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Go to the mechanical room first, there is a helicopter-like thing underneath Sissi, click on it, put two batteries, and then put the left wire on the + sign above, and then the right wire will automatically reach the - sign below. Finally, put down the iron rod on top again, and it's OK.
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Put two batteries under Sissi in the mechanical room, and then put the left wire on the + sign above, and then the right wire will automatically reach the - sign below. Finally, put down the iron rod on top.
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In the mechanical room, the diving model, put two batteries and connect the electrodes, and turn on the switch.
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You first go to the captain's room and click on the "Logbook" in the upper left corner. Wait for it to open and then close it, then click on the rectangle next to the envelope (the outer layer is blue, the inner layer is white), that is, as soon as you place the mouse on it, a basket will pop up, and it says: "Drawing lockbox, you can go to the screen on the right to find clues".
Click on it to show red, blue, green, yellow, four squares, and then click in order of green, yellow, blue, red, and then the dialogue basket will pop up, and you will receive the task. Then when you go to the Cross Star Forest, you will see that there is a burden on the top of the small tree, and each small tree will click on it, and the burden will fall off, and you will get the plant fiber by clicking the burden. Then go to the depths of the volcanic star and see a cloud of smoke in the lower left foot, let the water elf follow, light the smoke and then equip the mining drill bit, and dig like a mine to get the fire crystal.
Finally, I returned to the mechanical room, handed over the materials to the mechanic Sissy, and then went to the material converter in the power room to convert them, and the task was completed.
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D: My Pictures Cell
Underneath Sissi in the mechanical room.
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Mechanical room, do submarine circuits.
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In the mechanical room, the one next to Sissi looked like an airplane.
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In the mechanical room, Sissi has something like a kettle to complete the task.
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Machinery room, the lower right corner of the system.
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Sissi has something like a submarine underneath, click on it, put two batteries, and then place the left wire on the + sign above, and then the right wire will automatically reach the - sign below. Finally, put down the iron rod on top again, and it's OK.
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Submarine circuits complete tasks, mission cheats;
Take two batteries and put them in, move the small dot on the left to the dot with the plus sign, and click on the bar at the top, and you'll get a diving suit.
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Submarine circuits in the mechanical room.
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In the mechanical room, that *** kind of thing.
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Put two batteries into the left side of the battery box, drag the yellow dot on the top of the battery box to the yellow dot on the left side of the battery box with the mouse, and then click the protruding line on it to connect the electricity.
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Go to the mechanical room, there's a submarine next to it, click on it. With two batteries. Drag the soybean bean to the soybean bean on the battery, just open the floodgate, and it's good.
no plagiarism !
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Click on it in the submarine in the mechanical room, she asks you to put two batteries in the submarine, drag the yellow circle on the left side of the battery box to the plus sign on it, and then click on the iron bar.
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in the mechanical room.
There's a special piece of equipment to claim.
Click on the wetsuit.
Put 2 batteries on it, put the park on the +, and give points.
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In the mechanical room, the submarine can move a yellow circle to the [-] and press the two batteries.
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In the mechanical room, there is a submarine on the right, click to enter the game, put 2 batteries, connect the wiring, and get a wetsuit.
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It's simple, just order something like a submarine, put two batteries, and put the circle on the right in the pay class.
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Go to the machine room to play the submarine game, and after clearing the level, you can get it.
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There's a submarine-like thing underneath Sissi, click on it and you're good to go.
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Go to the mechanical room, there is a yacht next to Sissi, click to start playing the game, just put the first two batteries in the open space!! Won't add me 38474752!!!
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Do the mission, that submarine next to the mechanic Sissi.
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There is a submarine under the mechanical room.
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Point that submarine in the mechanical room.
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Go to the place where there is a toothfish on the ocean star, click on the entrance (where there is a steeltooth shark), and the turtle over there will jump, and then, you can get that game and you can get it.
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When you go to the place where you can get a special device in the mechanical room, there will be a mini-game, and there will be a game of diving suit.
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You go to the Ocean Star first, then into the deep waters, and then into the innermost deep waters. The turtle will talk to you, and you'll be good when you're done with the game
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You've got a *** next to Sisy the Engineer! Dot! With 2 batteries! Drag the circle on the left side of the battery compartment to the -on top of the battery compartment
Then tap the handle on the top and you're done.
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You've got a *** next to Sisy the Engineer! Dot! With 2 batteries!
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Two batteries put a dot on the - sign.
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Put two batteries first, and then put the right dot on the plus sign to press the switch.
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You are in the helicopter in the mechanical room, put two batteries, connect the left line to the top, and it will automatically connect the line to the bottom for you, and then press the upper mechanism, OK. Pick me!
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Go to the mechanical room and click on that submarine.
Put two batteries and connect the positive and negative wires and you're successful.
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In the mechanical room, there is a special equipment to receive, click on the diving suit, put 2 batteries on it, and put the park on the +, just give points.
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Go mechanical, order that airplane-like thing, put two batteries, and then put it around!!
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Put two batteries and put the circle on the +.
Against, you don't need an rmb to play well! Besides, there is an event in 4399, you can get rice coins, and I support the Cell.
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