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Daoce, Zhanghe, Yasui Arichi, Phantom Inshuo, Xiuce, Ogawa and so on.
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Score from the pieces:
Because Japan and South Korea are usually used to kneeling, most of them adopt chess piers, and the chess pieces use double-sided drums. Looking down from above, the chess pieces have a three-dimensional effect.
Because China uses a chessboard, and most of them are seated, the chess pieces are flat-bottomed chess pieces.
From the rules:
Chinese mainland adopts the number method, which Mr. Wu Qingyuan believes is the most scientific method in the world.
Taiwan Province of China uses the counting method, and at present it is extremely troublesome to use this rule only on the island of Taiwan.
Japan and South Korea both use the number method, which is also a method that is currently more controversial, and there are many irrationalities.
The current prevailing approach is to follow the rules of the place where you play. In Chinese mainland, the number method is used, and the black chess is pasted, and in the Japan and South Korea games, the number method is used, and the black chess is used.
Go belongs to all human beings and has nothing to do with nationality. There are also professional chess players in Western countries such as Europe and the United States.
As for the level of proficiency, it depends entirely on the degree of training, and it has nothing to do with the descent and which country invented it.
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Generally speaking, the biggest difference between Chinese Go and Japanese and Korean Go is that China uses the number method to determine wins and losses, while Japan and South Korea use the number method.
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It has been almost 20 years since the decline of Go in Japan, and it is just beginning to pick up again. This is because of the change of Go with Master Love, his Go concept integrates the ideas of ancient Chinese Go, not caring about the chess type, only efficiency and practicality. The Japanese Go pursues the moves, the own moves, and the original style, which is completely difficult to parry against the Korean Go, which they once considered to be "evil and crooked", and the "fierce and hard" Chinese Go.
In addition, the final pressure is actually the fault line of Japanese Go, after the six super leagues, there are no good top players, such as Zhao Zhixun, Mr. Kobayashi, and even Fujisawa seniors can still win a title in the Japanese major tournament at such an advanced age. Another point is that the discord within the Japanese chess academy has led to a lack of effort to train players, but I believe that Nippon Go will come back, and now only Iyama Yuta is ranked in the top 10.
Hope you are satisfied, thank you!
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My Q&A is not a professional interpretation, but a layman's opinion from an educational point of view. Looking at the decline of Japanese Go from a macro perspective, everyone should know the answer clearly.
Something went wrong with the Japanese education model of Go. Japanese Go education basically adopts the education model of master-apprentice transmission, like those masters and apprentices in Jin Yong's martial arts, the master is the mentor of martial arts, or the "father" of the master, teaching the apprentice to be a man. A picture of the "small peasant economy" in the feudal era.
China and South Korea, especially China, open a chess academy, "big production" model, the master is essentially a teacher, and the students in the ordinary school is almost the same, but what they learn is Go, and the students have a lot of "classmates" of the same degree in the chess academy, unlike the Japanese master-apprentice game, the Chinese and Korean chess academy is more suitable for the growth of students.
The decline of Japanese Go is essentially a "small-scale peasant economy" encountering "socialized large-scale production", and Japan's decline is certain!
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Because it has become the same as the Japanese company, it is no longer its own strength, but who is older in the profession, some of Japan's sixty or seventy still occupy some important titles, such as chess saints, national players or something, not that young people can't play them, but in order to "respect" the seniors, and the Japanese company's annual merit sequence system, when you reach the age of automatic promotion and salary increase, even if you have the ability, it is impossible to give you a promotion and will only give you a bonus, and Japan's Go has gradually become like this, and it is the same as Japan's sumo match-fixing, Japan's Go is the same and may be more serious, and then the prize money of Japan's Go tournament is very high, higher than some international competitions, and at the same time, the person who has won the name still has a large annual salary to get, so the person who has won the name will naturally try his best to keep his name, so there is a sixty or seventy year old man who is not good at walking, and his hands are shaking when serving tea and drinking water, and there can still be a national player, a chess saint and the like, and on the other hand, China and South Korea, the internationally renowned are "young men" who are less than 40 or even 30 years old, I feel that there is another reason for the decline of Japanese Go, Go has gradually become an aristocratic sport in Japan, and then Japan's Go tournament has a high prize money, and people with high ranks and titles have attractive annual salaries, so naturally they have not continued to train newcomers to play international competitions, and cultivating newcomers is equivalent to increasing opponents, so Japan's Go has gradually become, no longer a powerful person has the title of chess saint, national player, etc., but because his teacher or father may of course also have this title of grandfather, so he is.
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There are two points, one is that Go is easy to learn and difficult to master, and the other is that modern society does not pay attention to qin, chess, calligraphy and painting as in ancient times.
There are many large and small chess clubs in Japan, but they are not as mysterious as you might think.
As far as Go is concerned, Japan has always been at a disadvantage, in the past, China, Japan and South Korea were the three countries that stood together, and now China and South Korea are competing for hegemony.
Many things in China came to the world through Japan, mainly because China gradually became closed after 1500.
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Chinese will play no less than Japan, but Japanese civil society is relatively free and new.
It is often reported that China prohibits the establishment of private associations by the private sector, and no matter how good the folk are in the hobby, they are generally not recognized by the national sports department. For example, there is an amateur master in our city, the old man has been a chess player for more than 40 years, and when he watches TV, he can find out the mistakes of Chang Hao, Wu Gong Junshu and others on the spot, but no one knows.
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The entry to Go is simple and difficult to advance, and there are also restrictions on the number of people who can play Go, generally speaking, people with a high level of knowledge have the opportunity to play Go, and ordinary peddlers and pawns do not play this. The Japanese Go you see is the Japanese dogs on TV, and there are few people who play Go. Go was born in China and grew up in Japan, and since the rise of Chinese Go in the past eight years, it is still good in the international arena.
It's not that Go isn't unpopular in China, it's just that there aren't many people. I saw a chess and card club in Jiangsu, and there were still many people playing chess. The development of Go from 13 to 19 is something that a Japanese dog can do.
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It's not as mysterious as you say, there are Go clubs in Japan, and it's not as popular among ordinary people.
Whether it's Go, Japanese chess, or bridge, there are a lot of enthusiasts, and there are very few people who really study it, and people don't have the time to invest in it. Running around for life every day, there are few idle thoughts.
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In fact, it is the same, Chinese Go is as strong, and it is not worse than Japan, which has not had a master for a long time before Jingshan Yutai.
Xiangqi also originated in China, but it is very versatile, and you can "kill" a game when you are leisure.
Go is also very popular in China, but if you don't have time, who will play it?
And don't live on Go.
Go is still popular in China, and it's not as popular in Japan as you might think.
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The motherland is great, education is very sad, whether Go was created by the Chinese, I personally say I don't know, because the Go skills of the Japanese envoys sent to China during the Tang Dynasty were already very high.
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Many people find Go boring and unwilling to learn, many people don't have the leisure to do so, and there are very few people who really go to the profession.
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As a puzzle game, there are many scenes of people playing Go on the street or at home, and it is also respected internationally as a competition. However, there seems to be a strange phenomenon as to why Chinese Go is more popular in Japan than in China, so let's hear what the Japanese have to say.
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Now Japanese Go is not as good as China.
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They Japanese love Chinese culture and know how to promote it
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This is normal, the things of the Chinese people are so forgotten and sad that the things of the ancestors are so forgotten. There are many things that originated in China during the Dragon Boat Festival and what football, but they are very unpopular in China now. Something that doesn't help.
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Go has never been more popular in Japan than in China, which is absolutely demographic... China's 1 percent Go population is more than Japan's 3,4 percent Go population.
On the contrary, since the population of Go is generally dispersed, if you ask in China, it seems that one out of 100 people plays Go, and there are 2 or 3 in Japan, so it seems that Go is more popular in Japan. But what about the absolute number? The Chinese population is 5,6 times that of Japan, and the absolute number still surpasses that of Japan...
Therefore, Go has been the most popular since ancient times, only in China... Japan, South Korea, etc. are not one at all.
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1. Wu Qingyuan, in 1933, Wu Qingyuan, who was only 19 years old, used his self-created "new layout" to play against the celebrity of Beninfang Xiuya, turning a new page in the history of Go. From 1939 to 1956, Qi Mao defeated all the super-first-class players of his generation in the Juban Chess Ring, which demoted all the top players in the Japanese chess world at that time, and created the "Wu Qingyuan Era" in the Go world.
2, Masao Kato, on April 4, 1959, Masao Kato worshiped under Minoru Kitani's nine-section door; In 1964, it entered the second stage and was promoted to the second stage in the same year; In 1976, he won his first major championship; In 1978, he was promoted to the rank of 9th dan; In 1979, he won three consecutive championships in Ben Yin Fang and four consecutive championships in the Ten Dan Battle, and won the titles of Throne, Crane Saint and Tian Yuan for the first time.
3. Kobayashi Koichi, known for his sharp attacks and accurate judgment of the situation, created the popular "Kobayashi Flow Layout". The folding fan that is often used has the word "flying" on it.
4. Otake Hero, Otake Hero's chess style is extremely thick, and it can be said that he has the thickest chess style among Japanese chess players. He attaches great importance to the beauty of chess shapes, believing that ugly chess shapes cannot be played at all, which will tarnish the chess game, so he is called "aesthetic chess player".
5. Nie Weiping, in 1988, was awarded the title of "Chess Saint" of Go. In 1999, he was named one of the "Top Ten Outstanding Figures in the New China Chess Circle". He won 11 consecutive victories in the first four China-Japan Go tournaments, which had a profound impact on the popularity of Go in Chinese mainland.
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Summary. There are a total of 361 points on the Go board that can be landed, and it is basically the norm for both sides to play two or three hundred moves in a game. However, there are also times when the winner and loser are decided just after the layout is over or even before the end of the game, and there is still a little bit of the "national character" of the chess player.
Except for the player's health or rules, the record for the lowest number of hands in a match belongs to Japan. In 1996, Shinyuki Ohno and Norio Kudo played a Honinbo qualifier, and the latter won after only 20 hands, and the two sides did not even occupy the big game at this time. Even if there is a game, the game with the fewest hands still belongs to Japan.
In 1969, in Japan's big hand, Chitao Ishibashi lost to Zhao Zhixun with 36 hands. The reason is that in the battle in the upper left corner, he missaw life and death, and unfortunately "hit the knife". Why is there such a long time in most of the matches in Japan?
The matchmaker believes that it is precisely because they have too much time in the game that the horn can be dangled for half an hour from where to hang it and where to remove it, and when he looks back, he finds that he has been stabbed after pondering for a long time, and that kind of blow should be far more uncomfortable than playing a small spoon in a time-tight game. In contrast, the Chinese group has 40 moves, while the South Korean group has 49 moves, which can easily see the characteristics of Korean players.
There are a total of 361 points on the Go board that can be landed, and it is basically the norm for both sides to play two or three hundred moves in a game. However, there are also times when the winner and loser are decided just after the layout is over or even before the end of the game, and there is still a little bit of the "national character" of the chess player. Except for the player's health or rules, the record for the lowest number of hands in a match belongs to Japan.
In 1996, Shinyuki Ohno and Norio Kudo played a Honinbo qualifier, and the latter won the victory in only 20 hands, and the two sides did not even occupy the big game at this time. Even if there is a game of holes, the game with the fewest hands still belongs to Japan. In 1969, in Japan's big hand, Chitao Ishibashi lost to Zhao Zhixun with 36 hands.
The reason is that in the battle in the upper left corner, he missaw life and death, and unfortunately "hit the knife". Why is there such a long time in most of the matches in Japan? The matchmaker believes that it is precisely because they have too much time in the game that the horn can be dangled for half an hour from where to hang it and where to remove it, and when he looks back, he finds that he has been stabbed after pondering for a long time, and that kind of blow should be far more uncomfortable than playing a small spoon in a time-tight game.
In contrast, the Chinese group has 40 moves, while the South Korean group has 49 moves, which can easily see the characteristics of Korean players.
I can see the characteristics of Korean chess players - "tenacious". Korean chess players have always not easily admit defeat Liang Hu Nian, in an unfavorable situation, they will often continue to "mess around", and the opponent can take advantage of the situation to reverse, Lee Sedol's "zombie flow" is one of the best, and it is not so good to listen to if you don't understand, and Korean chess players play the game of "filling" not once or twice. And China's "40 hands" are just in the middle of the three countries, which is also a fit with the "golden mean" of our Chinese nation, right?
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