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<> as shown above, the scholar department is very abundant, bubbles, halos, and waxing must be full, and these 3 PK skills have no effect if you only learn level 1.
As shown in the picture above, the engineering machine gun tower can be greatly weakened in front, the ice tower turret must be full, the double 40 big point is full, the Qiankun must be full, the electric light and rocket jump are still enough, the Dementor Whirlwind either does not learn or points high (the gap between the level 1 whirlwind and the full-level whirlwind is very large), if you don't learn the whirlwind, you can point the duck high.
The mechanical department is not on the picture, and it is all full.
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First of all, I'm not a machine... A heavy artillery ...
Biochemical,I was forced to add 4 points as a heavy artillery.。。 This skill is a scum... There's really no need to be high, a little is enough, when pk hits the air, when you hit thunder beasts and dragons, you drop a little burst resistance, and the damage is too scummy.
Grenade,As the most basic skill of Lori PK,The same:a little is enough.,Just take its stun effect.。
Gravity Thunder: Good damage, a little bit, for gathering monsters.
Because I regret that I didn't get the qualification for the test suit, I just talked about grenades and biochemistry. If you don't get 60 data for other skills, it's not misleading.
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I'm a pseudo-duck plus point.,Don't jump up and throw thunder passive skills.,Don't learn duck ex.Out of a little electric duck, out of the double forty, full of Qiankun and ice tower full of biochemistry (main output). At this time, the skill points are very sufficient, and I am full of thunder and wax.
Regenerate blood back to blue. PK brushing is not bad. Halo thunder (ten seconds cd ah magic skill,The damage is 300% plus more than 4,000 damage) and gravity thunder (one point) control field can continue to throw,As soon as you catch a person, release biochemistry、Wax、Ice tower、Pull the robot to come and release ducks,Recruit all kinds of towers,In the middle, then throw thunder to control him,It's all difficult to think about。
The shield can't stand it. In addition, the ping pong is a high stiff straight effect, and the nurse will insert a stick when she comes out, and at this time, throw the ping pong and take over the grenade to make him half dead. Tried and tested.
The first stun thunder of the fighter must be thrown well, and the slip must be used.
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Dragon Nest Mechanic Master Plus Points! .Add blood, add blue, return to blue, wax, float, dodge, get up full. Gravity point 1,Gather monsters are very powerful rockets and electric lights are point 1,Running away.。。。 Sky Fission (Heavenly.
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The adder came out, and left the valley people for more than 1 month.
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Level 60 and no new skills.,It's not about biochemistry and ice tower m.,Gravity grenades a little bit.,Don't destroy the mechanics.。。 The harmony is too sad.
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Scholars page. Level 1 Waxing Full Dodge Level 1 Rise Level 3 Dementor Level 1 Dementor Summon Full Levitation Bridge Adjustment Full Power Mastery Level 1 Spirit Mastery Full Spirit Training Level 13 Stun Grenade Level 1 Sky Fission.
The above is just 45 points SP, which meets the 40 major points requirements of the engineer page;
In order to make up 45 SP points, I chose a stun grenade with a small control field;
Project page. Level 16 Ping Pong Level 16 Brain Wave Projection Level 1 Bio Missile (Reduced Resistance Debuff) Level 1 Rocket Jump Level 6 Heavy Duck Out EX Level 11 Heavy Bombardment (Electric Duck) Level 1 Heavy Whistle Level 11 Heavy Bomb (Damage Reduction) 1 Dementor Stomp 1 Dementor Kill Level 5 Qiankun Level 1 Turret Level 1 Turret Tussen Level 9 Ice Tower Level 2 Skyrim.
The duck's AI is still too low, so I don't pin my hopes on the ducks of several acres;
However, there are still a lot of injuries caused by electric ducks in the presence of priests;
The point of the high bombshell is to reduce the damage, and the other ducks are front-loaded;
The damage of the heavy artillery still mainly depends on ping pong and brain waves, and the biochemical missile is just for the debuff that reduces resistance, 1 point is enough;
The main thing the Dementor wants is its Qiankun damage reduction, so the Qiankun is moved to other fronts;
Towers are mainly powered by ice towers and chain towers, so machine gun towers and turrets can only be abandoned, and turret machine gun tower damage is difficult to hit; (Ice towers and chain towers should be boarded with -cd).
The Master of Mechanics page is full of brains - -
Chainsaw Tower Level 9 Oversized Duck Level 7 - -ex all-out mechanical moment must also be pointed--
In summary, there are still 3 sp points left, you can choose to point out the electric grenade to defend, or you can point out the gravity grenade to suck monsters, depending on personal preference--
Attach dot plots. <>
<> as above, if you still don't understand, you can continue to ask--
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The mechanical master is continuous damage.,It's relatively easy.,It's almost all summoning.,I don't have the next copy of the tower ducks in the whole field.,Calculate that the mechanical master can summon 4 towers.,If the cooldown is fast, there will be 5 towers.,Strengthen 3 ducks and a robot.。 It's equivalent to forming a team of 8 people. The two-turn brush map is more inclined to the mechanical master.
Brush point (Lori engineer started this can only mix the map.,PK field is all kinds of disgusting.,I don't want to complain)
Don't take the route of a pure duck or something.,Recommend my point method.,Ping Pong is a very useful thing.,You can bounce 6 times in a row, no matter how far the monster goes.,But the boss won't play.。 Farm damage is very high, referring to the late game. Brainwaves and biochemical missile combos can basically clear the group of monsters, and the damage is very great.
The duck is a treasure mechanical master, and the squirt is also a siren and a little higher, which can silence monsters. After that, the tower gun platform is basically full, but it is not satisfied. The turret and the freezing point are high, the ice is controlled by the whole field, and the mechanical has a chainsaw tower with very high damage.
And the robot is mainly used to protect itself.,Qiankun is appropriately high.,Otherwise, the team will be said by teammates.,Whirlwind can be described as a magic monster that will reduce its own damage.,Trample on the basic group of monsters.。 40 moves are not easy to choose, because of the problem of skill grids, I chose Skyrim, the single point output is high, but it is a waste to miss, so Skyrim is to see the right time. Destroying the stake once it is released can only rotate in place and not take a step, for the boss to suddenly go away, it is a tragedy.
My opinion is only, there are still questions to be asked...
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Two turns and 2 branches, the heavy gunner is biased to burst output, the mechanical master is a continuous output, and the brush map is recommended to turn to the mechanical master.
There's basically nothing special about adding points.,Bio-bombs.,Qiankun big shift.,Duck-based skills.,Ice.、Cannon、Chainsaw tower.,Other skills can basically be arbitrary.。
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First of all. Scholar 45 is uncontroversial. Engineer Duck 6, only need to be front-loaded OK, and then added to 11 (this is a qualitative change point), well, Ice is full, Gatling and turret front, Electric Light 1, Skyrim 2, to Ping Pong full, brainwaves look at personal preferences, biochemistry is full if it can, it can't be destroyed, that Dementor trampling can be full, Qiankun is full, gravity 1.
There is no picture on the phone, pure hand-played, seeking the best.
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There are a lot of professional explanations and loadouts in it, I hope it can help you.
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Scholars page. Level 1 Waxing Full Dodge Level 1 Rise Level 3 Dementor Level 1 Dementor Summoning Full Levitation Adjustment Full Power Mastery Level 1 Mental Mastery Full Spirit Training Level 13 Stun Grenade Level 1 Sky Fission.
The above is just 45 points SP, which meets the 40 major points requirements of the engineer page;
In order to make up 45 SP points, I chose a stun grenade with a small control field;
Project page. Level 16 Ping Pong Level 16 Brain Wave Projection Level 1 Bio-Missile (Reduced Resistance Debuff) Level 1 Rocket Jump Level 6 Bombardment EX Level 11 Bombardment (Electric Duck) Level 1 Bombshell Level 11 Bombshell (Damage Reduction) 1 Dementor Stomp 1 Dementor Kill Level 5 Qiankun Level 1 Gun Tower Level 1 Turret Level 9 Ice Tower Level 2 Skyrim.
The duck's AI is still too low, so I don't pin my hopes on the duck much;
However, there are still a lot of injuries caused by electric ducks in the presence of priests;
The point of the high bombshell is to reduce the damage, and the other ducks are front-loaded;
The damage of the heavy artillery still mainly depends on ping pong and brain waves, and the biochemical missile is just for the debuff that reduces resistance, 1 point is enough;
The main thing the Dementor wants is its Qiankun damage reduction, so the Qiankun is moved to other fronts;
Towers are mainly powered by ice towers and chain towers, so machine gun towers and turrets can only be abandoned, and turret machine gun tower damage is difficult to hit; (Ice towers and chain towers should be boarded with -cd).
The Master of Mechanics page is full of brains - -
Chainsaw Tower Level 9 Oversized Duck Level 7 - -ex all-out mechanical moment must also be pointed--
In summary, there are still 3 sp points left, you can choose to point out the electric grenade to defend, or you can point out the gravity grenade to suck monsters, depending on personal preference--
Attach dot plots. <>
<> as above, if you still don't understand, you can continue to ask--
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I can give you screenshots of my skills, but I like them myself, and you don't necessarily think it's good, I'll send it to you if you need it
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The Master of Mechanics is a continuous damage, relatively light, and almost always a summon! It's not a new assassin today! The Assassin class is relatively good! The new assassin is even more domineering
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Let me tell you this.,I started with the mechanics.,I've been playing until now.,I've seen the machinery decay a little bit.,,Harmony is terrible,,Ice Jet Tower,Super Bombshell,Harmony in the end,I just turned the Alchemy Saint a few days ago,,The output is much higher than the mechanic.,I used to be a mechanical pure panel 1w3,,It's not as good as alchemy 7000,,I'm really speechless.,So I don't recommend you to play mechanical.,Heavy artillery is better.,The damage of ping-pong bursting is still very high!
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I answered it elsewhere, and it was adopted, and I modified it and copied it, because the dot applicator couldn't make a link, which was very sad. I can only type to tell you the approximate dots. - Probably, the brain wave point is 11, Ice, Gatling Man, Qiankun Man, Waxing Man, Stun Bomb Man, Turret Front, Biochemical Missile Front, and other skills are also front.
Rocket jump point 1,Don't learn if you're confused.,Gap level 1 is enough.,Bombardment and bubble bombs.,There's also gravity grenades.,Electric light bombs.,These 4 are pk skills.,Don't point if you don't pk.,Occasionally pk is recommended to point bubble bombs or gravity flashes.。 Are you a novice?,Floating in the air is full of 10,000,Full of strength and mental training,Spiritual mastery point 1 is enough.,If you turn 2 heavy gunners.,Ping Pong also has to be full.,By the way,2 floors below.,Now the t4 version 3 tower is harmonious.,It's not powerful.,Turret pseudo-attack layout.,Point 1 is enough.。 I can't really get it out of the above ——— plus points**.,You can't get a link to the online dot device.,My number used to be mechanical.,Later, it turned to a heavy gunner.,I can't take screenshots.,I hope you understand.。
Eh,I forgot why you asked why it was so added.,The brain wave point to 11 damage is high.,And no matter how high it is, it doesn't increase how much percentage attack.,So 11 is enough.,Biochemical missiles are harmonious.,Whether it's power or reducing the effect of the monster's fatal blow, it's harmonious.,Decisive point 1.。 Now the level 60 t4 version,3 towers are harmonized very miserably.,Especially the turret.,Pseudo-attack layout.,The damage is not very high.,And the summoning only hits 4 rounds at a time.,The cooldown is longer than Gatling.,Decisive point 1.。 The whirlwind has also been harmonized, the attack has been cut in half, and point 1 is enough.
The duck discharge point is more than 6, after all, 3 ducks are discharged at the same time, which is also more powerful. Now the harmony of the 3 towers is more serious, and you are a master mechanic, it is recommended to abandon the turret and use the Ice Tower, Gatling, and Chainsaw Tower. What other questions can you ask me?
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Say whatever you want. Let's not talk about scholar skills. The project is full of Qiankun and full of ping-pong.
Full of ice towers, brain waves are better to be a little higher. If you don't pk, the gravity grenade is a little bit. Duck point to six - for that little invincibility is a must, biochemical preposition.
Now the destruction is wasted.,The sky is full.,Gatling I remember someone said that t4 was wasted.,Anyway, I'm in front.,The turret looks at yourself.,Rocket jump a little.,It's a good trick to escape.,I'm out of ducks.,So I have all the little robot skills in front.。 It's just out of the blue. If you like the little whirlwind - the duck has to be discarded.
Skill point claw machine, if you also choose ducks. That's what I ordered. Electrocution six.
Self-explosion six, heavy front, all full after two turns. Pure hand-hitting. It's more chaotic, and the rest of the points depend on personal preference.,I also mind turning to alchemy.。。
Now the mechanical position is awkward. Violent alchemy output is completely explosive machinery.
Have you ever played mechanical?,After the mechanical level 2 suffix is done, you don't need to bring the health of the deadly board at all.,Life,Iron wall,Veil,Destruction,,Wind,Eventually,There's also a non-mainstream plus agility.,Skill board looks like I don't say this.。
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