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Since "Honor of Kings" launched the Kun Grab Battle gameplay, many players have expressed their excitement and have joined in to start a new Kun Rush battle. So in the "Glory of Kings" robbery battle, which hero is more powerful? You'll know after reading it.
Zhuang Zhou's skills have an advantage, which is suitable for grabbing Kun in a big battle
I think that in the "Glory of Kings" robbery battle, Zhuang Zhou is a more powerful hero, because he is more resistant to beating, and he can also release control-free skills, which can easily escape during the battle, even if he encounters a stronger opponent, he can also calmly move with his super thick blood, it can be said that Zhuang Zhou is relatively free in the Kun robbery battle, he can go wherever he wants, and he can also fight back by the way while distracting the enemy's attention.
Huang Zhong's ultra-long range helps to fight the Kun
In addition to Zhuang Zhou, Huang Zhong is also more suitable for playing the Kun Raid Battle, and he is also a relatively powerful hero in this mode. As we all know, Huang Zhong's ultimate move is very powerful, able to achieve ultra-long range, and the shooter heroes in the Kun Rush battle are generally able to open the awakening skill, effectively increasing the original range, such an auxiliary effect doubles Huang Zhong's combat effectiveness, once the hero occupies the first position on the map, he can become a "tank" hero that is difficult for the enemy to fight.
The Lanling King has the advantage of stealth, and is also suitable for the Kun Battle
If you don't like to use the two heroes Zhuang Zhou and Huang Zhong, it doesn't matter, you can choose the Lanling King, this hero's stealth skills also have a good advantage in the Kun Rush battle, you can easily grab the Kun, and seize the high ground under the unwitting Kun grabbing. In general, in the "Glory of Kings" battle, Huang Zhong, Lanling King and Zhuang Zhou are all relatively powerful characters, among which Zhuang Zhou's control difficulty is relatively low, and it is more recommended for novice players to use him, followed by Huang Zhong. In contrast, the operation of Lanling King will be more difficult, and it is not suitable for novices, so you must pay attention to this aspect.
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I think Shangguan Wan'er is more powerful, some of the displacement is more, and the damage is very strong after the six god suits, and it is basically a full-level attribute.
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King of Lanling. Because the skills of the Lanling King are more suitable for the Kun Robbery Battle, stealth and acceleration can achieve the purpose of rapid collection, so I think the Lanling King is more powerful.
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Zhuge Liang, Li Xin, Huang Zhong, Diao Chan, Gao Yuanli, these heroes are all good in the battle to seize the Kun, I think Diao Chan is the most powerful.
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01 Open the Honor of Kings game, log in to your personal account, and then you can see the icon of [Kun Raid] in the game lobby, click it.
02 This mode can be used in 3v3 mode, and the system will match you with two other teammates and start the game.
03 Before the game starts, there will be an introduction to the gameplay, and you need to understand the rules, especially the resurrection of eight seconds of invincibility, that is, don't go to the spring. At the beginning, there is a full equipment, and one thing needs to be reminded to everyone, junglers, be sure to replace the punishment equipment, don't be stupid.
04 Grab these kuns, get 20 of them, and hold them for 20 seconds to win. If you win, you will receive a unique medal.
01 Ask on the World Channel if there is a robbery Kun battle that can invite people, and now there should be many players in each district who have reserved the invitation entrance, as long as there is this, you can invite people.
02 Ask the other party to invite you to participate in the Kun Raid, but don't agree but decline, and then go back to the mail, and the third message center has a message that the player refuses to form a team.
03 The "initiation invitation" that the player refuses from the email, so that you can open your own room to invite other players to come in and play, as long as this is recorded, you can always invite.
04 This message** will be saved during the period, but the player will disappear when he goes offline, and after disappearing, he can re-open the room by following the above steps. In addition, this is a bug.,The official will definitely be restored in the near future.。
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This mode will have game balance, and some heroes will increase their output, so there may be invincibility.
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I think it's not only in the Kun Rush Battle, but even in the newly updated chess, the warriors are a strong existence.
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The Kun Rush Battle is very popular, and individual heroes are invincible because heroes have bonuses.
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Probably, but I'd rather believe it because that hero was already good.
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There must be this possibility, the hero's ability is strong, and there will naturally be a bonus.
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In the Glory of Kings, in the Kun Raid Battle, there are individual heroes who are invincible, and there is no hero bonus.
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The Honor of Kings experience server has been updated with a new entertainment mode: Rush Kun Battle. This is a 3v3 form of combat.
In the game, players will compete with each other for bubbles. The hero selection mechanic is the same as the Smash Bros. mechanic. Players will get a random hero at the start.
The first time you replace the hero is free, the second time you exchange 10 diamonds, and the third time is the same. However, the difference is that once the player forgoes a hero's choice, that hero's teammate can pick it. This game does not need to be developed.
The hero who starts the game is of all levels, and directly has 20,000 gold coins. Heroes in different positions will have corresponding awareness skills.
The game map is rectangular in shape, and there will be a village in the center area, which will constantly generate bubbles. When heroes encounter bubbles, they become their own heroes. However, when killed, all previously collected bubbles will fall off and be taken away by other players.
When a team catches a certain number of bubbles, the game will begin counting down and the team will be awarded the winner after holding it for 20 seconds. It's not hard to see that all players can have magical costumes right from the start. While less developmentally fun, this game is designed to encourage players to fight in small groups at a high frequency.
Some players think that this format is very happy and will be very popular if they can get on the official server. On the contrary, some players believe that Tencent has been playing these fancy forms of entertainment, failing to do a good job of the main forms and developing and expanding other forms until the problems posed by the core game are resolved. This will make the game unplayable for a long time and cause players to lose due to a poor gaming experience.
The form of entertainment is well done, and people will always get tired of playing too much due to its fast-paced setting. Like many forms of entertainment used to be played, players still choose to play in Smash Bros. once the heat has passed. It's better to do a good job of 5v5 is the king, casual players are not the mainstream, and want to focus on entertainment, they can have more choices than MOBA games like Honor of Kings.
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This game does not need to be developed. The hero who starts the game is of all levels, and directly has 20,000 gold coins. Heroes in different positions will have corresponding awareness skills.
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There are a lot of fun things about the new mode, and it's very interesting, anyway, I really like to play.
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The new mode is fun and fun in the different modes, novel gameplay, and different operations, giving people a sense of freshness.
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I think the most interesting thing about the new mode is that it adds new wilds and gives some hints to ensure that newbies don't mess around.
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The game map is rectangular, and there will be a Zhuang Zhou in the most central area, constantly producing bubbles, and the hero will become his own when he touches the bubble, but when he is killed, all the bubbles collected before will fall and be snatched by other players. When the team grabs a certain number of bubbles in total, the game will start counting down and holding it for 20 seconds to determine the team's victory.
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No matter how good the entertainment mode is, because of its fast-paced setting, you will always get tired of playing too much, just like a lot of entertainment gameplay before, once the basic heat is over, players still choose to fight in chaos, it is better to have sustainability in auto chess, and doing a good job of 5v5 is the king, pension and leisure players are not the mainstream, and want to retire or pay attention to entertainment, compared to MOBA games like Honor of Kings, they can have more choices.
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"Glory of Kings" has another big battle to grab Kun, and the new mode is still very good, with new characters and skills.
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The new mode is to have fun and play, which happens every year, and it is not as interesting as the normal ranking.
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Tianmei will come out with some new ways to play from time to time, in the game, you say that this mode is that there is a Zhuang Zhou in the middle, everyone strengthens the bubble next to him, but if it is killed, it will be snatched away by the person who killed you, and finally the winner is determined according to the number of bubbles in the team.
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In the Kun Raid Battle, the skill of returning to the city and the skill of recovering blood will be canceled, and the resurrection armor will also be adjusted to remove the effect of resurrection, but some special skills and states will be added according to the hero. Resurrection 8-second invincibility: The player is invincible within 8s after resurrection, and use this time to quickly confirm the strategy and find the right time to cut into the battle.
Each class will have an exclusive awakening skill, which matches the characteristics of the class, and can give full play to the advantages of their respective class.
Mage: Refresh the skill CD immediately after use, and increase the mana strength by 30% for the next 3s.
Marksman: Increases attack speed by 200% and range by 50% for 5 seconds.
Assassin: Enter the stealth state and increase the movement speed by 50%, Chi Shenpei will release the stealth state after launching the attack, and increase the attack damage by 200 points and 100% critical hits within 3s.
Tank: Gain supremacy and a shield of 100% of max health for 3 seconds.
Warrior: Immunity to death for 5 seconds after use, and increases self's damage by 50%.
Support: After use, turn on the ** aura, and the teammates in the ring will recover 8% of their maximum health per second, which lasts for 5s2 and restores life mana when they leave the battle.
After entering the Blind Stare Posture, it regenerates 7% of its Max Health and Mana per second. It is also possible to take turns to recover with appropriate opportunities for more sustained battles, so teamwork is especially important.
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Players team up 3v3 to enter the map of the Kun Raid Battle, summoners are born at the full level, have a lot of money, and can also buy recommended equipment with one click, no need to develop again, you can go directly to the group! Map** will refresh a "strange-looking" Zhuang Zhou. While walking randomly, they throw "bubble kun" around.
Of course, this is not the real Zhuang Zhou of the world, but the imaginative creation of the students in their spare time, based on the teacher Zhuang Zhou.
The goal of the summoners is to collect the "Bubble Source Noisy Kun" spit out by the "Trap Kun", which can be picked up automatically as long as they get close to the "Bubble Kun".
If the hero dies, all the "Bubble Kun" will be dropped, which can be picked up by members of your team or other teams.
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