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Halo,There is a saying don't bring it back to the city before level 3.,It's not money that loses when you die a hero.,It's time.,The time you resurrect the hero.,Others can sweep away the monsters at your door.,Or open a mine without pressure.,Or directly chase and kill your soldiers.,And the experience of the hero's death to the opponent is very high.,Often the level 1 hero dies and is resurrected and then comes out Someone else is a level 3 hero.。 In short, if you die casually, the hero will definitely suffer a big loss.
Generally speaking, it looks like this:
1If you have money, you must bring it, so be prepared.
2 If the two sides are evenly matched, then it is better to bring a safe point back to the city, especially when encountering the two clans of HUM and ORC, the ability to die in seconds is very strong.
3. The opponent is very fond of the second hero, so take it and go out again.
4 Of course, there are many times when you don't have enough money, but you have to go out immediately (for example, the opponent is mining, or you want to catch the opponent's MF), then you can not bring it, but it is better to retreat to the next best thing to bring a blood vial or invincible.
5. Sometimes if you don't have enough money, you can go out without taking it back to the city, but you can buy it when you pass by the goblin shop.
6 Sometimes the battle is dominant, but the hero has to go back to the city after being surrounded, and at this time he has a great advantage in his strength, and he is confident that he will defeat the opponent when he goes again, so that he can buy time and go out directly without waiting for the money to buy back to the city.
In short, there are a lot of situations, and it can't be said comprehensively, watch more videos of masters, and then analyze them, practice them again, and naturally have experience to judge if you play more.
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Lack of troops.,When you go out MF for fear of being caught by the other party.,Bring it when you're fighting a decisive battle with the other party.,When you have extra money, you must bring it.,It's best to bring invincible.,Maybe you can turn defeat into victory.,If the remaining blood of the heroes on both sides is equal.,You're invincible and then a C will end.,Save going back to the city.。 Hope it helps.
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When DK is full of blood, there is basically no need to bring it back to the city when it is invincible, and the opponent has to bring it back to the city at the beginning of the MK game.
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If you don't bring it back to the city, it's generally dk that sells it back to the city.。。。 When this tactic first came out, it was very NB.
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I suggest that you always bring it with you, play it if you can, go home alone, and go home as a group if you can't beat it.
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It depends on the economic situation, if you have money, you will bring it, and if you don't have money, you will not bring it (it depends on the timing).
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I don't have the money to wait for the money to bring my habits
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Look what you're out for, MF belt.
Decisive battle, band. Harassment, band.
If you don't, you're invincible.
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It's best not to bring it before level 3. The money you can resurrect a hero can't catch up with the money you need to return to the city. Think about the economy.
After level 3. It is generally meant to be placed on the body.
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Summary. 1. If the game server data is busy, it will cause the return to the city to be very slow. Because the game server has to deal with so many players' actions, such as moving, attacking, etc., it will occupy the server's resources, which will slow down the player's return to the city.
2. If the network environment is not good, it will also cause the return to the city to be very slow. When the network environment is not good, the game data will be stuck, which will affect the smoothness of the game, and players will not be able to return to the city normally. 3. If the player's computer configuration is not high, it may also cause the return to the city to be very slow.
Can you elaborate on that a little bit more?
1. If the game server data is busy, it will cause the return to the city to be very slow. Be cautious because the game server has to deal with so many players' operations, such as moving, attacking, etc., so it will occupy the resources of the Qiaozheng server, thus slowing down the player's return to the city. 2. If the network environment is not good, it will also cause the return to the city to be very slow.
When the network environment is not good, the game data will be stuck, which will affect the smoothness of the game, and players will not be able to return to the city normally. 3. If the player's computer configuration is not high, it may also cause the return to the city to be very slow. The higher the configuration of the computer, the more game data can be processed, so that the game is smoother and can also avoid the problem of slow return to the city.
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Hello, it is a pleasure to serve you and give you the following answer: The reason for the slow return to the city may be due to network problems, such as network latency, network congestion, etc. The solution to laughing rolls is:
1.First, check the network condition to ensure that the network is stable and that there are no delays or congestion. 2.
Second, check Warcraft's network settings to make sure they are correct, such as the type of network connection, network connection speed, etc. 3.Finally, check the game settings of Warcraft to make sure that the game settings are correct, such as the game picture quality, the game Rapid Ascension screen resolution, etc.
The above are the methods and practical steps to solve the problem of returning to the city very slowly, I hope it can help you. Personal tip: When playing Warcraft, pay attention to the network conditions, make sure the network is stable, and regularly check the network settings and game settings to ensure the smoothness of the game.
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version: Dark Night Return to the City can adjust the maximum distance. That is, when you return to the tree, the tree of life stands up and keeps walking. When the hero returns to the city, he can return to the city infinitely if he finds the maximum distance.
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The return to the city cannot be interrupted.
As long as the single pass is a restrictive skill, such as the hammer of the hill, the transformation of the Shadowhunter, etc., it is also possible to kill him before he passes away.
I don't think I can interrupt the preservation.
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You can only interrupt yourself when you go back to the city.
A single pass can be interrupted as long as the stun skill is stunted.
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A while ago, I posted on the Internet "NE's Infinite Return to the City", which allows the standing base to move around, and the return to the city chooses the limit distance landing point in the opposite direction, which will make the return to the city cancel after 5 seconds, so as to achieve the effect of the hero's 5 seconds of invincibility. It looks like going back to the city, but you can't go back, and using it all the time can ensure that the hero is always in a state of returning to the city - invincible. Its actual combat significance is really limited, and it can only keep the hero alive for a while.
And this time the technique is also about the city return scroll, in order to distinguish, the previous one is called "pseudo infinite return to the city", this one is called "true infinite return to the city", the effect is: after the hero uses the return to the city, except for the hero himself to stay in place, all the rest of their troops return to the city! And the reels didn't burn out!
With the use of a single transmission power battle, it is equivalent to returning to the city for free.
The condition for this is the Tree of Life, but no one will uproot the main base, only build one more. The principle is that there is no valid landing point within a certain range of the selected limit landing point, the hero cannot go back, but other units can get home smoothly, and the failed return to the city will not consume scrolls.
The location of the base on Turtle Rock and the location of the selected landing point for returning to the city:
The first is the easiest 11 o'clock position. The newly created base eats a tree above the gold mine and gets stuck in a corner. When returning to the city, choose the limit distance directly above the base.
There is a trick about the mastery of the limit distance, the vision of the base in the day is 900, and the limit landing distance of the return city is also 900, and the vision limit during the day is just the place to choose when returning to the city. And the night is not difficult to ne, it is enough to study night vision. On the edge of the map, the common part of the field of vision and the edge of the board will be displayed as a black shadow, here it should be noted that try to choose the top, the left and right may fail, the position of the base is the upper corner of the word "convex", the left will be the hero back to the city appears in the lower left, the right is the lower right.
When choosing a position, it is better to be far away than close, start with the top position that can be clicked, prompt no, and then move down until you can.
tr 4 o'clock, eat 4 trees in the woods on the lower left of the gold mine, get stuck down. And then it's still near the line of sight.,There's a small island.,Click here to achieve a true infinite return to the city.,But,The strictness here is much higher than 11 points.,If the point is high, you'll go back to the base.,Left will go straight back to the city to level 7.,Right will go back to the right of the gold mine.。 It is recommended to make up the moon well later, build to the top of this base, you can solve the problem of accidentally pointing a little higher, the base is in the woods, and you can eat the tree if you want to come out.
Don't make up the well at 11 o'clock, because you can't move if you make up that base, even if the opponent's air force raids, you can only watch him die, you can't eat trees and can't repair them)
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