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Praying mantis erupts high. I have been using the upper order, the middle single is OK, and the later set of seconds is crispy. Has good escape skills.
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AP Werewolf is quite strong, and the level 6 killing book wanders. The mid-laner mantis is very powerful, not ordinarily strong!! (I'm a praying mantis lover) AKL is also good.
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Katarina: Ominous Blade.
Even headwinds are a big threat.
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Akali. This output is high.
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Raven Ruiwen's damage is extremely high, and whether the combo is used properly is the key, and a Voyboy commonly used combo is recommended: Q-> Flat Slash->Q-> Flat Slash->W Stun Man-> Go around the enemy's back and use the last Q to repel the enemy -> Flat Slash->E-> Slash. (This set of combos is especially useful when you are fighting a jungler gank, moving your attack and using W to stun the enemy so that the jungler can rush to support).
3 consecutive Q-> flat slashes -> W->E run away. This combo is good for harassing the opponent and leaving quickly, dealing a lot of damage without losing too much health. Note that the flat slash after the third q may be some distance from the enemy, and you will have to take a step forward to get W into the effective range.
During the lane period, you can use E to receive Q Ruiwen can clear the troops very quickly, and if the opponent wants to point you with W and run away, you can prevent damage to the greatest extent, giving you a more advantage online. Once you've decided to go to war, you can start your ultimate before a combo as early as possible, which can give you a lot of damage. There is no meat suit in the recommended equipment, and the key point is to maximize the output, and the blood-drinking guardian angel is Riven's key equipment, so that you can safely rush into the opponent's lineup to target ADC and AP in team battles.
Of course, it is not absolute, and it is okay to be half meaty according to the situation.
Due to the mantis's own health regeneration and displacement skills, Kazik is very good at the crisis-ridden top order. Kazik is an excellent AD mage, so when I put up an order, I recommend him to pile up equipment that is biased towards output, and drinking blood + whispering + spring brother has become the most popular output route in Bantan.
In the early lanes, Kazik can use the high damage of his skills to harass enemies in the lane, and a small combo can easily wear down the opponent's considerable HP; But when faced with remote orders, Kazik suffers greatly. Due to the lack of AOE skills, you don't have to worry about being pushed too far ahead of the lane and being Ganked without a brain.
When facing gank, you can use the E skill to escape easily, or cooperate with your own jungler to counter-kill. Due to the long skill CD, Kazik is easy to be ground up during the skill window, and when he doesn't have an E skill, he is also the most vulnerable. After level 6, due to the short invisibility of the ultimate, Kazik can push the line of the upper lane to support the middle lane, and can easily cooperate with his teammates to get the head with his high burst.
In the mid-to-late game, Kazik is still mainly based on sticking to the opposite carry, and once the blood line bottoms out, the R skill will be turned on to escape.
I love praying mantises.
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Raven is generally officially set to be a warrior (half-flesh AD type) In fact, he has a lot of loading routes.,I like half-flesh DPS.,He's mainly a team battle to interfere with the enemy's formation.,Q's third hit can be regarded as an interruption.,W can be stunned.,E can rush forward a short distance and form a protective shield.,The ultimate R is a good harvesting skill with a long distance.。 In the early stage, Raven's top single level 1 and level 3 is a transitional period to concentrate Raven at this stage is very tricky, and when you reach level 3, you can fight with the opposite top laner, but you have to consider the position of the enemy hero and the enemy jungler. If you feel a little hanging, you can call the jungler, at this time the jungler should have a double buff, gank no pressure.
When you reach level 5 before the enemy hero, remember to use the level advantage to replenish more troops and upgrade to level 6 as soon as possible, so that you can have an advantage, and the opposite side of the single basically has to consider calling people, at this time you have to buy eyes, Raven's escape ability is about the same as Nock, try not to be caught. In this way, you can play the order very steadily.
The praying mantis himself once used him to impact 1900 before he was weakened he was an early crispy killer, as long as you reach level 2 before others, it is basically 1q1e, when the opponent replenishes the troops, you first enter the grass and wait for the creeps next to him There will be a mark on the effect of q under his feet, and you will directly e a q a weak q a ignite basically take it away. If you want to experience the abusive feelings, just [Minglang and cloth shoes casually] Black Cut-Belt-Blood-Drinker-Maniac-Light Feather [Drinking Demon looks at the number of ap opposite,You can also ice hammer] The praying mantis has not weakened and it is very good to really take him to rush points.,The order of evolution is w-e-q If you have more control on the opposite side, you can also consider giving up Q evolution and w must evolve.,E can be refreshed after an assist or kill.,Chase and escape magic skills.,W is a slowdown The damage is also good.,You can also detect grass.。
Seek to choose, pure hand.
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Raven and Praying Mantis are very good, both of them are very strong, Praying Mantis is more brittle than Raven, the disadvantage of Praying Mantis is that it is too brittle, and there is a lack of blue in the early stage, if you can accept this shortcoming, start with Praying Mantis, and if you can't accept it, start Raven. Raven's output is higher, the praying mantis is more likely to consume enemies, and the harvesting ability is good.
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If you break out, find Wushuang.,Attack speed crit drink blood in one place.,You're almost invincible.。。。 The void seems to have been sliced.
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Praying mantis,You can go to the game to see the hallucination.,S3It's a non-wrenching hero in the professional game.,The mid-laner completes all the AP has a big move stealth and displacement skills.,In addition to the tears of the goddess and the output after brutality, it's also very scary.,Highly recommended.。
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Of course, Kazik, the strengthened e can jump over all the walls, needless to say, the escape is also high, the team battle hides behind the wall, e comes out, kills the back row and runs behind the wall with e.
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I don't really know how to help you top
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You'd better play DOTA, no money.
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robbery, Yasuo's output is not very stable, the praying mantis is not very suitable for walking, and it can consume and suppress the opposite mage during the robbery, and it can swim to collect people's heads, which is the most suitable.
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This version of the robbery is weakened.,The main Q,I've been grinding blood.,It's almost up to a set to take away.,Yasuo's new hero is very good.,High damage.,Will play very bullish x.,The mantis is also E to go up to qw a set of damage.,The best is the new hero Yasuo.,It's really no way to meet the meat point and the obscenity.,You can only rely on the jungler dad to do it together.。
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Praying mantis is suitable for playing crispy skin and residual blood, robbery relies on a set of outbreaks, a set of well-developed robbery in the middle and late stages can be a second and a half tan, Yasuo is difficult to kill without the third stage Q, I personally think the robbery is good.
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Shadow robbery is easier to use.
The praying mantis is not good in the early stage, and it is a slaughtering machine like robbery in the later stage.
Sawyer hasn't played it, but I've heard it's good.
In short, it depends on personal skills to play heroes.
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Compression handle. After all, the new hero.
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The praying mantis itself has a good recovery ability, the jungler will not hurt very much, and the higher output of the monomer also makes his field clearing speed not much slower than those mainstream junglers, and the W and E skill group attacks can make it easy for him to brush the Gang of 4 and the three wolves.
Although there is no restriction on skills, the additional attack power of the passive increase of the talent can make the mantis coming out of the shadows have a much higher output when gank the enemy, and the early outbreak is also full, and the passive refresh situation can allow the mantis to determine where there is a vision and where there is no vision, so the mantis jungler is still a very good choice.
Since the praying mantis relies more on the blue buff, the general jungler order is the blue buff - 3 wolves - the gang of 4 - the red buff - the stone man - the 4 people - the 3 wolves - if you want to go home quickly If you want to go to gank quickly, then you can choose to fight the blue buff directly - red buff and then catch it or medium; If you want to help out on the lower lane or catch at level 2, then you can also consider opening red first and hitting blue.
Due to the displacement skill of the E skill, the mantis can attack from many unexpected places, which is a very difficult enemy to defend, and the existence of the early passive and Q skills makes the mantis wild area worthy of anyone when encountering the battle, and the damage of the early cooperation talent and Q should not be too high.
In order to increase the speed and recovery ability of the praying mantis jungler, we generally have the main W skill, and the secondary skill is generally to choose the Q skill, and the E skill can be learned as a breakthrough skill. Level 6 is the first skill to evolve, and it is also a W skill, then an E skill (in order to harvest heads), and finally evolves Q or R to choose by yourself.
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Electrocution increases the outbreak of the mantis, and the sudden impact + fatal blow makes the mantis like a tiger when harvesting, and the eyeball collector is conducive to snowballing. Personally, I feel that the mantis jungler is more injured, and the mid-term group w is more used to fight consumption, so I brought the greedy hunter and Triumph to further the mantis's recovery ability. It can also be replaced with a spiritual hunter to enhance the ability to run the map.
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The current praying mantis is either a second man outfit or a poke stream.
Please refer to the following set.
Semi-meat is only suitable for headwinds, and it is full meat and harmless.
Alternative**: Drink blood. Shoes can be five speed and minus cd shoes, depending on which position you go.
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The first equipment is the Tears of the Goddess, and the Tears of the Goddess will come out, and then the black cut, drinking blood, whispering, making up a meat outfit appropriately, or resurrecting the home control, and the whole mercury shoe is more.
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Five-speed shoes, black cut, blood drinking, whispering, blue shield, madman, have output, have escape.
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In the early stage, the tears of the goddess were brutal and the Xiaoice hammer was used to use the tears of the goddess to cut the mage opposite, and the mage drank more magic knife flesh and broke the armor bow.
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1. Men's knife: Tyrone has a silent skill, as a mid-laner very elegant opposite AP, it comes with a deceleration skill, a rush skill, a stealth skill, and it belongs to a hero who has a very considerable outbreak in the early stage, but the current version of this hero is not optimistic, and if the output equipment will be seconds in the later stage, the meat suit will lose the meaning of the assassin, so it is not very recommended;
2. Tribulation: This hero is very OP in the S3 version, high burst, deceleration, displacement, ultimate invincibility, and there is almost no solution to cutting the back row, unless the opposite side comes out of the hourglass, and the spring brother armor can be broken. This hero relies on the early equipment advantage, a very useful assassin, it is recommended to play;
Three, Praying Mantis: S3 has a very high appearance rate, and the win rate is more than 80% of non-ban must-choose heroes, which are very powerful in the early and late stages, stealth, displacement, damage reduction, deceleration, recovery and other skills, it can be said that it is a very comprehensive and very high outbreak of assassins, and the output of team battles is also considerable, it is very recommended to start, and the value of this hero is known when you use it.
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You're talking about AD mid-laner. The current version of the male knife is not good.
Before and in the middle of the robbery, you must be able to die in seconds, and you must keep up with the money, otherwise the damage in the later stage is not enough to fall in seconds, and you will not be able to fight on the other side.
The praying mantis is relatively better, it won't be too weak in the later stage, and it has the ability to harvest, but because the combo was cut not long ago, I personally feel that it is not as good as before.
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Almost, it's all this kind of character with high explosiveness, even the big move to stealth and escape, and even the skills are almost the same,
Both of these are very powerful heroes, and the main thing is to look at the speed, and whoever finishes the move first wins, but generally speaking, Tyrone is still a little better. When the robbery is magnified, Tyrone can completely silence him, so that his Q and E can't be released, and then the combo will be killed, but if the reaction is not happy and the robbery is the first to strike, then he doesn't have to kill you completely, it only takes less than 5 seconds, then it is impossible for you to fight back, because the robbery big move explodes, you can run first. >>>More
The highest burst is definitely Tyrone, with an e-dash, and an additional 15% damage bonus for forbidden demons, and WQR is an instantaneous high burst output.
The robbing mobility is good, the ultimate is not weak, and it is also a cut of people, q long-range, and it can also be consumed.
Generally speaking, follow the version, and play some versions of strong heroes to save OK, but you can play the best in the bronze ** section.
LZIf you like to be singled, then play Crocodile! Because there is basically no pressure to use good anger online in the early stage, and it is okay in the later stage! It can help his teammates relieve pressure, and he has a good output. >>>More