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1.You make one move, I make one move, and you take turns to make moves. Until the opponent misses or does not move, the opponent wins.
2.One person makes a move, and the other person follows his move, if the other party can't keep up, he wins. Neither of them knows, so it doesn't count.
3.Find judges to score based on difficulty and fluency.
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Hold a yo-yo in each hand. Lower your right hand and throw the yoyo forward with your palm back.
When the yo-yo in your right hand is back in your hand, you throw the yoyo in your left hand forward in the same way as you did with your right hand.
Don't catch Yoyo, who has just returned to your right, and make a lightning strike.
Alternate the left and right yoyos in a lightning strike motion, repeating five times on each hand.
Finally, retract the yoyo with your palm upwards to complete the movement.
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That's something that only happens on TV, and the reality is impossible.
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According to the basic structure, yo-yo can be divided into two categories, different types have different performances, suitable for a variety of different ways to play.
Integral type: its structure is the simplest, the whole can not be disassembled, the time is fast, and it is mostly used for ring play. This class is suitable for beginners.
Bearing type: This type includes three kinds of bearings: wood, nylon, and ball, which can be split as a whole, and the rope is sleeved on the bearing, which can be idled for a long time. It is mostly used for rope play and sleep, and is suitable for intermediate and advanced players. Playing ball is exquisite.
Yo-yo is not an ordinary toy, it has a lot of skills to use, for example, the length of the rope is a certain amount of attention. The yoyo's rope is too long and too short to maneuver well.
Newly bought yo-yos are generally slightly longer and must be adjusted before use. First, hang the yoyo to the ground and cut the rope 10 centimeters above the navel, this length is suitable. In addition, the rope is scientifically loaded, tied and rolled. Stunt gameplay.
No matter how special the yo-yo game is, it all boils down to three categories: one is the sleep method, which is to keep the rope idling; The second is the circular method, in which the yo-yo itself draws a circular trajectory; The third is rope play, where the yo-yo uses the rope to make various shapes when it is "sleeping". Learn the first two basic moves well, and you can create more third tricks, such as dog walking, magic ball, globetrotting, Eiffel Tower, etc.
1a - one-handed online fancy, the most players choose this way of playing, is to use a yo-yo to play online fancy, the move is varied, compared to other ways to play easier to play.
2a - two-handed slalom freestyle, this kind of play requires each hand to control a yoyo to play slalom freestyle, mainly based on slalom freestyle. It is generally believed that 2a is the most ornamental, but advanced 2a fancy has a high difficulty factor, and it takes very hard practice to master 2a.
3A - two-handed online fancy, this kind of play requires each hand to control a yo-yo with the play of online fancy, the move coefficient is high, it is generally believed that 3A is relatively lacking in ornamentality, and it takes very superb skills to play to be very ornamental.
4A - off the rope fancy, the head end of the rope does not cover the bearing to wrap the rope, yo-yo after sending out of the rope suspended and then fall on the line, and then make a different fancy, and play with the bamboo has a similar place, 4A fancy has high requirements for the success rate, 4A is also called OFFSTRING.
5a – Hands-off style, created by Steve Brown, an American yo-yo master, with a counterweight tied to the end of the rope instead of being tied to the fingers, and the hand is not bound. The common weight ratio of a balance to a yoyo is about 1:
7 or 1:6, when playing, the elemental hand that requires the balance to leave is considered a 5a fancy, varied, 5a was formerly called freehand, and later changed to counter weight.
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The cheaper ones for practice are 1A, Rapid Dragon Ball 2A, Ferris Wheel S 4A, Fire Diamond 5A, and Psychedelic Year Rings. And the game: Sleeping yo-yos usually have a device called "clutch", which means intelligent yo-yo in English, because the clutch will close when the rev is low and the yo-yo will be retracted.
However, you will not see "smart yo-yos" in big competitions and professional yo-yos, because the sleep time is too short, and because of the clutch, the performance of the ball is not too high, therefore, most yo-yos are dead sleep - bearing yo-yos. AD's Storm Warhawk belongs to this type, and, Storm is one of the balls suitable for playing 1A in Audi's ball, it is known for its large bearings and large spacing and large effective distance on the line, although the lubricating oil still plays a role when there is no washing shaft, but there is a special skill when the ball ** of 1A is bind**, of course, Storm is no exception, in general, the yoyo for the game is the so-called dead sleep.
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The game is dedicated to some professional balls, with long idling and wide wheelbase (except for balls). Able to do some difficult tricks. Practice balls are some ordinary balls, because they are practice balls, they must be worse than professional balls, and they can only do some simple stringing tricks, but there are also some practice balls that can compete with some professional balls.
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A complete set of yo-yo beginner games.
Including beginners: sleep, walking dogs, crawlers.
Throwing bricks, escaping, cradle, satellite**, lift, circumambulating the world, somersault 3.
Intermediate: UFO UFO, Eiffel Tower, Dog Bites, Shamrock.
10 somersaults, trapeze, smart whirlwind, magic ball, baseball, and 30 somersaults.
Advanced: Toy Windmill, Magic Gauntlet, Two Weeks Ago, Dance of the Golden Serpent.
Drum spinning, meniscus maneuver, atomic fission, nucleus**, moon shooting in the air, two-handed somersault.
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Throw the yo-yo out first, don't move your hands, throw your strength down, yo-yo will automatically come up, and then catch it with your hand!
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