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Why does the Poison King want such a high force? + Ancient memories.
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Upstairs has been said in detail, but lz, I'm also a poison king, and I didn't think about piling up intelligence, but strength and physical strength.
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"DNF Male Poison King" refers to players in the game Dungeons & Warriors who use poison attribute skills to create powerful characters. Poison attribute skills are often overlooked in the game, but the "DNF Male Poison King" has taken it to the extreme and become a high-profile existence.
DNF Male Poison King" mainly relies on two skills, Poison Mist and Heart Erosion, to output high damage. Poison Mist can poison enemies within a certain radius, dealing damage over time, while Mind Eroding can attack a single enemy and reduce their attack damage and speed for a certain amount of time. Through the efficient use of these two skills, they can easily defeat all kinds of difficult enemies and even boss-level monsters in the game.
In addition to the use of skills, the "DNF Male Poison King" also needs to have high-strength equipment to enhance its own abilities. Poison attribute skills are relatively unpopular in the game, so the corresponding equipment is relatively rare, and ** is relatively high. Therefore, players often need to spend a lot of time and money to obtain poison attribute equipment that suits them.
In addition to skills and equipment, the upgrade of the game and the distribution of skill points are also key elements that the "DNF Male Drug King" must pay attention to. By reasonably allocating skill points, maximizing the effect of the Poison Pants Activating Skill, and matching it with the right equipment, you can truly build yourself into a powerful Poison King.
In short, "DNF Male Poison King" is not only a player who uses poison attribute skills in the game, but also a master who has a deep understanding of the game. They understand the interplay between the various skills and loadouts in the game, and are able to use them flexibly to defeat powerful enemies. Because of their practical strength and extremely challenging gameplay, they are highly admired and sought after by players.
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If the SP is surplus, you can add it (provided that you are intellectually poisonous), and if the SP itself is very nervous, it is better not to add it.
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I just tested it with Street Fighter.,Although I'm also a hidden weapon flow, I haven't paid attention to this thing yet.。
Test result: The version is not out of the emulator and cannot provide ...... temporarily
2.Throwing mastery doesn't need to be added, you're throwing plates and not throwing darts, just increasing the damage of the first time, useless skills.
3.**Effect plates can be triggered. I used 25 Demon Gauntlets 2% chance to add 100 damage and put myself into a cursed state, and a plate smoothly entered the cursed state, proving that the ** effect plate can be triggered).
4.Critical Potions can also be used, ** as proof.
The title of the 2nd floor is the god of Osiris, and the attack has a 6% chance of appearing 200 damage monster skills (**Ah, ice spikes or something).
**A slip of crit is blocked, and it is not very clear to see that the crit potion is useful anyway.
5.Poison Resistance only increases some Poison Resistance It's almost +20 30 or so, people give 80% poison, and the Poison King gives 50% 60% poison, that's pretty much it, the name of the skill is a bit exaggerated.
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Some of them don't understand the original words: In fact, the uppercut chase used in the fight is not the acceleration run xx. Rather, accelerate Chongqing District 2 57 Little Blue Fist sincerely answer for you 662 may be a straight fist? It's the front and the front
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The plate is considered an attack There are combos and extraordinarily lethal or something, it seems useless to play with the plate and eat sharp eyes Anyway, my poison king has nothing to do The plate flow recommends buying an inner title I forgot what it was called, it was 2 percent out of the cabinet of fire, ice, electricity, and something Very good and powerful Net 1 grabbed the brick + plate cabinet electric fire or something Boastful of falling down.
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According to the situation of their own number in the experience server.
Sand throwing: No change.
Moon Catcher: Changed to level 20 to learn, and the maximum skill level at level 70 is one level less than the current one. However, the first-level data is equivalent to the second-level data of the second season, so there is no change in the highest-level skill data. Magic** damage triggers the burn effect, with a chance of 72% or more at max level.
Poison Shadow Needle: I didn't know the situation when I didn't add it to the experience server. There should be no or little change.
Claw Mastery: No change.
Double Throw: No change.
Brick Attack: No change.
Tiger Overlord Fist: No change.
Taunt: Max Level Hit Reduction changed from 40% to 20%, and Ailment Resistance Reduction changed from 30 to 40.
Heaven and Earth: No change.
Ground Split: Attack increased. The full level has been changed from 30,006 solid damage to about 50,004 solid damage (I don't know if it's affected by the independent attack, but I personally think it shouldn't be). Attacks ungrabable enemies deal 30% damage.
Mad * Overlord Fist: Shockwave attack power increased slightly.
Poison Mine Detonation: No change.
Street Storm: No change.
There is no change in awakening and poisoning.
EX Sand Throwing: No change.
EX crouching: No change.
EX Crazy * Overlord Fist: Changed from 1 to 2 times per level.
EX Heaven and Earth: Changed the amount of additional damage per level from 5% to 12%.
EX Street Storm: The increase in the chance of throwing special items per level has been changed from 10% to 12%, and the increase in the attack power of special items has been changed from 5% to 7%.
As for the two EX active skills, there is no change in the EX brick, and the EX capture moon is not filled, so I dare not say, but there should be no change.
Everything is based on the data of the day of 619.
The above text **colg
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It's not clear yet, after all, some things are still more clear when the update comes out.
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Pure Intelligence Poison Class: Fighter > Street Fighter > Poison King > Poison God Absolute Level: 85
sp: All 10770 Used 10770 0TP Remaining: All 36 Used 35 1 Remaining
qp: all 3688 used 2930 remaining 758 backward jump: lv1
Crouching: Lv1
Base Mastery: Lv1
Leap: Lv1
Magic Crit: Lv10
Magic Back Strike: Lv10
Ancient Memories: Lv10
>> personality skills <<<
Enhancement - Strength: Lv33
Enhancement - Intelligence: Lv33
Enhancement - Hit: Lv20
Enhancement - Independent Attack: Lv13
>> normal skill <<<
Back fall: Lv1
Sand throwing: Lv36
Creature: Lv1
Uppercut: Lv1
Forward kick: Lv1
Eagle Step: Lv1
Whirlwind Legs: Lv1
Street Fighter Heavy Armor Mastery: Lv1
Moonstorm: Lv1
Claw Mastery: Lv20
Double Throw: Lv20
Poison: Lv24
Poison Shadow Needle: Lv33
Brick Attack: Lv31
Tiger Overlord Fist: Lv1
Provocation: Lv10
Heaven and Earth: Lv26
Street Storm: Lv 21
Poison Thunder Detonation: Lv23
Poisonous Blood: Lv13
Death Mist: Lv1
Crazy: Lv1
Poison Resistance: Lv1
Poison Moonlight: Lv1
Poison Wound: Lv4
Serial Poison Bomb: Lv6
Poison Dragon Thunder: Lv3
Ten Thousand Poisons Eater of Hearts: Lv1
>> trait skill <<<
Enhancement - Sand Throwing: Lv5
Enhancement - Street Storm: Lv5
Enhancement - Heavens and Earth: Lv5
Enhancement - Poison Mine Detonate: Lv5
>> stealing skills <<<
Folded neck: lv1
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This is** Just add it yourself, just choose a good career on the line of the second jue's plus pointer, adding it yourself is the king, and it may not be enough to talk nonsense.
As for the equipment, what do you want? If you have the money to buy a set of inheritance, enchantment 25 magic attack and physical attack, if you have money, just look at it and buy it yourself A set of 70 inheritance and 25 object attack demon attack orbs can cost one or two hundred million.
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>>> plus point plan <<<
Class: Fighter > Street Fighter > Poison King > Poison God Absolute Level: 85
sp: All 10770 Used 10760 10TP Remaining: All 36 Used 36 0 Remaining
qp: all 3688 used 3680 8 scheme portals remaining.
>> generic skill <<<
Backjump: Lv1
Crouching: Lv1
Base Mastery: Lv1
Leap: Lv1
>> personality skills <<<
Enhancement - Strength: Lv33
Enhancement - Intelligence: Lv33
Enhancement - Movement Speed: Lv8
Enhancement - Hit: Lv20
Enhancement - MP Recovery: Lv12
Enhancement - Attribute Enhancement: Lv13
Enhanced - Elemental Resistance: Lv14
Enhancement - Standalone Attack: Lv1
>> normal skill <<<
Back fall: Lv1
Nian Qi Wave: Lv1
Sand throwing: Lv36
Uppercut: Lv1
Forward kick: Lv1
Eagle Step: Lv1
Street Fighter Heavy Armor Mastery: Lv1
Moonstorm: Lv36
Claw Mastery: Lv20
Double Throw: Lv20
Poison: Lv24
Brick Attack: Lv31
Tiger Overlord Fist: Lv28
Mad Overlord Fist: Lv16
Provocation: Lv10
Ground Split: Lv. 26
Heaven and Earth: Lv26
Street Storm: Lv 21
Poisonous Blood: Lv13
Death Mist: Lv1
Crazy: Lv1
Poison Resistance: Lv1
Poison Wound: Lv4
Serial Poison Bomb: Lv6
Poison Dragon Thunder: Lv3
Ten Thousand Poisons Eater of Hearts: Lv1
>> trait skill <<<
Enhancement - Sand Throw: Lv4
Enhancement - Mad Overlord Fist: Lv5
Enhancement - Street Storm: Lv5
Enhancement - Heavens and Earth's Web: Lv1
Enhancement - Ground Split: Lv5
I'll add a little bit of 85 for your reference.
Wind Knight: Poisoning, provocative, standing on a straight line with its x-axis, it immediately pulls the net when it moves, brick attack, overlord fist, not dead with a street. >>>More
Look at the individual operation. Mine is the Poison King.
Of course, the upper body is poisoned, can you name a more practical skill than this? Add hp to the lower body, because the poison king is basically not short of blue, and those hundreds of defenses still care about a profession wearing heavy armor?
I don't agree with the landlord's 2 plus points.
1 Active Awakening is not necessary to be full, the frequency of use is low, and the damage is not outstanding, the key is that it is magic damage, and it needs to be added to the ancient damage to be unsatisfactory. It doesn't matter if it's a single brush or a team level 1. >>>More
If you haven't played it, you won't, I'm the one who came to the water and ignore me.