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Well, it's all a matter of personal preference.
If you really don't want to be killed, and you don't really care about how many enemies you kill, you can choose a knight. (Meat Shield Class).
If you burn money, you have to spend RMB, relatively speaking, the law is used a little more, and there are relatively few knights (note, it's relative, it also burns money).
One more thing:The mage whose level is not higher than the other party's n is almost an undead knight.,The knight's defense in the later stage is too high.,And it's mostly magic defense.,Sometimes even if you stand to kill the mage.,The mage can't kill it.,Embarrassment.。
Personally, I like fighters.
Hope it helps.
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If you want to play gods and ghosts, you have to spend money in the later stage, and if you spend less, there will be no later stage at all. In the past, no one used mages when I played, mainly because mages were brittle, too little blood, and the damage output was not high enough, but I think rich people are very fierce mages, as long as you are willing to smash gems, level 70 can kill players who have no money, and it is a good profession for PK (it depends on the operation). You can't just emphasize which one is better, but each has its own advantages.
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The mage is garbage in the early stage, but it can be in the later stage, and the equipment is still cheap, but it is too crispy, and it is high output! If you want to play to the late stage, choose a mage!
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In the later stage, knights are more wealthy, but the problem is that knights are difficult to practice.
Knights burn money, after all, many times it is knights and priests who are related to the survival of the entire team.
2 sentences are not enough**.
Which career is good? It's hard to say hungry. After all, people have different perspectives.
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Assassin: High critical hits are the characteristics, but then the output is unstable, add a point of full sensitivity, and it is easy to practice alone;
Warrior: High attack output is stable, can resist and fight, add points with all his strength, and the speed of single practice is good;
Mage: Unpopular profession, high magic damage, leveling and blue, no knights in the dungeon, easy to die, poor defense;
Knight: High-end knight, very hard, thick blood and high defense, all plus points, slow single practice in the early stage;
Priest: High-end priest, also very powerful, full spirit plus points, high recovery, dungeon is also the main profession, preferably with knights.
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Don't fight with the mage, fight with the mage to die, you can't beat the mage, but the mage can hit you. Plus whole blood.
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Of course, QS has to add whole blood.
No doubt. Thank you.
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The knight is a meat shield.,Make the defense and blood as high as possible.,So as long as the team goes into the cave to farm monsters, they're rushing to get it! Basic PK people can't beat you! Knight's Skills:
01 Rush +40 Physical Attack - 15% Attack Speed of the Opponent Here is the knight's blood in the early stage and the perfect resurrection before 30 is free, slowing down is almost useless, if you want to be faster, this skill can be practiced more, of course, the blue medicine has to be bought with more money. 01 Holy Hammer is guaranteed to be level 4 when it is level 30, after all, the knight's attack is already low, and this is a powerful XP skill, as long as the operation is good, get a bunch of it, and after putting this skill, the whole world will be quiet 10 The hammer of truth is a stunning skill, which is not very useful for leveling, so don't consider it for the time being, and it's not too late to add it after level 45 10 Life Link This is a good skill, and you can practice more, because it is an attack with a percentage of health, and it is a skill specially tailored for knights. 25 taunt boss skills are not in a hurry.,When are you going to fight and then add it.,It's generally 35 plus 25 shield strike first group attack skill.,How to say it.,Its attack is a percentage of physical defense and attack damage.,I did my preliminary calculations.,It's basically the same as the damage of the general attack.,Of course, the attack will be high if the level is high.。
This depends on the personal situation, and if you have the conditions, you can make good use of this skill, and of course the consumption is also very large. 25 Of course, the skill of Divine Light needs to be learned a lot, and you can save red medicine. However, it requires a lot of experience.
40 Righteous Guardian Fortification Skills, Ibid. 40 Thunder Roar needs to learn a few levels, and it doesn't take too much, the skill of pulling monsters. 40 Trembling This skill mainly depends on whether you are teamed up with a law profession or a physics profession, if the law is not necessary, of course, this situation is rare, so you can learn a few levels in moderation.
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The knight is the tank of this game, and it is a meat shield class, as long as you add control, pull hatred, and the ability to survive. The addition can be varied, depending on personal preference. If you level up, you mainly rely on teaming up to do tasks, or farming dungeons.
In the team, the main thing is to pull the monster, don't let the monster fight other people's low vitality class. Control the monsters together to facilitate AOE and so on.
In general, it is to make all the targets of attack be you.
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Plus points recommend the whole.
As a tank profession.
More blood is the last word.
Skills. 40 The righteous guard shall be filled.
Physical defense can be added a lot.
Life Link is a skill that can be boosted.
Because the damage of this skill is related to the percentage of health.
It is indeed an attack skill tailored for knights.
The group attack skill shield attack is increased to level 5, which is almost the same.
Also, if you like to farm monsters in a team.
40's two group taunt skills should be increased.
This makes it easier for teammates to output.
It's better to control it a little bit.
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QS just can't rest, can't kill, super meat shield garbage, my original guild's QS is basically few, and the advanced QS is basically invisible! So, MS and QS, don't play unless you like to be talked about all the time! Play ours, let them pull the monster + blood by themselves!
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Levels 1-20: Do the main quest.
Level 20-30: Prepare a level 30 item quest to change equipment (Atlantean scroll merchant buys a scroll suitable for his level).
Level 30-40: Do tasks with more experience (mainly boss tasks, what are you afraid of if you have more blood and defense) Level 40 or above: Team up with the Dragon Emperor to level up.
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The blood volume type is for PK. Plus form a team with a priest. You don't need to add blood for a day.
You hang up for up to 20 minutes with HP. BB Blue is gone. It's a waste to eat blue.
The current monster in the wild is 30-50 blood. If you eat blood, you add a few hundred every 3 seconds. Agile BB is basically used for idle play.
I originally thought it was a very high BB output of intellectual power. I saw a lot of people with cancer. Capricorn.
I got one too. That is, hit it and explode. Although that BB is agility level 120.
I'm the one who adds strength. The attack was on more than 4,000. It's almost 8000 hits at once, and it's terrifying.
16000.It hurts a lot to fight monsters. Plus the high evasion of the agile BB.
Blame can't kill this bb at all
The next one is also agile bb with output. Mage though consumes blue. (I've practiced mage) But there's no need to get a BB fine.
Because you can make up for it with medication. The ones with sperm bb are all ms. Don't look at MS Landuo, a skill is more than 2000 at every turn.
Blue is also empty in long. So fine bb is used with ms
Your pk words. Band body BB. Double Blood Sacrifice.
Premium Firm. If there is an end, bring 1 group. There is no ultimate group and advanced agility.
Gives you 20% more intelligence. A lot more magic attacks. If you don't have the ultimate, bring a group or advanced agility.
On-hook. It's Agile BB. Sensitivity. Wisdom is fine. Monsters are basically physical defenses. It is recommended to bring Min Zhi If I am Min Chi's BB. You can output 500+ attacks without outputting more.
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First, let's talk about the type of baby:
1.Blood volume type, suitable for G machine.
2.Strength, intelligence, G is applicable, and the attack is high.
3.Spiritual type, completely useless, absolutely can't use this, very lj.
2. Selectivity.
1.If the landlord wants to level up fast, but if you want to do it manually, it is recommended to use strength, BB is good to hit heavy blows, rage, strength, slams, and if you have the conditions, you can also play group attack jn book.
2.Suppose the landlord is a little lazy. If you like G machine leveling, then choose blood BB, blood BB is generally not easy to die, but if you want blood BB to be powerful, it is recommended to attack in a group, otherwise the speed will be a little slow,..
Personal choice body BB,FS itself is high attack,And less blood,Body BB hit plus a life conversion book just makes up for the shortcomings of FS low blood。
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Mage is the second most MP class, and the skills are also very expensive.
If you brush FB, it is recommended that you take the blue medicine of BB FS with essence and qi to make up for it at all.
If pk, it's more practical to still have a body.
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Decisively choose a sensitive baby, any sensitive baby can do, and the sensitive baby is the king.
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Warrior Attack Type Non-stat attack, i.e. physical attack.
Class Advantage Physical attack is high, physical defense and health limit are medium.
Class disadvantage Mana cap, hit, evasion weak.
Occupation Restraint Equipment Features Suggested Matching.
Mainly targets the Priest ** Hands ** Primary attribute Strength.
Secondary Targets Assassin Armor Light Armor Secondary Attributes Constitution Knight Attack Type No Attribute Attack, i.e. Physical Attack.
Class Advantage High Physical Defense and Max Health, Medium Physical Attack.
Class disadvantage Mana cap, hit, evasion weak.
Occupation Restraint Equipment Features Suggested Matching.
Mainly for Assassin ** One Hand ** + Shield Main Attribute Constitution.
Secondary Target: Warrior, Armor, Heavy Armor, Secondary Attributes, Strength, Assassin Attack Type, Physical Attack, Dark Elemental Attack.
Class Advantage Lucky Hit and Single Physical Attack are high, and Evasion and Hit are high.
Class Disadvantage Weak mana cap, physical defense, and health cap.
Occupation Restraint Equipment Features Suggested Matching.
Mainly for Mage ** Dual Wielding ** Primary attribute Agility.
Secondary Target: Priest, Armor, Cloth or Leather Armor, Secondary Attributes, Strength Mage, Attack Type, Ice Attack, Fire Attack.
Class Advantage High spell attack and medium mana cap.
Class Disadvantages: Weak physical defense and max health.
Occupation Restraint Equipment Features Suggested Matching.
Mainly for Warrior ** Two-handed staff Primary attribute Intelligence.
Secondary Target: Knight, Armor, Cloth Armor, Sub-Attributes, Spirit Priest Attack Type, Light Elemental Attack, Dark Elemental Attack.
Class Advantage High mana cap, medium spell attack, and ** skills.
Class Disadvantages: Weak physical defense and max health.
Occupation Restraint Equipment Features Suggested Matching.
Mainly for knights ** single cane + shield main attribute spirit.
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Anyway, QS heads-up won't die, unless you encounter a jp number, pk, ck is afraid of ms
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As long as you have money, you can have any profession.
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I think it's best for a priest to cooperate with a high attacker, the knight's attack is not very high, the assassin is high-explosive, the warrior has a roar, the mage I haven't played, I don't know how the attack is, and the legend is upgraded fast I think it's still the priest fast
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For mages, blood gems are the most important, this is what I have summarized in the old area and many RMB players, I will not say the specific values, a simple example, the opponent remains the same, if you first hit the defense stone, the opponent can put you in ten attacks, if you give priority to the full blood stone, you can resist more than eleven times, this is the conclusion we reached with a special experiment with a four-level stone, at that time, it was a friend in order to decide whether to change the seven-level blood or change the seven-level defense first. At that time, the seventh-level attack was already full.
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