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Kneel and lick the shepherd. At the beginning of the game, kneel down and greet each other: Hello.
In the early stage, add blood and shield to the opposite side, bring flash gold town infantry, angry chickens and other cards to show their harmless attributes of humans and animals, and constantly send you to be close to each other, when the other party attacks you, please use the mouse to shake your own monster prompt to attack the monster opposite, if the other party attacks the monster according to your instructions, you have to send a thank you religiously. After one or two times, Paplov's conditioned reflex is formed, and generally the opposite side will not hit you at this time, leaving you with a blood fancy show off.
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There is a particularly famous psychological tactic, which is to hurt the enemy's flames, that is, you must show your powerful side in front of others, in this way, he will be very afraid, and even run away, this is a particularly powerful psychological tactic in Hearthstone.
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If you are playing Hunter and have a frozen mystery on your head, but you can often fool the 3 Blood Monsters on the opposite side with 1 attack immune knife, this strategy is especially effective for some expensive followers. Of course, I personally prefer to hesitate for a long time before hanging out when you have the mystery of coping with the scene, and when you don't have the mystery of the scene, you quickly hang one, which will significantly increase the probability of the opposite side guessing wrong.
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For example, through unreasonable follower exchanges, the opponent guesses wrong. For example, hanging a poisonous snake to slap the face, hanging ** to solve the scene, hanging a knife to pretend to be revenge, and hanging a copy to pretend to be a refrigerator. However, the so-called psychological tactics are for victory. It's a way to win.
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Mage vs. T7 hunting,3 Fees hang a copy,Very few mages with copy,So the opposite side is a direct solution more,4 Fee jumping coins on the old driver,Turn on the milk flying mode (sometimes copy some big brothers,The opposite side is also very collapsed.,It's just an entertainment card deck.,The strength is not big) Hunter,Cut the opposite monster into 2 blood hanging mysteries,Pretend to be**(Actually, no).
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Chaoshen slave war, Chaoshen deliberately hung cards to pretend to be coins to turn armor when he played a round before killing, deceived the opposite hand to misjudge the card and chose to press the field to kill, and was finally taken away by a set of gods, which can be said to be the ultimate use of psychological tactics.
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The Infinite Fireball Technique is a very psychological quality of the player, sometimes because the damage power of the fireball is too low, and there is a time limit, it is not able to completely destroy the opponent in one round, but often surrenders voluntarily when the opponent sees almost despair.
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The main thing is not to be impetuous, because if you are impetuous, you will feel that you are very irritable, which is not good for your health. And sometimes the opponent is just trying to make you feel impetuous, and then let you get hit with a single hit, so you will lose even more.
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A very simple method: Mage, if you are about to lose, use your follower to hit the opposite side to 10 health, and then drag a spell to the opposite face, and keep saying sorry (now awesome). If you meet someone who thinks you're going to throw a fireburst, you'll earn it.
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First of all, you have to find out the details of the other party, know what the other party should do, and then you can match the heroes who can fight them according to the other party. Then you can train these heroes to the extreme, so that you won't be cowardly in the face of high-end players, and finally you have a good mentality, whether you lose or win, you have to have a peaceful state to play the game.
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When you don't hurt enough to kill, you hit yourself directly, and when you burn the rope, I used it six times and won five times, so that the other side mistakenly thinks that you are very unqualified to humiliate him, and most people are unbearable.
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I met a heart fire herd, and was immediately killed by me, but there was an entourage standing on the field I didn't understand, and the last round made more than 40 blood, I thought I was going to lose, but I didn't vote, betting that he didn't have the fire of the heart, and I saw all kinds of "wow", "good fight", "thank you" ...... on the other sideYou beat me".
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Zhang Erwang on the other side, I saw that my priest couldn't get rid of it, so I sent a wow, thank you, the warlock on the other side was stunned for a moment, and sucked his second king.
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I only have two percent of my phone left, and if the other side holds on for two more seconds, I will turn it off, and it turns off before the other side surrenders to me. From then on, I was told that I had a good fight, thank you, and I ignored the grinding and chirping. If you count the damage, you will die in the next round, and I will surrender.
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Fraud tricks, after getting off the tricks, they taunt wildly, and the other side loses.
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Director Sa, Shadwalker and Yugsaron, put spells to solve the field in the early stage, and show favor to each other, there is a Yugsaron for ten mana, and then the next round Shadwok repeats Yugsaron's battle cry, unless it is a non-chief player, or it may not be able to kill.
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Pretend that he has a fire explosion in his hand, point at him every round, and hit him until he has 10 blood, and then hit him well.
PS: I tried it in the arena.
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The deception of the ghost teacher.,It's a trick without a trick.,Hit until the end and keep sending thanks.,You may steal it directly.。
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Fraud without a trick.
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Back then, the shaman pointed a spell at my face, but he didn't hit it, trying to trick me into running, but he held back for a long time and burned the rope and pulled out a shock.
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I played the Genki Ride and used the prism to get the Tiger and the Genki Bomb, and after washing the Tiger in the last round, I pointed the spell of 4 mana to three and pointed at the opposite face and hit it well, and the other side was so scared that I ran directly.
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Deception, the most classic Hearthstone psychological warfare.
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The last time I played the hunter, the last wave of roaring quickly hit the face and there were three left to not hit, and suddenly found that there seemed to be a drop of blood left in the collision, and I just wanted to cast a good fight, and the opposite side was cast, maybe the math was not good, and we didn't know that we didn't dare to ask.
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What is the trick of paranormal magic? The trick without a machine is all based on a good sentence.
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Psychological warfare must be a hunter, all kinds of mysteries and all kinds of guesses, and you have to look at the opposite side of the action to judge, the opposite side may also shake the feint, and the rat trap limits the operation space, and the experimental body draws cards, so, go and hunt with the mysteries, manual funny.
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Ice yourself giant and then die in silence.
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Every time you steal a card"Wow"Once.
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I tried to play the arcane method to play the universe herd, after he Renault returned to the hand, I specially saved the card to press the blood line at 26 (at this time there are still two fireballs and torches in the hand, there are four mana to pretend not to have a card), and then deceived the other side not to hand over Renault to return to the full, and then on the second round of killing.
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The deception of the Psychic Teacher.
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