How long does it take to clear Dungeon Castle 2, and how many copies of Underground Castle 2 must be

Updated on Game 2024-05-11
8 answers
  1. Anonymous users2024-02-10

    What standard do you mean by customs clearance? Is it a simple quest or a full graduation?

    At present, most players are monthly card users, according to the official current version, it takes about 70+ forging to clear the main line of Figure 17, and the forging level of level 70 requires about 520,000 forging experience, and according to an average of 35 gold coins for a forging experience, it takes about 18.2 million gold coins. Generally speaking, the total score of the team in the early stage of new players is low, and the adventure time of monthly card users is 48 hours a day, and the adventure income is 10-150,000 gold coins a day, of course, with the passage of time, the team score is high, and the daily adventure income will increase, and it is no problem to have a one-day adventure gold coin income of 300,000+ in the later stage. In addition,iOSThe current upper limit of manor workers is 250 people,In the case of a full assembly line,,It can probably generate about 100,000 gold coins of resources per day,Plus daily brushing、Rifts and other income,So many items combined,You don't play for more than three hours a day,Krypton costs only to buy a monthly card and 7000 diamonds for opening a team and an assembly line in the early stage,Your average daily gold coin income will give you a 250,000 gold coins,Then it will take about 70-80 days for you to clear the main line。

    Of course, if it is a local tyrant with infinite krypton gold, the time for customs clearance will be greatly reduced, for example, when the forging system was first opened, the big local tyrant cream ghost cub at that time, the forging level will be 69 in a few days, and the krypton will be tens of thousands.

    If the clearance standard you are talking about is rifts, forging, relics, etc., it will take a long time, just to tell you, the rift 52 that just came out the day before yesterday, and the current ones who can pass are all hundred forging bosses, and forging one hundred levels, the forging experience required is 1.96 million +, how long it will take you to calculate it yourself, as for the seventh layer of the newly opened ruins, there is not much information at present, and it is not clear for the time being.

    I'm bored, I'll call you with my hands, let's do it.

  2. Anonymous users2024-02-09

    Underground Castle 2 must be brushed every day in the Misty Isles, Rifts.

    Misty Island: Different totem combinations can drop different equipment fragments, and every 3 fragments can be exchanged for a corresponding equipment, with a drop rate of about 75%.

    If you don't drop the Lunar Corona Fragment, you will drop the ordinary Demon Emblem; When you don't drop a corona fragment, you will also drop a golden ornament with random attributes. Rifts: A small amount of soul and class transfer materials; 10 gold ingots; Armor of the Source.

    Game Features: Players can build their own legions. At first, you can recruit the most basic class "adventurer" with gold, and then you can use different resources to choose the direction of training and transfer: warrior, mage, priest, etc.

    Each of these classes has different skills and attributes that play a non-negligible role in exploration combat. The ability of the class will increase by constantly strengthening the class, and of course this process will require collecting more advanced materials, but the combat improvement you get as you evolve will definitely make it worth the money.

  3. Anonymous users2024-02-08

    Underground Castle 2 Tavern Double is about once a week.

    You can smoke it with confidence.,It's not the first time I've done this activity.,I haven't counted the double.,Anyway, it's definitely easier than usual to get out of ss.。 Basically, if you don't draw a few millions, don't talk about probability.

    Tips for the game

    1: You can walk five steps when you don't have food, don't go forward when you see that you are about to die, assuming that the tent can be set up three times, it is equivalent to walking 20 steps without food.

    2: Farming monsters in the wild generally has to form one to three teams, and it is better to brush the even number before Figure 8, if you brush the same map multiple times in a row, then the number of minerals in the map will become less and less. For example, your favorite map is the Monsoon Plains, and you don't want to farm anything else, but you don't want the amount of minerals to decrease.

  4. Anonymous users2024-02-07

    If you want to be VIP, add two more hours of adventure time for each high beat. If you didn't buy it".AlchemistThe daily task time is 12 hours, and the task time needs to be refreshed after 0:00. For example, if you purchase "Alchemist's Cauldron", it will increase to a daily limit of 48 hours.

    Underground Castle is a single-player game in the genre of simulation management and adventure strategy, divided into one generation of "Underground Castle: The Alchemist's Magical Journey" and the second generation of "Underground Castle: Dark Awakening".

    In the game, players need to use resources to build their own cities, recruit heroes, reasonably organize expeditions, go deep into the huge dark world for adventure and plunder, gradually build the strongest weapons, and explore in the treacherous labyrinth.

    The development system in Underground Castle is an important part of the game. The game requires various resources such as: gold, stones, wood, etc.

    There are many ways to get these resources: gold coins can be obtained by clicking on them by hand, Tinkerers automatically picking up Digger Collections, exploring and verifying certain special materials, buying them directly from the shop, and so on. Since the resource requirements for post-production items and training soldiers increase geometrically, players will definitely find ways to obtain resources.

    Although these are pure.

    Textual form, but it's still satisfying when the stats go up.

  5. Anonymous users2024-02-06

    The order of the Dungeon Castle 2 Far Mountain dungeon is as follows:

    1. The damage is not high, but the slowdown egg hurts the spell damage, and the 10 entry brushes with a sacrifice are steady. The dungeon is described below.

    2. The magic output of the boss mob is not high, as long as the sacrificial milk reaches 600 plus 50 resistance, you can achieve 50% damage reduction, and you can completely carry it down.

    3. The output is mainly the Assassin's bleeding and plague effect, the assassin's bleeding, plague, and combo are all open, and the assassin's blood loss per second must reach at least 90 points.

    4. Plus the mage buff has about 110 The amount of bleeding is the least, because the amount of boss ** has 1100, you have to cause more than 1100 points of damage during his **cd to win, the higher the damage, the faster you fight.

    5. If the boss's blood volume is below 70%, he will always add blood to himself, and if he finds a stalemate for most of the day, he will manually control the mage assassin to kill the monster in seconds.

    6. The mob can participate in the output in seconds, and the boss will not attack if the boss's blood volume is below 60%, but will only **himself, because ** is the priority.

  6. Anonymous users2024-02-05

    The Dungeon Castle 2 Far Mountain Dungeon sequence is as follows:

    1. Spell damage that does not have high damage but slows down egg pain enters 10 brushes with one sacrifice. The description of the dungeon is as follows.

    2. The magic output of the boss mob is not high, as long as the sacrifice milk reaches 600 50, the resistance can reach 50 damage reduction, and it can be memorized.

    3. The output is mainly the Assassin's bleeding and plague effects. Assassin's Blood, Plague and Combo open. The Assassin should have at least 90 bleeding per second.

    4. The mage buff is 110, and the bleeding is the least. Because the boss has a ** amount of 1100, you must cause more than 1100 damage when he **cd to win, and the higher the damage, the faster your battle speed.

    5. If the boss's HP is lower than 70, it will go all the way to his own blood, and if he finds a stalemate most of the day, the mage manually controls the assassin second mob.

    6. The mob will participate in the output within seconds, and the boss will not attack less than 60 HP and will only heal itself, because ** is preferred.

  7. Anonymous users2024-02-04

    The Underground Castle 2 Tavern is a place to recruit heroes, and it is the castle building that players frequent, and players often have to try their luck here, and if they can produce SS-class heroes, they will go crazy.

    The SS probability increases with the level, and the tavern currently has a maximum level of 45, and at level 45, the player can recruit 35 adventurers, and the monthly level is capped at 90.

    The probability of appearing as a Tavern SS-level hero is highest after the Tavern reaches level 32, and the probability remains the same.

    Tavern Rank Chart:

  8. Anonymous users2024-02-03

    Level 90.

    Dungeon Castle 2: Dark Awakening is a simulation and dungeon exploration game. Ben as part of "Underground Castle:

    The official sequel to The Alchemist's Magical Journey. This time, your adventuring party will delve into the Jedi for a fantasy adventure like never before in an ancient and mysterious continent.

    As a sequel to "Underground Castle", "Underground Castle 2" inherits the painting style of the previous dark gothic series. In this post-apocalyptic castle, players need to constantly upgrade and develop their castle, while hiring more powerful mercenaries to explore and expand the world.

    In the main city, players can rely on the simulation to earn the necessary resources in this world. In the last days, there are not so many rules and morals, and resources are everything. Whether it's building upgrades or adventurer developments, everything needs resources to become stronger.

    The level of construction of the city determines whether a group of adventurers can travel or not.

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