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55 is it all about controlling the field at the beginning, the thieves in your team are very important, although they don't require the thief to output much, but they must control the people.
On the opposite side of the 4dps a milk,Relying on the beginning of a round of bloodthirsty outburst,Although the firepower is very strong, but the weakness is also obvious.,As long as ** is controlled for 3 seconds, you must hand over people (this is the problem of your dps if you can't kill people). It's not a problem for a keen thief to stick **, his task is to disrupt the rhythm of the opposite side, stuffy sticks, sneak attacks, kidney strikes, blinding, kicks are all very sharp control skills, and the existence of an excellent thief can allow the other party to abolish at least one person at the same time. In the case of the existence of 2 milks, the other party has 0 losses, and your side must hand over a head first, it must be a matter of control.
55 is the most taboo chaos, if there is no command that can quickly formulate advantageous tactics, it is not surprising that it is not unexpected, in addition to the tacit understanding of teammates is also very important, for example, the first target controlled by the other party must be the knight, in addition to the knight's own standing warriors and DK must also try to put pressure on the other party, and the opponent's fear and charm must be dealt with.
Most of the 55 wins and losses are decided in the first 15 seconds or so, and those 15 seconds to play an advantage are very close to victory.
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It's a very profound question、、、 because everyone will 、、、 the arena is really fighting, and there are too many variables、、、
DK and NQ are definitely dominant... **If you rush first, you will hit the floor. . .
It's really hard to talk about ... It depends on the combination on the opposite side How do you 4dps double What kind of profession do you don't say...
There are different ways to play for different combinations. KNOW NO ... The main thing is to practice the tacit understanding between teammates、、、 if there is no tacit understanding, even the NB three boards (warriors, dk knights) can't get high scores.
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All things considered, you still have to ride to the death.
1.Enchantment saves money, whether it is DKT or output DK, it is enchanted by your own skills, and it doesn't cost money. You don't have to go outside to buy enchantments. Autarky.
It can be used as a t, and when leveling up, the row of dungeons is very fast. When DK just came out,I'm playing.,Double talent.,One is the talent of blood dkt.,All the way to T.,Crush a small copy (now it's basically a slightly higher level.,The amount of blood will be a lot more.,Don't worry about it) DZ is a tragedy.,The next can only rank dps position.,It's going to take a long time.。
3.The wild is definitely DZ great, but it doesn't make much sense for servers with few people, or servers with unbalanced factions. In addition, now Feiben, Pai Dungeon, and the main city can be completed. It's rare to go out and find a quest door.
4.Among the new skills, I am optimistic about DK, Soul Harvest, and Ace Skill.
5.Although it hurts to play DZ in PVP. But it's also for career balance reasons. DK melee hit rating or something, and it's all the main force.
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Death riding. Explosive and violent. There are many life-saving skills with high damage, and the operation is relatively simple.
In the case of shamans, the operation of milk sa is relatively simple, but the timing of blue control and blood brushing requires practice.
Enhancement has high operational requirements.
Play pve and want milk shaman dps or t just play death riding.
PVP recommends dead riding, and it's better to cooperate with dead riding JJC.
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Milk is lacking in all kinds of equipment, and the equipment is good to take, and the milk is decisive, haha.
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I play dk, I think it's better to dk. Domineering profession.
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Shamans are not loved, so let's ride to death.
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Tactical Virtue vs Thief Law Pastor is relatively simple. In the opening scene, the warrior directly charges the mage into battle, and the SS throws a curse on the mage from a distance or uses a dog to enter the battle. There are two scenarios at this point:
The thief came out to fight the warrior, SS directly cursed the thief, the fear mage, the small D spring breeze mage, the ss cooperated with the German control mage and **, basically the first round of thieves out of the cloak, after the cloak came out, SS gave the thief full of curses and Xiao De controlled **, the thief fell. If the thief comes out and hits the SS directly, the warrior charges the SS, the Dechui Mage, the SS teleports and attacks, and the others are the same as above. Dogs pay attention to relieving their fears, and there is no problem with tactics to restrain thieves and shepherds.
Tactics German vs warrior double knights are relatively easy, the main problem is that De needs to ensure that the wind blows at the first time to prevent punishment at the beginning, and then SS uses the portal to open the distance, the warlock and De contact to control the prevention and punishment, kill the warrior, and basically lose blood at the same time when the warrior and the anti-punishment are hit in the middle, and counter the paladin SS small D control Lun ** in the middle of the game, basically the warrior will fall. The key to playing this combination is that Xiao De must ensure that the first round of SS blood line falls below the safety line to control the prevention and punishment, or before SS uses full control to try to let the opponent hand in the chapter, otherwise once the SS blood is beaten down, Xiao Dejia blood pressure will not have time to control the punishment and will soon lose.
Tactical Virtue vs Warrior Death Rider Holy Rider This combination is relatively restrained Tactical Virtue, and the relationship with the map is also relatively large, and the small waterway blade Shande still has a better chance of controlling a dps when the warlock runs, and other maps are more difficult to play. You can try Xiaode to take turns blowing double dps, using the warlock dog's countermeasures plus dead entanglement and warriors to kill the paladin, the paladin invincible warrior to disperse, and kill the paladin. Luck is key, position is key, and the win rate of this combination has not been high.
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ZFM, the warrior presses the priest, the dog stares the mage, SS Xiaode controls the thief method with each other, Xiaode is careful not to let the priest be close.
Three boards, it's so difficult, let's press the red-faced dk, blow the warrior first, then wrap the warrior to blow the milk ride, the warrior turns the ss, and the dog is against the knight. When the warrior has no windmill and then blows and entangles, the warrior must have various bufs such as elven fire and moonfire to increase the time for the knight to disperse the entanglement.
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It's 2300, then you should have fought a lot of zfm, in the face of zfm pain, ss often hasn't lost a few dots, the battle is over, if you want to not be a waste, you still have to control fsfs, control your fighters can be well attached to the thief, you and d can also be well controlled to fs, so that the warrior presses the thief, zfm, once there is a chance, the battle will soon be over, and it will be good to recall how your position is when your teammates are set on fire, whether you are scared by ms, and the warrior is not Don't want to hurt that little bit of damage If you don't change your shield or don't even break your guts, you let your teammates die You should also pay attention to the position of the field You put yourself in formation first It's very much carried away by the opponent It's two different things.
A lot of small details can have a big impact when you change them.
Intertextual Techniques:
"General" and "strong man", "hundred battles" and "ten years" are intertextual, which means that the generals and strong men have experienced many battles of all sizes for a long time, some of them have died, and the survivors have returned victorious. The meanings of the upper and lower sentences cooperate with each other, complement each other, the connotation is very rich, and the writing is extremely concise. >>>More