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Depending on the hero, if it's SF, Silence, and other things that need to be equipped, add more troops and equip them. If it's a butcher, a blood demon, or a night demon that has to be rhythmic to 6, you have to look at the charm so that you can go to other ways to gank.
Basically, before level six, of course, it's important to replenish more troops.,F's vision is basically useless.,Can't catch it.。
Dota is still fighting the economy after all, you eat a Fu people have eyes, go to other ways gank can't, the result has affected their own development.
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1. The primary value of F is not gank but the supply and suppression effect, in fact, the hero of the mid-laner must see the right time to go. Because under normal circumstances, the mid laner will come out of the bottle, so the correct control of the F rhythm will give you enough power to suppress the mid lane.
2. At the same time, due to the differences in various F and the difference in heroes, the level of gank ability is determined, so the control of F has a greater relationship with your own hero, and the primary goal of your control F is not to kill people. Many heroes don't have much combat power before level 6 (mainly Blood Fiend, and Beastmaster NA, because the key to burst and control is ultimate, unless it's stealth and teammates have super online kill ability, and the goal of your control f is not to kill but to recover and not let the opponent get it). However, there are a few exceptions (Zeus, TK, etc.), as the main output of its burst is in several other skills.
Therefore, the effect of acceleration and stealth is good, and for heroes with long hands, double is slightly worse but okay).
3. For controlling the rhythm of F, the main thing is that you can go when the line is pushed under the opponent's tower, because you can't eat the economy with that wave of soldiers, and you can't lose too much because of the tower's auxiliary attack. Therefore, heroes with AOE are easy to control the rhythm of F. And because you can see it by walking a little distance up the river at point F, you basically don't lose anything.
Unless it's a complete disadvantage online, there's no chance to make up for the knife, so go to control f and reply early, anyway, it's not economical, ** is also consumed, and I think I'm being pressed. can only snatch his reply. Under normal circumstances, when there is an opportunity to replenish troops, it is still the priority of replenishment, which is related to the rhythm.
4. Only when everyone does not control F bottling, this control F is of little significance. Especially if you know what f is. Because this does not guarantee a reply, and at the same time, the heroes of this category have a good recovery on their own, and the relative output is more dependent on the ultimate.
In front of this kind of hero, acceleration, recovery, and doppelganger are 3 useless f.
5. Controlling F to kill is a matter of hero level, in Zeus4-5, Blood Demon 6, Little 4, Lion5-6, Night Demon 5 and other more important levels, F basically does not have the ability to kill (this is linked to the ability of teammates).
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This question is a matter of opinion,In general,The most important thing in the single is to press the opposite level and economy,If you can't press it, you can make up for the development of your own troops.,The control can be controlled.,If you can't control your own development.,If the middle single develops well.,The first 10 minutes can have 10 levels + 4000 yuan.,How much pressure will this put on the other two people.。。。
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Depending on the situation, if it's a strong hero like SF, it's better to give the opponent a lot of pressure on the midlaner, and if it's TF, it's better to make up a few more soldiers if the hero that will be pressed like clockwork. However, as long as there is an advantage, there must be a control.
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Look at the heroes and ideas, but I recommend buying a set of fake eyes, one for the river, and one for the highlands. Generally speaking, controlling F is important, but if you use SF I recommend infantry, accumulate attack power. If the opposite side is the Queen of Pain, if you can't grab it, you have to shrink back, which is the essence of inserting protective eyes.
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Controls are not in conflict with reinforcements. Replenish the troops first, and after getting out of the bottle, you can see the situation that the troop line has been pushed over, so go to see the talisman, otherwise it is still dangerous to replenish the troop in the opponent's half, especially when the troop line is pressed under the opposite tower.
Then you come back after controlling the charm, and the line is also over, and if it's double, you can even go around the back and kill it alone. However, if the line of troops has been pressed on your side, then don't look at the talisman.
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If you want to arrest someone, it's very important to control f, but if you want to make money, it's not necessary
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Controlling F is naturally more important than replenishment, and controlling F can not only reduce the wandering of the opposite side of the middle lane, but also add supplies to yourself, and even eat the right F can also go to the side to take heads.
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It depends on the situation, it is best to control the line, wait until it is almost two minutes, press the line over, and then control the charm, perfect rhythm!
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In general, it is better to make up for the soldiers that can be made, and the control f is for a better gank But if not, the equipment level will suppress your gank The rhythm will not be good It will even become more and more wasteful, and even become a soy sauce, so it is recommended not to put the cart before the horse,
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Generally, the late hero does not control F, and the control F is handed over to the auxiliary, and the late stage can be supplemented, which is also divided into personal hobbies.
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I think it's okay to control f, if you control f, you can catch people, if you get it by others, the side may be dangerous...
This depends on what the opposite side chooses The right one to choose after solo The hero has a relationship with each other 803 to go out I recommend a few heroes to compare the tiger The Source of Pain Xiao y Doomsday Messenger Fawn Alchemist Poison Dragon.
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Out of the challenge vanguard, not to kill, just to push the line up with the meat, you can consider the meat up after the vampire or the blue equipment to push the line with water, of course, if you are very confident in the operation, you can also use the water knife to rub the blood with the skill to kill, because lion is still relatively brittle.