Why am I a first person perspective?

Updated on Game 2024-06-18
4 answers
  1. Anonymous users2024-02-12

    In narrative and lyrical essays, the narrator appears as a character in the work, and the self-proclaimed "I" is the "first person", which is a name that people have identified or formed through long-term practice, which is unreasonable, that is, the so-called "convention".

    The perspective I see in my eyes is the first-person perspective (you can only see the outside world but not your whole body).

  2. Anonymous users2024-02-11

    Self-perspective"The primitive instinctive response to the trap: to express one's feelings and thoughts from one's own vision with a "I think, I think" way of thinking.

    In real life, no matter what happens, if we put this kind of thing"Self-vision"When used to evaluate and solve problems, they usually do not get the best results, and they will blindly make wrong decisions.

    Here are some of the reasons why we can easily fall into the trap of self-perspective

    1. Unwilling to overthink.

    Intuitive response is the easiest way to think, and many people are reluctant to overthink when they encounter a problem, and only see the surface of the problem, so they can't achieve customer insights.

    2. Knowledge barriers.

    Do you think your users know the product as well as you do, and you think your users know the same as you? This is a very common pitfall for knowledge barriers.

    3. Behavioral habits.

    Different groups have different behaviors, so we often ignore the feelings of some people.

    4. Values.

    This is also the most common mistake to make when expanding at home and abroad, and this mistake can easily suffer very large "retribution".

  3. Anonymous users2024-02-10

    I don't understand this question, because when you sleep at night, you can't perceive the external world, and when you die, how does this world continue.

  4. Anonymous users2024-02-09

    :Yes.

    The understanding of "first perspective" in the game is: from the perspective of the game operator himself** The whole game demonstration is equivalent to standing behind the operator and watching, and what you see is what the operator sees.

    The angle of view, the angle between the line of sight and the perpendicular direction of the monitor, etc., and the angle between the light rays drawn from the two ends of the object (up, down, left and right) at the center of the human eye when observing an object. The smaller the size of the object, the farther away from the observer, the smaller the viewing angle. The minimum angle of view at which a normal eye can distinguish two points on an object is about 1 point.

    Extension: "First Person" is equivalent to "First Person", that is, it refers to the observation or description of objective things from the perspective of the narrator's own eyes. It was first used in life and cartography, and later became widely used in game terminology.

    The "first perspective" is more intuitive, more immersive, you can observe each of the operator's nuanced operations, insight into every tactical psychology of the operator, especially in the game that requires operation skills and strategic skills, it is more conducive to onlookers to track and learn, so it is loved by many players, which derives a large number of "first perspective" explanations and "first perspective"**.

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