly, there is another point, which is your own equipment, the mouse at home, if you want to achieve a gun headshot, you must have that kind of card positioner, which is to have a spring-like thing, mainly to assist you to hit the head of a device, I generally use a small crosshair, based on personal habits and hobbies.
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This is simple, first use the robot to contact the software, and then go to the platform to fight with people.
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To look at the individual's ability to reflect, first of all, it depends on what gun you use. If you are using a semi-automatic rifle, keep your crosshair level and flat. If you meet love around the corner, the bullets will basically fly to the enemy's head as soon as you shoot them continuously.
In a brief encounter or a disadvantage, a bullet to solve the crisis is the most feeling.
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Find great players to practice repeatedly. 175pt good.
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1 The "eight don'ts" that you need to pay attention to when playing CS
1. Don't think that others won't listen to your footsteps. Many CSRs listen to voices, but they don't know that their every move is also listened to by the other party. You must know that any small sound of changing magazines and swinging knives will become the basis for the other party to judge your position, so don't say that others are cheating.
2. Don't think that others don't know or find out where you're hiding. Experienced CSERS will take a peek or test shot first when passing by some hidden spots.
3. Don't blame your comrades. Except for pranksters, most CSER players will have their own judgments and ideas. It is clear to the bystander that the measures you take in the same situation are not necessarily better than his.
4. Don't easily judge others for cheating. In addition to some obvious cheating phenomena, some situations are purely accidents or luck or abnormal play, such as a CSER who usually has more marksmanship, and continues to break up several heads, this phenomenon also exists; It's not surprising that some of the mega vanillations are expected, and an experienced CSER who often plays with a server will analyze your activity patterns and intentions, and set up or surprise you in advance, making you feel that he is looking at the illusion of perspective or looking at pictures. It is also natural to penetrate some of the hidden spots of possible Tibetans, unless there is a limited number of bullets or the situation is urgent.
Of course, there are also some people who encounter some situations that they do not understand, or deliberately say that you cheat in order to vent their anger or affect your emotions.
5. Don't give up easily. Two people shoot at each other, when you see your HP decreasing rapidly, is it frightened, but you are often killed when you turn around and want to hide, in fact, the other party is not like this, maybe you insist on firing a few bullets at each other to kill the other party.
6. Don't ignore the role of smoke grenades, flashbang grenades, and bombs. Whether it's defense or impact, timing these rounds is often a great way to do it. For example, dust2 diagram:
When T hits Avenue A, the biggest threat is often the sniper of Platform A, because Avenue A is too long and there are not many obstacles to dodge, 1 sniper with accurate shooting will cause a great deterrent to the impact of T, if several T throws smoke grenades at the same time (as close as possible to Platform A), forming a wall of smoke, it will completely block the sniper's line of sight, and a good show can be staged for CSER who likes melee combat.
7. Don't let your guard down. Especially in dogfights, a gun may be pointed at you at any time and in front of you, left and right.
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I feel the same way, and I can't reflect it.
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Each other - just warm up.
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