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Plus unyielding is a waste?! How many PK players who can play mechanics will give up unyielding? Since the LZ point is full, I can think that this is PK plus points, right?
Since it's a PK point, your plus point is a bit different from the mainstream point. The first choice is Gundam PK is best to be full, and it is not an exaggeration to say that Gundam is currently the most important PK skill of the machine, such a set of output, harassment, self-rescue, with suppression and other functions in one, although sometimes 2B, but it still does not affect the love of the machinery for it; Second, you didn't point the hairy? Mao Lei is also a very good skill, self-defense, suppression, field control can be, and based on the release of machinery and magic attack, lose the hair Lei hard and low, and can also be used for output, such an excellent skill in PKC I can't think of a reason to give up; Silver bullet, this....Even if you point it, it can only be used as a strengthened output.,And,Since it's a mechanical,It's impossible to be like roaming xx.,The attack speed of the cloth armor is not allowed to play with physical arts.,The flaw is too big.,Of course,The machine is a magic attack profession.,Silver bullets are still very effective in hitting occupations with low light resistance.,For example, ghosts.,The role of silver bullets I think is used to trigger the **effect.,That is**The effect of "xx has a chance xx" on **, the multiple damage of silver bullets increases this chance, if there is no such **, you can not point it; FKD,The biggest role of this point high is to drag CD for machinery,Of course, it can also strengthen the combo output,Then BBQ+FKD Green takes away such a set of combo moves that drag CD FKD12J is enough,Strengthen the output is not explained; Back to unyielding,This point is 100% uninterrupted buff is also a must-have skill for mechanical pk.,Upstairs that's a brush....Brush the map, don't tell me that you won't be interrupted if you release skills in PK, so you go to WCG, this skill point is full and it is equivalent to a few more overlords in the machine, and the cost-effective skill is very cost-effective; It's nothing else serious.,Here's a little bit of a problem.,Camouflage.、FKD、The three skills of the ancients,Only 2 can be pointed.,This depends on the personal like.,It's very comfortable to disguise a full fight for individual professions.,FKD explained.,Ancient don't explain.,Actually, I think camouflage is used for an over-mechanical vacuum period.,It's mostly used up to the airdrop room.,So 3 points is enough.。
Well, that's it, that's right, leaping, air-shot point 1, awakening point. Guangxi 2 2 machinery presented.
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Forehead... Unyielding, the release speed of the mechanical cloth armor is still okay, unlike the plate armor Asura, there is no need to waste sp points on unyielding.
G series, G1 and G3 are topped up, and G2 is out of front. G1 increases the duration, it must be full, G3 is full mainly because it is easy to use the brush, and PK can consider full G2 to abandon G3.
Silver bullet,Because it's a male machine,Mainly double violence,Basically don't need to go to xx.,The practicability of a full silver bullet is low.,And it's very blue-consuming.,A full silver bullet is not as practical as a full grenade.,The total damage of the grenade won't be much lower than the silver bullet.,And the range is large.,High practicality.。
Floating bombs, machinery is mechanical, not roaming, there is no need to add so high, level 1 floating pop-up can be forced, the main thing is to suppress the opponent in the PK field. Of course, if the landlord is imagining roaming, pk is casual, which is also the reason why the landlord is full of silver bullets?
The professional skills of machinery are very strong, and priority is given to adding this professional skills, and the extra sp points are used in other occupations.
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RX-78 Chaser, 20 (full): Must be full.
EZ-8 Self-Destructor 20 (full): Must be full of skills.
EZ-8 Delayed Self-Destruct 1 (Full): Click this to extend the existence time of the EZ-8 self-destructor (you can replace the EEZ-8 self-destructor in the skill column, this skill is the same except for the EEZ-8 self-destructor's existence time, including cooldown).
Mechanical Detonation 4 5:40 Life Eater, +1 AoE. If the operation is high, you can release self-violence and pursuit after combos, and there is no need to lead the storm from a distance.
EX-S Viper Cannon 1: Can't move, although the rate of fire is fast but the attack is not high, it's basically useless in the later stage, the spider is a card boss, PK combo, it's basically floating high, and he can't fall off with a poisonous snake.
Storm (recommended full) :p k the ace of monster killing! Attack high and move! PK can use it to cooperate with the attack, and the missile is very powerful, but the blood is a little less.
Airdrop support: 5 full (recommended full): Covering attack, group attack skill, high attack, but long cooldown, not many casting opportunities (and consumes 2 colorless, consumes more MP, PK is not commonly used).
Mechanical Improvement 10 (Full): Support skill, after being released, greatly increases the movement speed of machine attribute HP.
Mechanical Revenge 5: PK prevents the enemy's combos, but the machine itself has less health, + just to interrupt the combo to save your life.
Camouflage: (I clicked 1,Click according to personal preference):Stealth and invincible skills,Master the time.,Don't waste SP if you operate well.。
Other Skills: Silver Bullet 1: You don't know it, it's fighting Purgatory, Forbidden Land, Spiders, and Graveyards. How much stronger than a frozen bomb at the time of the figure!
G-14 Grenade (Full): Mainly used for combos, or to prevent enemies from approaching, and it is the best combo opening skill when used proficiently!
Knee Hit 5 (BBQ front): Gorgeous Burst Drain requires BBQ, but direct Storm Attack does not need Dot. I have seen knee collision + poisonous snake, this requires knee collision above 8J, BBQ + grenade + poisonous snake is also good.
But I suggest that you put a floating bullet after BBQ, and in the past self-violence + pursuit + violence.
Floating Bullet 12 15 (Dissatisfied): It is one of the combo skills after BBQ, and the higher the point, the higher the opponent can be beaten! I ordered 13 thinks. It's so high!
Sniper 1: Can push people, 2 attacks, not bad.
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Mechanical plus points.
Roundhouse kick +1 knee +5
Stomp +1 Chaser + Full.
Self-Destructor + Full.
Mechanical Improvement + Full.
Mechanical Revenge + Full.
+4 mechanical detonation
Camouflage +1, snake cannon +1
Korda +1 or 5 (Awakening).
Airdrop +1 or full.
Silver Bullet +1 Grenade + Full.
Green +1BBQ +1
Sniper +1 Ancient Memory Full.
Unyielding will is full.
Magic Critical Hit is full.
Magic back hits full.
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Class: Heart of the Machine.
Rating: 70 Total SP: 6994
Used sp: 6455
Remaining sp: 539
Mission gain: 830
Total TP: 23
TP used: 11
Remaining TP: 12
[Skill Classification] ***************==--- Archery] -- Back Kick, Level: 1
Forced-Back Kick, Level: 1
Floater, Level: 1
Thorn Kick, Level: 1
Spike Shot, Level: 1
--Mechanical] -- Mechanical Improvement, Level: 18
RX-78 Chaser, Level: 10
G series modification, grade: 9
EZ-8 Self-Destructor, Level: 27
G-1 Corona, Grade: 26
Mechanically detonated, level: 3
Mod: G-2 Thunderbolt, Level: 23
Mod: G-3 Predator, Level: 18
Interceptor factory, grade: 13
Enhanced - Mechanically Detonated, Level: 3
Fortified - G-1 Corona, Level: 2
EX-S Viper Cannon, Level: 5
Ex-S Zero Viper Cannon, Level: 1
G-0 Warlord, Level: 12
Airdrop Support, Level: 16
--Tactical] --G-14 Grenade, Level: 1
Silver Bullet, Level: 1
--Heavy Firearms] --M-137 Grimm Machine Gun, Rating: 1
-- General] -- Leather Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Mechanic Cloth Armor Mastery, Level: 1
Ancient Memory, Level: 10
Magic Crit, Level: 10
Crouched, Level: 1
Source of Intelligence, Level: 3
The remaining SP wants to fill the 78 pursuit, but I don't know if it's powerful,
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Self-detonation and tracking robots are filled, mechanical improvements are filled, grenades are filled (mechanical intelligence is high), and the rest is assigned by yourself, you can go to 766 or the official data station to add some simulators to try.
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There are many genres of machinery, and PK and brush add points are a bit different.
The PK robot is full, the remote control detonation is full, and the mechanical improvement is full. Then the physical technique, the point is high, and it is generally a bunch of robots on the ground after BBQ, detonated, and absolutely killed.
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In fact, there is not much difference between male and female machines in essence, but the awakening and style are somewhat different. It's as easy to fight as it is (I think so) I'm a male mechanic level 56, and it's okay to pk brush. Here are the plus points that my mechanical friends and I have researched in previous years.
If you've seen WCG, you'll be familiar with it. All of the following are Action Skills.
Silver Bullet Level 1 (a good choice for brushing combos and controlling the field), Air Shooting Level 1 (it's enough to buy a purple hand cannon, don't buy powder or CC, this is just for retreating), Flamethrower Level 1 (for defense), Mechanical Improvement Full, G-1 Level 5 (only PK, it's best to fill up if you brush the map), G-2 Point Full, G-3 Point Full, Viper Cannon, Orange Boy Point Full.
Gundam, point full.
Air raids, round and full.
The airport, the point is full.
Pursuers and self-destructors are full (whether they are brushed or pk).
If you detonate mechanically, it depends on the mood, you can fill it, and you don't want to be full of 3-5 levels.
Disguise at least level 3, the best choice in the duel arena or when the figure is running out of blood and the skill CD is not good.
Instant kicks can be left out, and if they are false, one level is enough.
Arousal... Let's look at the mood!!
The above are all calculated according to my level 56 sp, if it is not enough, you can modify it.
If you still need it, you can add QQ to discuss. Jiangsu 2,7Shanghai 2 I have a number. If you agree to go, you can come to play with me!! Let's work together!!
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The following are the brush points, and there is no experience in PK points.
RX-78 Chaser +Full.
EZ-8 Destructor + Full.
Airdrop Support +Full.
Mechanical Improvement + Full.
EX-S Viper Cannon +5 (front).
Up to +5 (front).
g1, g2, g3 + full.
Airport + full.
Treading +1 silver touch early + full (with 65 powder automatic, very powerful) thunder +5 or full, personal preference.
Feel noisy and wake up, and if you are rich, you will go up.
EX Skill: The bot's point is full.
Intelligence points are full. Add silver bullets to the dots.
First of all, the stepping shot must add 5 out of force; Second, a headshot should be forced out of 5 shots; Third, the grenade must be heightened, at least 10; Fourth, Green is definitely going to be 5 out of force; Fifth, the floating volley must be full. Actually, I'm not playing with physical arts, I'm the so-called atrophic roaming. I'll tell you here about the added points of the broken internal organs, very high-end plus points, you have to think more about it before adding, it's just a very high-end plus point, and ordinary people can't play it. >>>More
The first thing is to see whether you pk or brush.
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Mine is a brush point, and I feel okay.
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Judging by the differences between you, it is difficult to think about it in the future. >>>More
That's normal.
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