-
What he didn't expect was that in the calmest situation, he still felt.
-
Warriors are warriors from the Morrington tribe who struggle to make a living in their harsh homeland, making them worship strength, honor, and the spirit of their ancestors. This belief drives them to bleed belligerent blood!
They are huge in size and can withstand more damage. Their massive bodies also give them unmatched strength, controlling their enemies' movements in roars and ramming, and delivering a fatal blow before they are awake.
Grand Theft Rogues are uninhibited creatures who will use any means to achieve their goals, which will terrify their enemies! Robbing the rich and helping the poor made them quite prestigious, and the original secret organization of the Rogue League became known to everyone.
Agile and reflexes, they excel at getting close to targets quickly and inflicting lethal damage in hand-to-hand combat.
The Priest Gasian tribe inhabits the snowy plains in the far north of the continent. Priests of Gasian are worshippers of nature and worship Mother Earth, and they are known as the "most ruthless hunters" who will mercilessly slaughter anyone who hunts life on earth for their own selfishness.
Priests are proficient in nature's spells, curses, and poisons, and can summon vicious beasts to tear apart their enemies.
The Ranger Brotherhood is one of the continent's oldest organizations, whose members are dedicated to protecting the world from war and chaos in their own right.
Ranger is good at sniping enemies from a distance, in addition to accurate archery, they are also good at using a variety of traps and ** bottles, and the precise control of distance can often make them retreat in battle.
Long ago, some of the mages discovered the power of magic unknown in ancient times, and they came together to establish the Mage Council, whose leaders were determined to keep the organization away from academic research and political activities, but there were still some members who had irrepressible curiosity and ambition about the outside world.
Not only can mages harness the power of fire, frost, and lightning against hordes of enemies, but they can also summon powerful circles and lasers to imprison them.
-
Mage, the group PK is very sharp, and the powerful skills and cool visual experience can give you a shocking feeling. If there is a warrior teammate in front of the monster, it can be said that it is also super easy to use in the dungeon, but the disadvantage is that the defense and blood volume are small, and the operation is more difficult.
Archer, unlike mages, is that archers' group PK ability is very average, but her single combat ability is the strongest. Attacking skills with several control skills can make the opponent in a dilemma, and it is best to stay away from the archer when encountering the archer in the field, which has the same shortcomings as the mage, and the requirements for operation are very high.
Priest, that is, the light attendant in the game, this is a **sex profession, as the spiritual pillar of the team, her blood replenishment timing must be grasped well, and it is very dependent on a profession of the team, and the dungeon and PK are very average.
After reading the above introduction, I believe my friends have understood how to choose a career. Likes to lead the charge, the first choice for warriors; Like group PK and a wide range of monster mages must be selected; If you like a single PK, it is best to play heads-up archers; I like to fight as a team, and it is best to advance and retreat together as a priest.
-
Many people in our guild are very good at playing warriors, ranking first in kk voices, and if you are interested, you can join our guild, and the guild ID is 3333. Help you solve any dark problems.
In addition to the equipment you wear, there are 2 kinds of skills: 1 Talisman Oversized Talisman (+ 1 point for single-line skills) Great Talisman (Dark Gold's Hell Torch +3 Class All Skills) Small Talisman (Dark Gold's Destruction +1 All Skills) 2 Secondly, there is Barbarian's skill Battle Commander You can add 1 point to all skills. >>>More
The aura you see may have been added by mercenaries, and the mercenaries in ACT2 are all aura. There are also some equipment that also provides aura, such as: Wild Rose (provides Thorn Aura), Infinity (provides Judgment Aura), Exile (provides Revolt Aura), Vision (provides Contemplative Aura), and many more. >>>More
No necromancer.
You can play at any time. >>>More
What everybody says. I've tried it all.
Dugu was defeated. >>>More
Forehead... I haven't delved into this...
But it should be like the armor in foreign blockbusters and this mysterious rune language to produce magical power, haha. >>>More