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A1: The problem of deceleration in the rain is the effect of the talent, and it has nothing to do with whether or not Niu B is equipped.
A2: Keep a certain distance from the monster.,Freeze when you're close.,If you're disabled.,When you brush it, bring a badge to untie it.,But you have to sacrifice the attributes of an SP.。
A3: If you brush FB, it's best not to add frost and frost because, after adding, there is a certain chance to keep the monster ice in place, but in this way, the monster will be scattered and will not be concentrated.
A4: SS can also throw seeds to fry, ====
A5: Bonus points...
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I'll have just one of the questions for you to refer to. I've been arguing for a long time about whether to add the bone, in fact, I didn't recommend adding it before, but if you don't hang the ice armor when you attract the monster, you won't freeze the monster in place, that is, it won't trigger the bone, when you snow, the triggered bone's bone-piercing bone will increase your blizzard's critical hit, and the probability of the thorn triggering the ice finger is relatively high, so the crit is higher, and it will make you a very fast. Ice Finger is when your next two attacks treat the target as a frozen monster and will increase your critical hit.
Winter's Chill is a debuff that stacks on the target, increasing your critical strike chance.
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You're doing it the right way.
If you don't want to sit on the floor, it depends on the timing of your jump.
If you have a single PS, you have to choose a high-spirit back to blue equipment!!
Talent. Also, you can set a macro for the cold blood.
Out of the pit on jewelry + cold blood.
If the cold blood is not good, the accessories can be + large dps
Increase efficiency.
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It is important to have a PS rush.
Usually 250 is enough.
After that. Injuries.
1100 Of course, the single-band stat will be greatly improved. And then. Top.
Mage Armor It's important to return to blue.
Right now. Sorcerer's Oil.
There's a bug.
It can be oiled all the way.
So so. will make the monster card into.
Full melee: It's better to find an SS
Open your eyes and go in.
If there is an FS monster.
Just out of FB reset.
That's it. Generally with PS
Both. Double normal belt.
It's that simple, and you don't have to sit on the floor.
If LZ you are choosing a single method with PS
So. It is.
Top shield. Sheep monsters.
Take 2 steps back. aoe
The monster is close to the broken shield.
Continue with AOE after icebreaker Ice Pick.
Then the Ice Ring continues a
When you wake up.
Boil Water Baby Ice Rings.
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FS takes people under FB purely to play operation skills.
A bad play is likely to hang that!
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A1: T6 can be comfortably brought after graduation, but single F can only be used (jumping pit method), otherwise it is very difficult.
The ideal equipment is naturally SW graduation, which can be referred to SW graduation priest equipment. The method with a brush can be directly a.
The main requirements are haste, return to blue, and magic damage. Others can be ignored.
2: Generally, newcomers who use the jumping pit method are best to use the shield breaking method, first break the shield, and then make up the ring. That's because you jumped early.
Now, in fact, there is a junction between the pit and the pit, it's a bug, you don't have to go down the pit, the monster will go down.
The pit is also convenient for you to see the perspective, and when the first monster hits you, you can basically walk away. That's the shield.
Ice breakers. When it rains, go up to the ice ring and continue. By the third time, the monster may have just been prepared.
Come is already dead. (except for soldiers) single-point annihilation. In case of accidents, it is good to find water bb.
3: Pay attention to the angle of view of the card dividing line, look at the strange position, you don't have to stand well and don't necessarily go down. The advantages are not on.
The trouble of jumping down is not easy to have accidents. Nothing else, just practice. Can break the shield base.
If you don't lose blood, you will basically graduate with a brush for this pit jumping method. The talent is preferably pure ice.
Personal addition: The pit jumping method is not the best and most efficient single-f-belt brush method. It is also difficult to break through 70 waves per hour.
But before the SW level, it can only be like this.
I have a single method of 75 waves + hours. The method is directly a... I hope you succeed soon!
Supplementary questions for the landlord:
Regarding the broken shield, you don't wait for the monster to break your shield before leaving, but when the monster hits you and the shield is not broken, walk away, and when you walk away, the shield just breaks, because there is a delay problem, so if you wait for the shield to break and then leave, then you will receive 2 blows, not 1 hit. Just practice a little more.
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Yes, you can add it casually, just point out the blizzard effect.
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With ps, in fact, you don't need any professional talent, you just need to point out the blizzard enhancement, and it's OK if you can slow down, I think you shouldn't be a single belt. So don't worry about talent or anything. There is also a suggestion that you hang the mage armor.,You should bring ps to make money.,Then you should maintain continuity.,I also brought us to be able to guarantee more than 42w experience in one hour.,As long as two people can cooperate with the reply.。
No problem.
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Absolutely, it's just a matter of efficiency.
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The bug card is good.,It's a sheep.,And then gather the other monsters together and play silver (long-range magic will be in place to put magic.,At this time, throw a magic countermeasure),And then the ice ring.,It's snowing all the time.。 It's very simple, and it's good to be proficient a few more times when you are noisy.
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Pull once to count a search wave... I haven't forgotten it for a long time. The world limb scattered into the game and asked the other mages, it should depend on how much experience the boss has in an hour, and the minimum experience is 10,000 to be qualified.
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Absolutely. If you want to bring it better, replace the critical hit attribute with haste. With a broken ice ring, ah.,The monster is frozen and the natural crit is high.,The damage is very high.,So the crit and magic damage are not as big as the rapid gain.。
My equipment pvp pve mixed penetration, 860 haste, 2250 magic damage, 13% crit, with 2 floors basically do not eat and drink.
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It's okay to brush the second floor.,As long as the card is good, it's a melee monster plus proficiency and monster farming talent.。
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The 1st floor doesn't know how to leave him alone.,The piercing bones should still be lit.,In the end, the fireball won't be pointed.,Just point to strengthen the water man.,Now this kind of talent with ps basically doesn't need to be restored.,Blood loss is because of the position you stand in or wrong.,Generally stand on the leftmost corner.,And then don't wait for all the monsters to run in.,As long as the last monster enters the recessed place, you can open the ice ring a.,Sometimes if you lose blood, you can tie a bandage during the time when the monster runs in.,If you're an undead, you can eat the corpse.,But you have to master the time. , this is a matter of technique, just practice.
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You've all graduated, and you haven't understood your talent thoroughly? Frost Piercing, Fireball, Water Man, these are all depending on your hobbies, if you are a double magic belt broken, and you are the main responsible for attracting monsters, then Frost Piercing Bone is not recommended to order. Also,Personally, I think the talent of fireballs,In addition to pvp, someone is willing to point it out.,It's really useless.,It's better to make up for the monster than an ice arrow + ice gun.,Out of the ice pointed to the direct ice gun.,That's not a boss.,What are you afraid of.。
I feel that the water man is useful, in case the monster is not pulled well, I want the water man to come out, and the water man has a long time, and you can also help with some big monsters, in fact, the main talents are all right, these talents are really random, there is no need to be so entangled. A person with a little bit of skill will not be very tired or extinguished because of these talent points, and these talents are all small talents for broken belts, and they are insignificant.
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1.The talent of a single brush can.,This talent is back to blue!I have a space for one, I have used a single brush for a long time, and I feel still. There is a bit of a gap with yours, you can learn from it.
2.If you brush it alone, it's better to point to the thinking cooling. The time for 2 waves of 1 water element in a single brush is relatively tight.
3.Regarding the problem of breaking the shield and losing blood, one looks at your delay, and the other depends on your reflexes, so it's good to practice more. It's better to stand a little to the left when you are standing, you can try it.
4.The problem of blood, if the blue is enough, if there is not much blood, you can give yourself a bandage.
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Talent is completely wrong... As long as the fire system is enough to point to the flame world, the elemental master is useless against the blizzard, accurate, icy, and strengthened ice picks are all lit.
The equipment is mainly spiritual.
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