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Killing a dragon will only be credited once.
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The first time you play is a point, but you can only add it once in a game... More wood useful.
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A ranking, no matter how many times you fight the dragon, it counts once.
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There will be no repeated additions, and multiple outputs, multiple anti-towers, and multiple auxiliaries can be considered.
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Don't add the ranking will only add winning points The number of winning points is related to their own hidden score value This can't be checked And the closer to 100 winning points, the more difficult it is to get winning points The less winning points are added to each game For example, when you only have 0 winning points, you can get about 25 winning points when you win a game, but when you accumulate 80 winning points, you can give 10 points when you win a game.
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If you don't add it, you can play for 15 minutes and then it will be a normal ranking point score bonus, and the bonus point for playing the dragon is the previous ranking score statement.
In normal times, it is recommended that it is best not to fight, and it is better not to fight dragons and ruin your life.
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If you don't add it, you will add it if you win, and if you win it, you won't add more, and if you win it, you need to be cautious when you fight a dragon.
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This is a misunderstanding, some people say that playing Dalong will add a winning point.
It's all rumors, and the winning point is only related to your own hidden points, and the higher the hidden points, the more you add, and the other way around.
Don't trust those.
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If you don't add it, I don't think it will be in the future.
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Dear, you are a make-up score, you can check the win rate in the ranking of the box, and there may be a make-up score situation if it is lower than 54. As long as you finish this rank, you'll be fine. As you are now**5Hit to **4will stop making up points,
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Qualifying to play Dalong +1 points is in the old version.,It seems that S2 used to be like this.。 It's changed later.,Don't add it now.,It's the same whether you fight or not.,The big dragon is just a psychological effect.,It's an unwise choice to open the big dragon first with tailwind and headwind (when both sides don't die),More people like to be squatting and waiting for a wave.。
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Although others say that there are no extra points. But I think it's still added, and the test proves it. I had a big tailwind in the s3 positioning game.,Hit the big dragon and then a wave.,Added more than 40 points at the end.,And then hit again.,It's also the rhythm of the big tailwind.,But I didn't hit the big dragon.,And then only more than 20 points were added when it's over.,Although I don't know if that's the case.,But if it's a big tailwind, it's still a big dragon.,I'd rather believe it or not.。
But be careful that someone steals the dragon and turns the tables.
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No, playing ranked bonus points only has to do with winning or losing, and it has nothing to do with battle damage, fighting dragons or anything.
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The big dragon added 1 point, and the little dragon didn't.
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It won't add points, don't listen to the nonsense of the 1st floor.
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This is simply impossible.,I hope you don't be misled by some rumors.,Now the LOL ranking adopts a rank system.,And the previous ranking points are dedicated to hidden points.,There will be the top ten qualifying matches in each new season.。 It is the stage where hidden points are most likely to rise and fall.
As for the points, it is taken to score with your hidden points, the higher the hidden score, the higher your winning point, and the lower the hidden score, your winning point will be less!
Hope it helps.
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As long as your teammates hold it, you can add points if you hang up and win, and if you fight Dalong twenty times, you will also be deducted points if you lose.
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No, it's related to hidden points, but the current tools are all deceptive, no need to check, and you can evaluate the winning points obtained by ranking in each game.
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No, the win point is related to the win or loss of the last few matches.
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No, it has nothing to do with your hidden points, not with the dragon.
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There is no connection, so it won't.
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Won't drop stars. bai
In the king of the glory. Du Yao in this game,zhi only the king rank has the setting of dao not playing ranked and dropping stars,Back to the king of the section answer is not to worry about not playing the ranking and dropping the star,And if you hit the king rank,Then once you don't play the ranking for seven consecutive days,It will be processed as a star,Drop it every seven days。
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The Glory of Kings Touring Drama Diamond Rank will not drop stars if you don't play the ranking for seven days.
In the game of Glory of Kings, only the king rank has the setting of not playing the ranking and dropping the stars, and if you don't hit the king rank, you don't have to worry about not playing the ranking and dropping the stars, and if you hit the king rank, then once you don't play the ranking for seven consecutive days, the star will be dropped, and it will be dropped every seven days.
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How long is the diamond bai rank?
If you don't play ranking, you won't be able to drop stars.
Let's learn about the internal system of the star drop machine of Glory of Kings!
When a player enters the strongest king, the system will check every seven days whether the player has played a ranked match, if not, it will be "dropped stars", and if the player happens to be sporadic then it will fall to diamonds.
Dropping stars is not a drop in the rank, but a star drop once without playing a week, **The king star is 6, then it will only be 5 after it falls, not directly to 1 or 0, and it will not fall directly to the diamond rank.
When a player drops to the Diamond Rank, the Star Drop rule will no longer be triggered, as it will only be dropped if the King Rank or higher is not played.
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The scores are all the same. It will not count you in the game, but the number of games you have won + win rate + base score.
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Kills, assists, tower pushes, and dragons all have bonus points.
There are also bonus points for multiple kills.
The score for assists is 70% of the kills
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There are many heads, high assists, and there will be an extra layer when you hit a big dragon. If you win and don't fight the big dragon, you will be given 2 points less.
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First of all, make sure to be able to gg the opposite side, and then it depends on what teammates you play with, if you bring 1300 with an 800, even if you win, you can't add much. Big dragon plus points.
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The reason for the high score is that he is the first few hands, the first 16 triple points, the first 40 double points, which seems like this
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This problem, I found out very early, my personal opinion is that the low segment is below 1100 points, due to the player's operation, awareness, and the position is not very high-end, especially in the key jungler position and auxiliary position, why do you say that these two positions are critical, because because it is a low score, and the level of players on both sides is similar, if one side uses 212 formations, and one side uses the traditional upper single, middle single, lower lane 1 auxiliary 1adc, 1 jungler wandering, because it is a low-end game, Jungler is likely to become a single-machine jungler or not enough support for the 3rd line, we all know that the jungler can be rhythmic, if you are a single-machine jungler or not enough support for your teammates, it is likely to make your teammates at a disadvantage when facing the line, because the upper single will become 1v2, and there are very few gods in the low score, and everyone is about the same level, there is a high probability that the road will be broken, let's talk about the next road, because the low score everyone is not very cold to the auxiliary and it is difficult to control the auxiliary hero, so the 212 team, It's likely to be 1 ADC plus a regular AP or AD offensive hero,Personally, I feel that if you face 1 ADC and a half-hung auxiliary lineup,The strength is almost the same,Then the situation is very clear now,2v1 on the road,1V1 in the middle lane,Down the road,Plus a stand-alone jungler who won't wander away,The probability of victory or defeat can be imagined,All my above analysis is based on low scores,If it's a high score,Hehe,The situation is just the opposite.,212 will be easily blown up.,20 Throw the rhythm,So I personally recommend, In the low score, when everyone's level is not yet able to fully understand and control the 2 positions of jungler and support, sometimes with a 212 formation, it may get a miraculous effect! , I don't know if I understand it, haha, personal understanding, let's make do with it! The following 2 pictures are the 900-odd percentile matches that my brother just played following my advice! >>>More
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It must be blacked. If you see the second selection.
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Don't be afraid of the next assist, at the beginning of the A, pull the opposite ADC to you, and then give a weakness, so that you can make the opposite ADC output less, you can let yourself output more, don't be afraid of the auxiliary death, don't send it, and don't let your output die. As for the upper order, you have to be able to control the line, others are stronger than you, you will be obscene under the tower, make up for the troops under the tower, if you are not in the hand, the opposite side will approach you, and pull him to the bottom of the tower at the moment he puts the skill to roll the keyboard, so that you can consume energy to the opposite side, the damage of the tower in the early stage is very high, and the stone man is very blue, then you can buy more red, and it would be good to have more anti-installation. As for expanding the advantage, it is necessary to learn to lead the line, clear the field when changing lines, and continue to clear the field when there is no line. >>>More