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The landlord was calm. I've also tried, to make a mistake in the selection of Liu Bei, but was made by Sun Quan's lord first, of course, I didn't have a chance to jump back haha, it's the lord duel me, everyone fought a few kills, basically no cards.
From a single hand, I was a failure. It can be said that I was too watery and immature to do this at that time, and it can also be said that I began to vent my anger as an assistant.
I've also tried, as an inside, to be loyal to the second. Leave the room with a smirk.
After I tried n times later, I started to be by teammates or non-teammates, and I thought nothing happened, and I began to learn to catch the main contradiction when playing cards, and then those players who were in the language flow looked so good in front of me. Immature.
I also tried Liu Bei's lord, the beginning was full of tricks, it was useless to cross the river or something, and threw a rattan armor to end the round, but I didn't have a chance to use it, and I was dismantled across the river in various ways, but I still won.
Overall, the more you play, the more calm you become. I never pursue any high-end rooms, I even try not to take on tasks, only do those who save more copper coins, I don't want to upgrade too high, I just want someone to play with, don't be affected by the level.
We can go to the high-end room to pursue the quality bureau, but don't let it become our greenhouse, and the psychological quality will become like shit garbage, and we can't accept any situation. In fact, just be calm, change the house if you lose, and re-prepare if you have nothing to do. Playing cards for entertainment, getting angry is contrary to the original intention.
When you encounter a situation that is too pitted (sometimes it is providence, not necessarily someone else pits you.) Just be strong, you don't need words to "get back to the field", if you can't find it, it's good to forget.
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Calm, fortunately you are not in the Three Kingdoms era
It's just a game, in a word, if you can kill, you can kill, if you can't kill, let's do a sneak attack
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The mole opens the evidence and jumps back is 2
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Just play it a few more times by yourself. It's best to play with a group.
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It's hard to say, the mole was originally used based on personal subjective orientation, and the purpose was to balance the situation. In terms of purpose, anyone who does something that makes the situation one-sided and cannot be reversed is considered disqualified.
The most reasonable reason for jumping directly is that the anti-thieves were attritional at the beginning, or they were suppressed too much. In the end, being blindly sniped by loyalty is not a reason to jump back, even if he is beaten by the lord, the reason for jumping back is not sufficient. Of course, I want to say here that the lord will not fight you if he doesn't call you, and it is indeed nc.
There is no doubt that the Lord is problematic.
The back ......Since it is not the overwhelming advantage of the Lord's loyalty, there is still no reason for you to jump back. Objectively speaking, venting personal anger has no practical benefit for oneself, it just makes those who blindly snipe at themselves suffer.
The mole has such a degree of freedom, and it's understandable to vent his anger and jump back, I don't think LZ is doing well, but it's just that it's more dedicated if you don't jump, so won't it make the people who blindly snipe you regret it?
Sometimes it is better to repay grievances with virtue than to vent your personal anger like this. If you jump Zhong and are killed in the end, you can still say to the Lord Zhong "Look, let you snipe me blindly, SX!" "At this time, it's you who take the reason, isn't it?
It turns out that they blindly snipe and ignore you, and if you jump back to retaliate, both sides ignore it, and as a result, they have great interests (there are many people), so they will naturally scold you together.
If you keep playing, they will always ignore it, whether you lose, or they lose, the fault is theirs, and you can even say that they are not! What else can they say about you?
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If you are in a bad mood, you can vent and vent, and you have the final say on how to fight yourself. But if you want to win, you have to be wronged. The game is just trying to be refreshing.,I often send the reverse when the main is reversed.,Don't let the inside win.γ
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It's a game, how you want to play it. This game has everyone. Don't think that it's your fault that others scold you, you scold him when he scolds you, who is afraid of who, scold slowly.
I also often play loyal to the main blind sniper.,I jump straight without hesitation.,Scold me and block you.γ You scold. Right, put the mentality in place.
Don't look down on others, and don't underestimate yourself.
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That's right, but you can't win that way. Diao Chan is originally a high-probability anti-thief general, if the master is Zhang Jiao or the like, and is restrained by you, of course he has some scruples about you.
Remember one sentence, and you can be in good shape: balance the strength of loyalty and opposition on the field, beat them which side is strong, and don't be too public, you can generally win.
After six rounds full health; 6-Blood Cap hand.
Hello! Hand hit....If you still have questions, please feel free to ask > >>>More
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1γIt doesn't matter as the main father, but the first round should first keep the number of cards in the hand as the maximum (generally 5 cards, 4 corners of the corner), just observe the loyalty, if the first jump (generally the first jump inside, the strength of the loyalty and the lord is better), or the first kill (depending on the situation, if it is easy to kill, kill it), it is best not to jump, and the last 2 loyal ones are one to let them kill well You keep the equipment and the hand full, keep their HP balanced, keep their HP very small, It is even more important to kill the heads-up powerful ones such as Zhen Ji, Guo Jia, Sima Yi, Hua Tuo, Lu Meng, etc.). >>>More