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Friends upstairs, I'm really dizzy, hard-to-head is more useful than defense + attack? Shall you be against someone? Whoever is hard and high wins.
Just ask how many of today's drug kings wear light armor, there is nothing to say, they must be heavily armoured.
First of all, I ask you if it's a stick flow or a claw flow, and the gorgeous combos that the stick flow pursues, and the claw flow pursues a spike.
In fact, you don't need to pursue high-end attack speed too much, especially the claw flow pursues critical damage, and the attack speed set will affect the power of the claw flow.
The pursuit of the stick flow is a combo If you have the ability to cut down 3 pieces + fashion + windbreaker (or dragon song) + rock phosphorus shoulder Of course, there are many comrades (including me) who are not allowed by the economy
I'm a stick stream of 50 sets (only to add to 7) + King's Guardian Wind + Mozhu Speed is definitely enough Defense 1w4 Stick Flow** can't be too strong, it's easy to protect So +7 is the best.
It's a bit off-topic In short, cutting heavy is the king It doesn't matter if you don't have money, but you can't change it to light armor Others begged and looked forward to wearing heavy armor.
You should want to wear light armor, you can't let the upstairs fool you are the one who regrets it.
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Intelligence affects the attack of poison If you don't pursue technology, you can wear heavy If you pursue technology, light armor will be better than heavy armor That hard value can carry a lot of tricks and even counterattack For example, the white dog's broken army Heavy armor jumps low Light armor jumps high Mobility is large But here comes the problem Heavy armor is high and the clothes make a dragon 5% avoidance Under the premise of high defense, there is avoidance People fight too much, then miss will definitely be disconnected And the heavy armor floats low It is also one of the advantages of disconnection So the pursuit of defense wears heavy armor and pursues offense wears light armor.
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In fact, the attack speed of the Poison King does not have to be extreme, it's almost good, 2 fashion 10% stick, 3% EL shoulder, 2% title, 2%, all have 17%, and you can already complete any set of gorgeous combos of the Poison King. Other equipment is slowly stored.
It's better to wear 2 thunder than to wear light chop, anyway, don't wear light armor, buy a set of 2 thunder brush maps, PK change to an EL shoulder, and save it slowly if you cut heavy or something.
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Prevention is very important. Heavy armor is of course necessary.
If you are a light price, are you still called the drug king?
The poison king relies on strength to defend against high.
Didn't guard against where the ms came from
My level is not high, 53 poison.
See for yourself.
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Personally, I don't think it affects the attack speed, and the defense and hard stun are with your current skills, if you are a PK-type poison king, it is recommended to point unyielding will, instead of pretending to be light armor, which will affect your defense, but also affect your strength, which is an Achilles' heel for you.
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There are only garbage players, no garbage races, everyone is the same, and the quality of equipment lies in the ability of the player Zhou family! If you have money, you are ruthless, but when you have no money, that is, it is not the case that the RMB players are bad, that is your ability!! I only believe in this sentence:
Only garbage players, no garbage races! ”
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The Poison King is a female fighter who turned into a street fighter, and after completing the awakening task to become the Poison King, the Poison King Erjue is the Poison God. It's a class that specializes in making monsters enter ailments and use them to attack. He is a martial artist who can use any means to achieve victory.
The Poison King is a hybrid class, and it is difficult to define which type of profession she belongs to, some players say that he is a physics department, but it is mixed with magic skill output; Some players say that they are powerful, but intelligence is indispensable, and most players are restless; Some players say that his skills are solid injuries, but he has more percentage skills; Some say it's control, but it's not quite. This profession, if you want to play well, it is more difficult, because of the above factors, it is determined that she cannot be top-notch, all-round excellent, at best it is a mediocre profession.
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Street Fighter is called the Poison King after awakening at level 48, but he has multiple skills and abilities. And don't wash the dots. It's a tough class to fight alone!
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Fighter 18J turns Street Fighter awakens to be the Poison King.
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It's actually useless for the Poison King to open a burst of hair, but the Berserker is very useful to use, and the Poison King is almost fine.
Even the skills are simple.
PK Poison King is used to inflict high ailments on opponents and then rely on this to release the Wild Tiger. Generally, it is poisoned first. There is a high chance of poisoning when the dot is full.
Then the whirlwind leg runs and seizes the opportunity to brick attack + shadowless needle + madness. If the CD of the net is good, you can also net + brick attack + needle + tyrant, so the damage is higher. It is also possible to xx force the hook and add a back fall and a tiger.
Or xx + lean + lean + lean (that is, front + x) + hook + back fall + Fu Hu, or xx + hook + capture moon inflammation. Anyway, there are a lot of tricks. It would be nice to take more wooden people.
The above concentration is what I always use. You can make a reference or ignore it.
Add points and add them like this.
Poison King PK plus points;
Lunatic (+5 out forced).
Brick Attack (I personally feel that +5 out of force is enough, and the masters will shake your vertigo away in less than a second, so you don't need to +high).
Back Fall (+5 out forced).
Poison, claw mastery must be full (stick king can be mastered without claws), vajra shatter (must be full).
Whirlwind leg + one on the line.
Overlord Fist topped up (Poison King's signature).
Net + Full (Extremely high damage when netted).
Poison Thunder + a bit (there is invincible time, brush pk is necessary) Street Storm full (say that whoever is stunned will be dizzy, and after stunning, there will be poison damage) Awakening + just a little bit.
Doppelganger (like +,I personally feel that PK is very useful)
Awakening passive + full (when you have to attack, the opponent is also - blood, the poison king's magic skill) is bound to be full, and the front kick must be forced.
Wind chase must add a point.
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Nonsense Landlord 8's attack speed picked up?
Why does the Poison King want such a high force? + Ancient memories.
Wind Knight: Poisoning, provocative, standing on a straight line with its x-axis, it immediately pulls the net when it moves, brick attack, overlord fist, not dead with a street. >>>More
ACT2 After the revision, the poison king, whether it is a brush or PK, must be full. If you're not satisfied, what are you doing? Is it used to catch zombies? Do you catch a trumpet around level 10 when pk? >>>More
Look at the individual operation. Mine is the Poison King.
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