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It's not good to say that.
The Great Naga is her mother, who finished defeating her, but the anti-mage who is the doppelganger of the Golden Hoop Stick is the Great Naga again.
Refresh the Scepter Butterfly Big Electric Hammer Crazy Face The jb face of the prosthetic leg is an invincible existence again.。。
So I can't say about the first and later periods.
It's like asking who the first gank or support hero is.
It can only create meaningless arguments.
I hope the landlord has a good time.
No picture, no hanging quality dota
Dude on the fifth floor If there is any opinion.
You can find a platform, let's go full of money, full money mode, I'm empty, you Naga fight. It's not interesting to argue meaninglessly.
The Void First Hand Little Naga Just think about it and don't want to open the two?
Decisive first a big and then knock it big is over If there is an effect and then knock it No effect is in a big knock You can't knock out the magic ball in two big times? I can make sure I have an RP and if I don't feel like my RP is high, don't say that.
Everybody's here to deal with the problem, and there is no real point in spraying each other. Experimentation is king.
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The later stage of the pat is also very fierce, although it is a big deal to have a British female with a heavy blow.
Statement: 1v1, the Void and the trolls have fought the apocalypse? No way!
Statement: "Interpretation Dog" that buddy, please see it clearly and spray again, who gave you the Void vs Naga? Have you fought the end of the void?
It's okay to say that you put the big one first, you didn't take the lead, you were the first to be doomed, and you rp a hair, refresh the two big, you have no skills in 28 seconds, no props, and you can't kill you? So there is no most powerful heads-up in the simple sense, and the doomsday heads-up can't beat the tide!
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Heroes have different statuses in different environments, different equipment, different lineups, and different periods.
So the first thing is only relative, not absolute.
For example, some people say that Xiao Naga and other doppelgangers are heroes who finish defeating the Void Troll, so we can imagine that with the same equipment, the Void will open big first, and then refresh and open a big one after the big one, so does Xiao Naga not have time to clone or open the big and already roll to the tavern?
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Does that have to be a Spe with a radiant glow, a PA with an immortal shield, a Luna with a satanic butterfly, a Queen of Pain with a Linken sheep knife, or Blackie? Or is it a legendary brother dressed in god costumes? In fact, with a god costume, anyone can possibly.
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5v5 doesn't have the first late game, just look at the lineups of both sides. 1v1 Void Troll.
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1. Lewd stream recommendation: Miyamoto Musashi, Han Xin Recommended reason: These 2 heroes have strong mobility ability, super bull displacement skills, whether it is a strong head or a consumption of opponents are very advantageous, and the natural sneak attack is the same!
If you use it well, it will make the enemy feel pain, and you want to cry without tears, for detailed strategies, you can refer to the portal below 2, attack speed flow recommendation: Jing Ke, Di Renjie Recommended reason: These two heroes have a strong attack speed, especially Jing Ke.
But the weakness is that there is too little blood! These two can be harvested to fight the enemy don't want it, but it's too easy to die, especially Jing Ke! 3. Mage stream recommendation:
Ying Zheng, Daji Recommended Reason: Ying Zheng, as the strongest and most popular mage hero, has powerful damage and duration of the ultimate, which makes players particularly obsessed. Although it was cut at one time, it is still strong!
Both of them have a lot of HP, plus the recovery of their talents and the increase in HP, which gives them an incomparable thickness. In addition, each of them has a certain amount of control, which can resist and fight 5, and the warrior flow is recommended: Zhao Yun, Mo Qu Reason for recommendation:
Zhao Yun, as the first person, needless to say, hurt the breakthrough properly. Mo Qu has its own rush, and the group control of the ultimate move can be said to be very powerful.
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