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Cuphead is a run-and-shooter and platforming game developed by StudioMDHR for Microsoft Windows, XboxOne, and Steam on September 29, 2017.
Inspired by the animation of the 30s of the 20th century, the game strives to recreate the technology of the time, both in terms of graphics and sound, such as traditional celluloid hand-drawn animation, watercolor backgrounds, and acoustic jazz recordings.
In the game, players will play as Cuphead or Mugman as they travel through strange worlds, collect new **, master powerful and cool moves, and explore hidden secrets, fighting to pay off the debt owed to the devil.
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Cuphead is a very good game, the production team has been doing it for about 7 years, and it took 120,000 frames of hand-drawn to make this game. And it's excellent in every way, enough to keep players entertained for dozens of hours. It's also a game that people love and hate, because it's really difficult, but when you beat the game, you get a relief of joy.
The game is also inexpensive and well worth buying, but players who can't afford to study bosses in death should be cautious when buying.
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The difficulty of the cuphead can be judged in the following ways:
1.Whether the outer wall of the teacup head is in harmony with the color and luster of the body of the teapot: Ordinary cupheads usually have a more coordinated color distribution, while the more difficult cupheads may be more distinctive or challenging in terms of color blending.
2.The design of the cup shape and the aroma gathering effect: The design of the cup head will affect the tea drinking experience, for example, the cup head with a smaller mouth and a deeper cup body can better gather the aroma and make the tea drinking process more pleasant.
3.Flatness and contact fit: The flatness of the cup head and the contact fit between the lip and the rim of the cup will also affect the experience of drinking tea, if the cup mouth is too rough or the contact does not fit, it may affect the taste and experience of drinking tea.
4.Consult a professional: If you are not confident in the difficulty judgment of the cuphead, you can consult a professional, who can evaluate the design, material, production process and other aspects of the cuphead to help you make an accurate judgment.
To sum up, the difficulty of the cuphead can be evaluated by many aspects such as appearance, design, material and manufacturing process.
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Since the 2014 E3 interview, after 3 years, "Cuphead" will finally be released on September 28 this year.
From the earlier game, the game only had boss battles to the current addition of story levels, and players' expectations for the game have also increased a lot.
This article lists some of the stories in the development and production process of the game, and if there are any errors and omissions, please correct them.
1.Cuphead was produced by brothers Chad and Jared.
2.The idea for Cuphead was conceived as early as 2000, but it was put on hold due to the limitations of the game's tools at that time. It wasn't until 2010, after the indie game Super Carnivorous Boy became a hit, that the brothers made up their minds again to make Cuphead.
3.When they started working on Cuphead, they had to work together on weekends because they only had a team of three, and the game was only developed for their own interests. It is also for this reason that in the information released at the beginning of the game, "Cuphead" only has boss battles, which also leads to a little disappointment for many players who are looking forward to it.
4.During development, the team also experimented with different art styles, from traditional game art to even child-like crayon drawings. In the end, though, it was decided to go with the classic "rubber tube animation" style.
5."Cuphead" was inspired by a 1936 Japanese animated advertisement in which a man turned his head into a sink with a teacup. The producers chose this character for the reason – it was weird, but it fit exactly what they wanted in mind.
6.When designing the character of Cuphead, the producers also tried more than 150 different designs, such as a kappa with a top hat and a head with a plate and fork.
7.All the animated backgrounds and characters in Cuphead were not completed using computer post-production, and each frame was hand-drawn.
8.All the boss battle backgrounds in the game are independent watercolor paintings, so in order to maintain the quality of the game, the producers had to draw more watercolor drawings as materials to ensure seamless switching of backgrounds in the levels.
9.After E3 in 2015, the producer quit his job, mortgaged his house to take out a loan, began to expand his team, and began to work on story levels in addition to boss battles.
10.During the production of the game, the developers made a lot of iterative changes to many details of the game, such as the character's movements when standing at the edge of the platform and the duration of the stun after the character took damage.
11.Cuphead's developers plan to make more than 30 boss fights, and only 25 of the games with the most boss fights in the Guinness Book of World Records have appeared.
12.Cuphead's game engine is Unity.
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Cuphead is a classic side-scrolling shooter based on boss battles.
Inspired by cartoons from the '30s, the game strives to recreate the technology of the time, such as traditional celluloid hand-drawn animation, watercolor backgrounds, and acoustic jazz recordings.
Game Reviews. "Cuphead" perfectly interprets the proposition of "why games can be called the ninth art" with excellent quality. Although the industry's journey to recreate the classics of the last century has never stopped, there has never been a work, whether in animation, ** or elsewhere, that has achieved the ultimate in retro "Cuphead".
Nomad Star Review).
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Summary. First of all, the teacup head refers to the upper end of the teacup, which usually has a round opening that allows you to pour tea or beverages. The cuphead is an important part of the teacup, not only allowing you to pour tea or drinks better, but also protecting your lips from burning your lips from drinking tea.
Therefore, the reason why the cuphead is called "warmer" is because it allows you to protect your lips while drinking tea, so that you can enjoy a good tea drink more comfortably.
First of all, the teacup head refers to the upper end of the teacup, which usually has a round opening that allows the town to pour tea or a drink. The cuphead is an important part of the teacup, not only allowing you to pour tea or drinks better, but also protecting your lips from burning your lips from drinking tea. Therefore, the reason why the cuphead is called "the branch book is warmer" is because it allows you to protect your lips while drinking tea, and Yuchun makes it more comfortable for you to enjoy a beautiful tea.
You've done a great job! Can you elaborate on that?
The teacup head has a round opening for pouring tea leaves or beverages, protecting the lips and providing a comfortable tea drinking experience.
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If you don't play a team, you don't need to buy it, of course, you can have a lot of money, as long as you have the technology and don't abuse others with smoke and heads