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Choosing a good VR experience hall franchise brand needs to consider multiple factors, including brand awareness, technical support, operational experience, franchise policy, etc. Here are some factors to consider:1
Brand awareness: Choosing a well-known brand with a good reputation can make it easier to attract customers and establish a market position. 2.
Technical support: VR technology is changing with each passing day, and choosing a brand with advanced technology and rich experience can ensure the quality of experience provided to customers. 3.
Operational experience: Brands with rich operational experience can provide more specific and practical guidance and support to help you better operate your VR experience center. 4.
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There used to be a surreal VR park at the Cultural Expo, and it should be possible.
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With the transformation of China's economic growth mode and supply-side reform, tourism, leisure and amusement have become new economic growth points. VR theme parks provide consumers with a good place for leisure and entertainment. Phantom Starry Sky VR Theme Park franchise stores are also gradually increasing, VR theme parks continue to move towards the public's life, as an experience platform that combines vision with various dynamic and environmental special effects, it is unexpected to bring surprises to everyone.
The number of multi-theme, multi-scene, and composite VR theme parks based on "adventure, time-travel, creativity, sports, battles, and adventures" has also increased. Phantom Starry Sky VR Theme Park can perfectly present the virtual and real zero-error amusement environment, gather a variety of VR amusement content that is upgraded simultaneously around the world, and meet the VR amusement needs of families, parent-child, youth groups and other people at one time, and many advanced innovations to create a new pattern of global VR amusement.
The general Phantom Star VR game content development is customer-oriented, in line with the preferences of the target group, and strives to create several categories of game content such as parent-child leisure, military war, Xianxia magic, etc., with positive energy themes and high-level creation, suitable for different scenes and atmospheres such as family amusement, teamwork and development, friend game interaction, white-collar anger and stress relief, etc., which are entertaining and enjoyable.
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The main thing to join is to consider the size of your venue, after all, the type and quantity of equipment that different sizes of venues can bring are also different.
KAT VR can provide different VR franchise solutions for different venue sizes
Small shop: 20 spaces with 2 capsules, capable of hosting 4 people at a time;
Medium-sized store: 30 -40, place 2 space capsules, 1 kat walk treadmill, 1 exploration, can receive 6 customers at a time;
Standard store: 50 -60, place 2 space capsules, 1 kat walk treadmill, 1 exploration, 1 racing car, can receive 7 users at a time, and the scope is more extensive;
Large store: 90 -130, can place 2 space capsules, 2 kat walk treadmills, 1 exploration, 2 racing cars, 2 flying wings, 2 vibration platforms, and can receive more than 10 people at a time.
If you don't think these options are reasonable, then KAT VR can also recommend other options. Of course, the larger the store, the higher the benefits, but the higher the relative costs. Therefore, if you want to join a VR park of what size, you need to consider what your cost is.
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VR panorama is generated based on virtual reality technology and is one of the core applications of virtual reality technology. Through panoramic technology, it can achieve all-round interactivity** and the most realistic scene interaction and display mode. To put it simply, VR panorama has changed the traditional single physical display method, and the products of offline merchants are displayed one-to-one through virtual methods through early shooting and later splicing production, fully restoring the surrounding environment of the product, and comprehensively displaying the characteristics and charm of the product.
Future Trends
VR panorama is a new business model that follows the development trend of the times. With the rapid development of the Internet, more and more enterprises are included, and some traditional display methods can no longer meet the requirements of customers for display methods. Compared with traditional marketing methods such as advertising push, portal, and publicity, VR panoramic marketing methods have lower costs and higher publicity efficiency.
Users can quickly and deeply experience the virtual space created by VR panoramas, and there is no technical threshold for operation and use.
Market application
VR panorama is widely used, covering all walks of life: schools, tourist attractions, hospitals, institutions, institutions, tourism, shopping malls, hotels, restaurants, etc., with the update of Internet technology is being popularized to all aspects of public life at an astonishing speed. For example, VR panoramic viewing, VR panoramic viewing, VR panoramic campus, VR panoramic hospital, VR panoramic hotel, VR panoramic tourism, VR panoramic supermarket, etc., VR panoramic in solving the user needs of enterprises, improving brand awareness, VR panoramic showing the incomparable advantages of traditional industries.
Policy support
In order to support the accelerated growth of VR-related industries, the Ministry of Industry and Information Technology issued the "Guiding Opinions on Accelerating the Development of the Virtual Reality Industry" in 2018. Driven by relevant policies, domestic VR-related industries are rapidly landing in the fields of science and technology, entertainment, and education.
In the past two years, due to the impact of the epidemic, traditional industries have been hit hard, and everyone's attention has turned to the new online industry and seen the huge potential of the new online industry. The rapid development of the industry has also brought opportunities to many entrepreneurs. Now the VR panorama market demand is very large, and the technical threshold is relatively low, which is a good opportunity for people who want to engage in the VR panorama industry, you can learn more.
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First, the profit of the VR experience hall is the largest in the huge market.
To truly understand the profitability of VR experience halls, we need to understand how much market demand there will be in China as a whole. Judging from the current market demand and prospects, the existing profits of the VR experience hall are only the tip of the iceberg, and the blank area of the VR experience hall is still very broad, and the development potential is very sufficient.
2. Profit analysis.
If the ticket price is 30 per person, the number of moviegoers per day is 56, the daily income is 1680, the monthly income is 50400, and the annual income is 604800. Excluding labor costs of 3,000 per person, the monthly rent is 8,000, the water and electricity are 2,000, the monthly expenditure is 13,000, and the annual net profit is 448,800.
I believe that the VR experience hall has a positive answer in the hearts of investors, and the VR experience hall can make money if it is well run.
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With the rise of VR technology, one-stop VR theme parks with entertainment and popular science education as the main functions are rapidly spreading to all over the world, and various types of VR experience equipment are changing with each passing day. There are tourist attractions, theme parks, cultural tourism projects, science and technology museums, and commercial complexes.
In the shopping mall, the parent-child experience product Phantom Starry Sky VR egg chair is regardless of age, children can play, adults can also play, it is an experience product that can be enjoyed by parents and children. When the child is playing, parents do not have to wait silently, but participate together, and they can also discuss with the child at the end of the game to increase parent-child interaction.
According to the current development trend, the "VR+" model will be widely used in the future, and "VR+ different projects" can generate new markets. With the development of hardware and VR content production, a mature VR company can not only provide content output in the VR entertainment product line, but also carry out the conception, planning, design, and combination of hardware and software for theme park content creativity according to the direction of the theme park.
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There are many fire protection projects like R experience hall projects, fire safety accidents emerge in an endless stream, and the mortality rate remains high, which also makes more people look at the new fire safety method of VR fire fighting. Generally, depending on the equipment, it is in the range of tens of thousands to hundreds of thousands.
The Phantom Star VR fire experience area has set up four scenarios of fire emergency evacuation and escape from families, schools and shopping malls, and investigation of hidden fire safety hazards in families, using games to combine virtual and reality to help experiencers learn how to correctly judge the disaster after a fire, how to choose the correct escape route, how to minimize the damage of disasters to the human body, and other escape knowledge, so that the experiencer can truly master the escape and self-rescue skills.
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Franchise fee: 50,000-100,000 yuan.
Equipment cost: 100,000-500,000 yuan.
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At present, the investment in joining the general VR experience hall project depends on which type of VR experience hall you choose to join. At present, there are two main types of VR experience hall projects in China.
1. Traditional large-scale VR experience hall
Generally speaking, the traditional VR experience hall has high requirements for the site, often starting from hundreds of square meters, with large investment and large stores, which makes the asset model very heavyIt often costs hundreds of thousands or even millions, and need to decorate, clerk training, safety issues, etc., need to think, invest a lot of money and energy, the payback cycle is very long, and the ability to resist risks is also very poor.
Generally speaking, if you are not very familiar with the VR industry, it is not recommended to choose a traditional large-scale VR experience hall to join.
2. Box-type VR experience hall
The 5G intelligent VR game cabin is currently a representative work of the box-type VR experience hall, with a single device covering an area of only one square meter and can move freely.
Such a small cabinet means that there is no need to invest tens or millions of dollars like traditional VR experience halls, but only needAbout 100,000 yuan was investedcost, take lower risk; The smaller footprint also allows the opening of the store without the restriction of the site, the site selection is flexible, no decoration is required, and according to the business needs, with ultra-low rent to seize the opportunity in the market, meet the game experience needs of all kinds of players anytime and anywhere, and achieve ultra-high ping efficiency.
Due to the light model and the strong ability to resist risks, Mitian VR is very suitable for novices with limited funds and energy, and is an ultra-light entrepreneurial project with less investment, more dividends and stable profits. Therefore, this is also the benefit of choosing a box-type VR experience hall to join the project.
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30-100 square is relatively common, generally between 15-40w,
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Before making any investment, we must first do a complete market experience and investigation, get new VR market information, and timely grasp the dynamics of the VR market and VR competitors in the same industry.
In terms of VR equipment, a set of VR handles, VR headsets, hosts, monitors, etc., generally speaking, a good set of VR equipment will cost tens of thousands of dollars, after all, if the equipment is too poor, customers may not have any desire to experience when they see your equipment, which is undoubtedly not able to bring sufficient benefits.
The VR store meets the needs of the local market and has a better business philosophy and approach. And effectively use their own resources, or strengthen marketing strategies, or reduce operating costs, in fact, it is very important to see what brand of equipment you join, Phantom Starry Sky can also teach you how to operate, how to open a store, it is okay.
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If you join this store, you will probably invest between tens of thousands of dollars and 100,000 yuan.
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Phantom Starry Sky's VR virtual reality experience hall is a zero-cost plus alliance, you can enjoy the VP treatment when you order equipment, and the products you order look at the configuration, tens of thousands to hundreds of thousands, anyway, the choice is rich, there will always be one suitable for you.
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It depends on how big you want to open, generally the smallest investment is tens of thousands of yuan, one or two pieces of equipment can be operated independently, and the larger one, such as 100 square meters, the recommended investment will be two or three hundred thousand.
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If you want to know how much it costs to join the VR experience hall, why don't you first understand how to open the VR experience hall? If you are a novice in VR, will it be inappropriate to choose a VR franchise project to do your own entrepreneurial project? Entrepreneurship is often chosen based on the future development prospects of the industry, rather than whether it is a novice to influence their choice of entrepreneurial projects.
Now, even if you are a novice and just starting a business, you can choose the VR franchise project as your own entrepreneurial project.
The reason why novice Xiaobai can choose the VR franchise project as his entrepreneurial project is because VR technology is now a promising potential project with huge development space in the future. The second reason is that because of the VR franchise project, even if you are a beginner, you can find a strong partner to help, and it is quite simple to open a store and start a business, and you don't have to think about entrepreneurship so hard.
Why does the VR franchise project have market potential? We can also detect one or two from the investment dynamics of the industry. In recent years, it can be seen from the investment trends of major companies that more and more top technology companies attach great importance to the development of VR technology.
In VR projects, venture capital companies can easily invest hundreds of millions of yuan, which shows that these investment institutions are very optimistic about the development prospects of VR technology, and have high confidence and expectations in VR technology. So this is also an important reason why so many investors want to do VR game franchise projects in Zhuhai, and they also firmly believe that VR franchise projects have a market.
The second reason why the VR franchise project is suitable for novice beginners is because they can find partners to help. Cooperative entrepreneurship is the most convenient and fast way to start a business, and it is also one of the easier ways to start a business. Because the franchise brand has its own unique set of business strategies to help entrepreneurs, it can give entrepreneurs more help in the early stage of entrepreneurship.
[Here comes the point].If you also want to start a VR franchise project, but don't know how to start a business and open a store, you can try to cooperate with the Phantom Star VR franchise project. Phantom Star VR has opened more than 3,500 franchise stores across the country, respectively in Impression City Shopping Mall, Utehui Shopping Mall and Huafa MallPhantom Star has mature experience in the landing and opening of VR projects. There is no franchise fee for joining the Phantom Star VR brand, buy a set of VR gaming equipment and put it in the right place to operate.
It's okay to start a businessPhantom Star's professional team can provide professional guidance throughout the whole process of opening a storeto ensure that the entrepreneur is responsible for joining to the end.
Is the VR franchise project suitable for novice entrepreneurs? As long as you choose the right industry, choose the right potential project, and then find a suitable franchise partner, it will not be difficult to do the VR franchise project.
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