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1。Do a good job, and when the enemy comes to steal the field, ask your teammates to help you kill it.
2。It's perfectly fine to wear a widow's red band
3。The dragon turtle has a stable electronic control In the early stage, if it can be upgraded by two levels and the acceleration of Q, it is very good to cooperate with teammates to take people away.
4。No, sometimes gank succeeds in a disadvantageous way and makes the disadvantageous lane no longer disadvantage. Remember, the other party has no eyes, which one is too profty, so take care of it. Try not to let the other side know where you're going. Go there wherever you cank, and if you don't have the time, you can brush the wild and go wild.
5。Nunu, Blind Monk and other jungler heroes with strong clear or solo abilities are suitable for invading wild areas. Mu Mu, Shen and others are suitable for development and other level 6 ultimate strong support.
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1. Call the upper order and the middle order.
2 I generally play Jungler Widow. Runes, analyze them. RedSome people like to add attack power.
But it seems that widows all use Q to collect troops, right? Let's add it. Yellow fixed armor is not controversial.
If you feel that the defense is enough, put a few fixed back to blue to ensure the early battery life. If it's blue, consider fixing magic resistance and growing magic resistance. Fixed magic resistance can slightly provide some survival around level 6.
The magic resistance provided by the growth magic resistance in the late stage is also quite impressive. In fact, runes or something don't absolutely affect the play of a hero. It's just that it can provide some icing on the cake The key is to observe the situation more and think more about it.
Copied) 3 Dragon Turtle is a bit unpopular, but modified the taunt can't be triggered on creeps, it should be nerfed.
4. Don't go to gank on the way of the big collapse, you will send a double kill and help more advantageous roads.
5. Heroes with high early damage, flexibility, and displacement such as Zhao Xin, blind monk, and clown can also Amumu needs to develop.
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1.It doesn't matter if you grab 1-2 buffs in the jungle, the jungle is invaded and calls your teammates on the line to gank.
2.Widow jungler can be double-worn or attacked, because widows have e, but not main e.
3.Dragon Turtle I feel that it is no longer tenable in this high-explosive output version, and I don't recommend you to play it.
4.The disadvantage is not not not to go, but to go at the right time, you can also take your own head to develop.
5.Jungler heroes who can clear monsters and have a high single burst are the fastest, such as: Blind Monk, Dragon Girl, Pig Girl, etc. Jungler.
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The jungler of the current revision is generally difficult to play in the early stage! It is recommended that the jungler of this revision is best not to fight! Due to the jungler, the monster attributes are basically adjusted to increase the HP by 10%, as well as attack and defense.
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The jungler first depends on the hero you choose, which is more famous.
Blind Monk, Big Tree, Mumu (Mumu Qualifying Tournament is often used as a reference) and so on. In terms of runes, yellow armor, blue magic resistance or magic wounds, such as big trees, AP junglers, and red have attack speed, attack, and penetration according to the hero. There are some short legs to consider with runes such as movement speed.
Talent, I personally do.
This option. Red is generally adjusted appropriately according to AD or AP, blue defense talent armor, magic resistance, monster damage reduction and counterdamage, green remember to point out the buff duration increases, no buff on the jungler goes out gank, and the efficiency of clearing the wild will decrease.
The jungler must have a good sense of the overall situation, you need to drive the rhythm on the field, ** is suppressed, you have to go over to help, when your teammates go back to the city, go to help occupy the line, don't push the line, control the line in front of the tower, and wait for your teammates to come back. Especially when the two people on the opposite side of the top list are almost level 6, you should pay attention to the fact that it is easy to be killed by Yue Tower, so try to help your teammates through this period. In short, take a look at the related games and so on.
Even a good hero goes to the jungle.
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It's time to see what heroes you're going to play.
But the jungler will definitely come out of the flesh, and the jungler rune is better with some attack speed, and then there is armor.
Attack power and movement speed are also good options. It should be noted that the residual blood should not go to gank, the support must be timely, the rhythm must be grasped, and it is easy not to go back. It's best to choose heroes who have control to go to the jungle.
Because it's easy to gank. Which way is very headwind, you must squat more, and get out of the four hundred rows of eyes early.
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LOL formation: 212 112 Others are not available yet.
212 means that there are 2 people on the road, 1 person in the middle lane, and 2 people on the bottom road.
112 is the top single, the middle laner, the bottom lane 2 people, 1 jungler.
To fight the jungle is to make better use of resources, and to liberate the road, let two people develop in the early stage and not waste the resources of the early wild area.
In your words, it's indeed a jungler upgrade. The other is to go to the online gank after getting double dads (red and blue) in the jungler, that is, to grab people, and gain experience and money through kills or assists.
For beginners, you can customize or practice it first.
Jungler routine: Look at the hero positioning and decide whether to be red or blue first. (Generally, the first red is for level 2 gank, and the first blue is because of the problem of hero skill consumption) first blue will follow the single 3 wolves and then go to the single to help you play blue, and then go to collect f4, red, stone man, etc.
The first red is to receive F4 with the ADC auxiliary
The point of jungler is not how to fight monsters. It's because you don't have to worry about fighting wild monsters, so you have to pay more attention to the situation of each line, and then go to make up the line or catch someone. That's a good jungler.
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Take a double buff to see the lane to help gank If you're fine, fight junglers in the jungle.
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With punishment jungler you have to go to another way gank
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Level 1 hit buff level 3 gank Remember to run away It's OK Don't get caught.
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Leave the ID (the name of the game creation), the area code, and we will contact you to help you.
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It depends on what you use, although the blind monk is good, but it is not easy to fight, the difficulty is higher, I prefer Nunu, bring a shoe, bring a meat, you can also increase the attack speed, it depends on you, if the situation is good, you can also make up a few heads.
Red and blue buffs, the dragon refreshes the time.
The opponent jungler moves to prevent the buff from being stolen, and the early stage of being stolen has a great impact and may lose rhythm. >>>More
Jungler is not the goal, it is good to gank. The early jungler drives the rhythm of the mid-stage AP, and the late stage ADC
I don't necessarily recommend you to play Snake Girl Jungler, but if you must play Snake Girl Jungler, then you must not tell others that I taught, remember, Snake Girl Jungler must not play a first-class group, once your teammates don't have time to help you, then no matter how many heads you take, add E or add Q will hurt a horse, the first wild monster try to pull the wild with teammates, don't be so hurt, you can blue open as much as possible, two levels are best to go directly to the second buff, main e deputy Q, once you are turned into the wild, you will blow up half, First out of the dagger of the tracker with two eyes, or the dagger of the blue punishment stalker, don't synthesize a big one first, in order to prevent the blue from being enough, don't first combine the Fu Neng echo, first make a goddess's tears, discuss it with the middle laner, let him give the blue buff to you, and then make a law to wear shoes or bright boots, and then buy a real eye, do it in your own wild area, the outfit is a jungle knife, ice staff, mask, Central Asia (depending on whether the threat to you is great), if the situation is very smooth, do a time in front of the ice staff (not very recommended, It's too much time),Hat,Wear a stick (the opposite magic resistance is not high and the abyss is it),Main e deputy q,W only point one level in the early stage,And then brush it.,If the opportunity is not very good.,Don't go to gank easily when you don't see the opposite jungle.,It's blown up when someone squats back in a wave.,It's invincible in the late stage.,You can also replace the jungler knife with Luden.,That's it.。
1 It's not that you can't go on the list, but it is recommended not to mix the line, otherwise it will not reflect the advantages of Udil, and there are heroes who are more suitable for this position, so why do you have to force it. >>>More
There are 3 types of junglers.
1: Active gank type: This type of jungler generally sees an opportunity in the lane, and will take the initiative to attack, not seeking to kill, but only to consume blood limit to reduce the difficulty of allies on the line. >>>More