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Hit the red buff first, then go to the enemy jungle and grab a wave of the blue buff.
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Skill and idea 1: Hit the red buff or the blue buff first
The red buff can speed up the jungle, and when it reaches level 4, it is located just near your top laner, which can be used with support effective gank. The hero who consumes blue can choose to open blue, if his lower lane is very strong, then decisively choose blue open and then level 4 to help expand the advantage of the lower lane, this game jungler helps the good or not the inferior, and the advantage along the way can be expanded to a full-field advantage.
Tips and ideas 2: Self-preservation of the wild area or invasion.
The question of invasion is relatively simple, the most important thing is to look at the lineup, bilateral and auxiliary strong can boldly choose invasion, plunder and squeeze the economy of the opposite jungle area in the early stage, delay the development speed of the opposite jungler, anti-red or anti-blue mainly depends on what the opposite jungler hero needs, if it is Luna jungler, there is no doubt that it is anti-blue.
Skill and idea 3: The enemy punishes the side and responds to the field.
You can let the auxiliary stand up for a good view, prompt the middle and side lanes to provide more support, and you can choose to change the jungle area with the opposite side, so you don't lose money. If the opposite lineup is very strong, it will come over to fight the field, and you can call your teammates to squat at the buff and catch the opponent off guard.
Skill and idea four: create advantages and even expand advantages.
Gank catches people in the early stage, looks for opportunities to take tyrants to upgrade teammates to level 4, never kills people if there is a tower push, and never eats your own wild area if you have the opportunity to fight against the wild area, this is a way to create an advantage in the jungle. Gank grabs and crits to give teammates an advantage, and anti-jungle can squeeze the opposing economy and give their own resources to teammates.
Skills and ideas 5: Handling skills against the wind.
The first thing is to stabilize your mentality. The jungle area must not be able to be saved, the assassin-type jungler itself has a lot of displacement, and the ability to save life is strong, so you can choose to go out to lead the line to delay time, or even steal the opposite high ground to disrupt the rhythm of the opposite side. Jungler heroes with strong explosive ability can ambush the grass with their teammates, and there is likely to be a shooter or mage coming over to wave with a tailwind, and they may be able to turn the tables by seizing a wave of opportunities.
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The monkey jungler is very strong, you can try, the order of loading, egg knife, black cut, fast shoes, sun flame, Lan Dun, the last one depends on the situation, after the black cut out of the monkey's big move and Q's cooperation is very sharp, gank method first w walk over qa directly open big, damage only see how terrible it is, chase this hit, wait for friends to hit to a certain degree e, wait for level 8, take teammates to take the dragon quickly, if the headwind suggests out the meat, the group is also valuable, the tailwind directly and finally out of the spring brother, don't spray, I tried for reference.
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Recommended Equipment: [Giant's Grip] [Endless Blade] [Lightning Dagger] [Shadow Blade's Foot] [Broken Army] [Weeping Blood Blade].
Glory of Kings new version of Monkey King's outfit playing strategy.
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