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Minotaurs are only available in battles, and it seems that you can add minotaurs to the game with a map modifier when playing on the computer, as well as Pyros and Medics (not transports).
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There is no such thing in ladder at all.
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Did you really find the whole map?
You look around the edge of the map, and remember, it's the edge of the map (that is, you have to destroy all the Zerg bases first).
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It's an easter egg, let's all be happy, in fact, there is a follow-up to this easter egg.
Level 22: The Void Gate. In the background of space, there is a toilet that flies over from time to time, and it's the one in the constellation Miurus.
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You go to the edge of the map and do the base first.
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Shout! "The surname of the cow, get out of here!" ”
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StarCraft 2 basic operations, F10 game menu, F11 chat history, F12 help information, Alt G map markers, Altt show hide minimap terrain, Altf alliance option, Ctrlaltf show FPS, PageUp Pagedown to adjust the viewing angle, up and down left and right scroll the screen.
1. Menu operation:
o Game Options Settings.
pPause the game.
e Exit the game.
g to return to the game.
2. Arms operation.
m move. s stop moving.
h Stationed in place.
P patrol. a mobile attack.
3. Operation of workers' units.
g. Collect resources.
c. Return of resources.
bConstruct the foundation building.
v Construct high-class buildings.
Fourth, the operation of the transport unit.
o Loading units.
dUnload all units to the designated location.
5. Construction operations.
y sets the rally point.
The W Zerg base sets up a gathering point for worker bees.
W Protoss selects all gateways.
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There were no Minotaur Marines in the campaign. In the mapper, all the add-ons are hooked up, and you can get a few to play with. Super high armor, 10 armor!! I can't remember the attack.
Humans in the mapper, units. Look inside.
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Minotaur Marines --ahh This isn't a spoof. Like what.
allyourbasearebelongtous.All your victories belong to Blizzard, hehe. It's called humor.
Brothers. He's a support unit, an elite Marine or a minotaur... You can go to the official website to check it out.
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The third level of the Terran campaign pushes to the top of the map and keeps to the left, and there is a minotaur Marine who sees you and hides in a small house (actually a toilet) and flies into the sky.
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The third level of the Terran Campaign! You just have to hit the normal house and knock down the bug on the left and look around, and if you find him, go to the toilet and fly to the sky!
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This is called hetandrang.,Control the direction first.,Then press the h key.,Be careful not to be hit by melee combat.,So you can.,Eat his soldiers for nothing.,This is still quite a requirement to operate.,Novices practice more.
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The spearman is actually hit&run, hit, run, run.
There are several ways to throw a machine gun:
1. Right-click S (the easiest way to throw a machine gun).
2. Right click H Right click h (same as above, but not conducive to formation).
3Right-click on floor A Right-click on floor A (can maintain a good formation, but is not conducive to throwing backwards) 4 Right-click on unit A Right-click unit A (difficult to operate, suitable for small groups of troops to gather fire, but it is easy to disrupt their formation when large troops are engaged).
Since the Heavy and the Bald Guy in Interstellar 2 cannot move to attack, using the attack interval to move can achieve the purpose of pursuit, reduce melee damage, and increase overall firepower. (The range of the machine gun is 5, when the machine gun regiment is together, the machine guns in the rear row cannot attack the target because they are outside the range, so throw the machine gun forward and pull the formation to give full play to the DPS of one machine gun).
Bulk machine guns. Select the machine gun unit and use the P key to P to create a good formation and reduce the opponent's AOE damage (poison blast, lightning, etc.).
The key to doing the above is to keep practicing.
Shan Bao also said that the key to throwing a machine gun is feeling, and it depends on practice.
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Throwing the machine gun is actually a common operation technique of the hit&run Blizzard RTS.
1. The purpose of throwing the machine gun: Because the machine gunner is different from the Phoenix Void, it cannot move to attack, so the machine gun throwing machine gun is to use the attack interval of the machine gunner to pursue, reduce melee damage, formation, and give full play to the effectiveness of the machine gun.
2 Several tricks to throw a machine gun: right-click s, right-click s, right-click s......My favorite method of throwing machine guns, especially after pumping chicken blood, is very sensitive, suitable for a large group of biochemical troops 13 throws.
The disadvantage is that it cannot effectively concentrate fire, which is not conducive to an effective formation during pursuit.
Right-click A (Target Floor), right-click A (Target Floor), right-click A (Target Floor) ......The machine gun throwing method that can be used in an effective formation, a high APM is required after pumping chicken blood, and a floor can be an effective formation, especially when pursuing. Right-clicking on a target can be effective in setting fire to important units in the area, but it can also cause DPS to overflow or disrupt formation.
These are two commonly used techniques. There is also right-click H right-click H right-click H (it doesn't feel practical), right-click HPSA what complicated flow (I've only heard of it, but I've never seen it), form a machine gun into two teams, throw it in two lines, and use it to dodge skills and bag clamps (I've seen it when I watched the pros, I can't do it).
3 scattered machine guns. Strictly speaking, the loose machine gun is also a kind of skill for throwing machine guns, and there are two of these that I commonly use:
Box right-click, box right-click, box right-click......(The most brainless way, but requires a high APM, suitable for small troops).
Select the main force, go to the rear and the front (the main force is fighting, and the Terran biochemical troops are basically backwards) shiftp a cross (large-scale engagement is very useful, but you must grasp the sense of distance well, otherwise it will be a tragedy) copy it, don't slap it in the face.
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In StarCraft 1, the spearman can't throw drops, so at least 4 spearmen in StarCraft 1 can be a big xx and StarCraft 2 is different, a spearman can operate the xx that kills you Okay, don't talk nonsense, let's start to learn how to throw the spearman handle (also known as kite flying), there are two ways to do it:
1. Right-click on the ground and then a unit, and right-click on the ground a by one unit.
2. Right-click on the ground s S right-click on the ground S (this is usually used after hitting xfj, because the attack frequency is too fast).
It is said that there are more complex operational ......I don't know how to use it.
Please, thank you.
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The following actions are limited to the enemy being within range of our machine gunners:
s, fast move very small distance, s, fast move very small distance, s, fast move very small distance, s, fast move very small distance, s, fast move very small distance, 、......
Or. S, A command (firing on the move) cycle ......
s is a stop instruction.
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Select the formation, A ground, right mouse button to go back, and then A ground.
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Yes, but only in April Fools' Day maps, you can do it yourself.
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……3l Correct, on the right side of the hive exit on the north side of the "Escape from Marsala" level. In addition to this, I remember Newverson choosing to help Nova in the corner, and also found the minotaur marines' toilet airship ...... that had already lifted into the airOf course, you have to open the whole picture ......
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There is a level in the first defensive battle with the Zerg.,Enter sawnoutofmemory After eliminating the fog of war, you can find it yourself.,It's useless.,Run away when you're close.,Open the toilet and fly directly into the sky.。
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In normal matches, Minotaur Marines are not allowed to appear, but they are present during missions.
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There are battles, and in the battles, there are woods.
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A few downstairs were wrong.
The Minotaur is just... Blizzard's April Fool's Day release is just a whole class.
Dedicated to our players).
lz, this is really Blizzard's April Fool's Day last year, I definitely don't lie to you!!
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None of the Minotaurs are a class in the battle.
It can't be used, and if it does, it's too imba.
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Choose a hidden orc and build it in the Minotaur totem.
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Select the spearman, press enter, type "dance.""(without quotation marks) and press enter.
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The units that can dance in Interstellar 2, as far as I know, are: Terran: Heavy Soldier, Thor (basically doesn't play Terran, so I don't know), Protoss (Zealot, Light Sanctuary) Zerg (puppy, stinging snake, thunderbeast) The command is to dance.
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Select the Spearman. Enter. Enter Dance.
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Both puppy and zealot can dance, upstairs correct.
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Enter dance, and enter cheer.
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