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Curses are useless at all, for example your attack is between 100-150.
Adding a little luck is equivalent to a lower limit increase of 10, which is 110-150
In the same way, adding a little curse is equivalent to subtracting 10 from the limit, which is 100-140
If your attack is 100-0, then you will play a lower limit attack of 100 again and again without cursing.
As for whether the curse will destroy people's equipment, I will explain why it is necessary to curse when killing people.
The legend originated in South Korea.
South Korea is a country that is very averse to PK, and curses appear in the saga as a form of restriction and punishment.
If a homicidal maniac is cursed, his attack power will be greatly reduced, especially for those who have a large difference between the upper and lower limits, and the punishment will be severe.
As for violent equipment, it's just nonsense, it's just a rumor, don't believe it, mislead others and mislead yourself.
I've done research on legendary packs, so if you have any questions, you can talk about them.
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The chance of the maximum attack of Curse 10 is very small, but the person killed by this ** has the greatest chance of exploding someone.
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Curse 10 basic knives are the lower limit of attribute values, and there is no other use! If you have a whole body of equipment with only a lower limit, you will be able to use it! As for the curse, the violent equipment is a lie!
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It's useless to reduce attributes.
Rakshasa Curse 10 attacks can gain +10 points.
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Let your friend build a trumpet yourself, don't go to the safe zone and you go to kill him, and it will be 10 soon.
It's to kill gamers, the more gamers you kill in the game, the higher the curse, and some people will go out of their way to kill new gamers in order to be able to add a curse to their ** equipment.
Curses are the anti-attribute of the legend, and are the only one. If luck is to increase the hit rate, then the curse is the opposite of him, and its effect is to limit your play and limit your attack, but what can be relieved is that clothes and jewelry will not be contaminated with this attribute, only ** may be accompanied by a curse attribute.
If, the attack of a pretending Zen is 5-20, then under normal circumstances, the average attack of Mega Socks will be between 10-15, and sometimes 5-20, this is because it is random, if you add a 10-point curse to this equipment, then each attack will remain at 5, that is, each attack is basically the lowest attack.
Therefore, the full play of ** equipment is closely related to the amount of curses, and it is a truth with luck, the higher the curse, the lower the probability of attacking.
Curse plus 10 hidden attributes:
Curses are not the same as luck, curses are to minimize attacks. For example, the character's stat is 1-5 for attack. The curse output is pressed to a minimum of 1.
So at that time, there were many civilians who played curse sets. Because it's easy to come. You can open the trumpet and brush the curse yourself.
Equipment stats, such as attack, are A-B. You only need to select the equipment for A>B.
There used to be a bug that was a Rakshasa with a curse of +10.
Match the devil's necklace. can be a second person. After continuous testing, this vulnerability no longer exists. So the curse plus 10 doesn't have any special hidden attributes.
It's not really useful, it's just good-looking, and there are some ** that are the center of the fire.
There is a yellow fruit peel and there is no yellow fruit this medicine.
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