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The great strength of the mystery lies in ignoring the magic exemption, if you jump big, pull more than three people, the other party will basically lose, so the mystery is a key. There's also the F skill.,It's a single control.,The effect is also very good.。 The biggest use of the mystery is to bring the line, control, and can't beat the later ones.
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I can understand if you think you can win every time, but you play mysteries all the time, and it's not easy to get heads, right? This hero is like this, it's a super strong control, and it's hard to get a head. Even if you are out of the god costume in the later stage, you can't do it
In the later stage of the mystery team, put a d first and then expand it, so that the damage is relatively high. Teammates take a few skills If you are lucky, that d can collect a few heads, that one is a percentage of blood loss, and this damage will be a little higher in the later stage f and big damage in the late stage is pitifully small f can't grab people's heads like the f of the cow.
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Enigma is still very good as an auxiliary, after all, the status of the assistant is still very important, and there are always people out of 5 who have to sacrifice a subordinate. Enigma has very strong field control skills, a little control and group control, pushing the line and pushing the tower are very good. But the late game is unlikely for such a fragile hero.
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The big of the mystery is a good control, and the tide is the same, all belong to the group control, but these control skills are more disgusting with the silent ultimate, which is a more painful thing.
As for the late game, I don't think it's necessary, because the general late stage is those original Min type heroes, and the later the game, the more basically rely on physical dps output, so if you play the game, it's not recommended to play the mystery in the late stage, and it doesn't matter if you're entertaining, if you're loaded, you'll be out of cannons, butterflies, and the like.
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Can the mystery also improve the winning rate? Maybe LZ is really sharp.,But the operability of the late stage of the mystery is not too big.,It's good to take the head out of the big root.,The skill CD is good, and it's not difficult to rely on the small mystery to output a single kill in the early stage.,In the later stage, you can only do a good job of control.,Unless the farm is fast and there are two big pieces of others.。 It still hurts when I run into lucifer or something.
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Very strong , long ignoring magic but easily interrupted.
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Brother, don't do anything. Unless you have more than 1 large piece of equipment, it will be difficult for you to beat the same equipment in the later stage. Assistance is the highest level. Because it is up to you to lead the rhythm, the cut of the battle situation, ignoring the control of the magic free. If you don't get to the opposite point and are interrupted, you're in a tragic.
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Mystery Old Cow Tide Big Tree Team control in the traditional sense What is needed is that big Hit the late stage and put it out Just put it big in the late stage and hand it over to the late hero to do What type of hero should do What kind of hero should do What kind of sacrifice Help out of a sacrifice Secret method Macon Sheep knife or something You make a sacrifice A teammate who plays the C position will have another grid to produce DPS equipment.
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Enigmas are not suitable for late play, and you should find your place in the team.
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Dota is a game of 5 players, and there must always be someone to play support. The location of the mystery is to assist in following the push line.
Assists are also a reflection of value.
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The mystery of that small body plate is not good ballistic, crispy, and the late is seconds.
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Rice ball out of the jump and bkb big group control open bkb jump in big ignore the magic if in the shun out of a sheep knife.
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Mystery. Out of bkb, otherwise I am afraid of all the heroes who have interrupted.
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The mystery of the villain book plus black and yellow jumps to the point where I don't know how terrifying it is!!
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Generally jumping knives, Macon, BKB, sheep knives, ice armor.
Most of the time, the mystery is jungler, which can be cut through the woods at any time to help your advantage lane build an advantage.
It is not recommended to go to the opponent's jungle area to fight in the early stage, because once discovered, the mystery will be difficult to escape.
In the case of junglers, the early stage is generally dominated by small mysteries, and halos.
Withered is generally not learned, and the yellow dot is also very important for the mystery, and generally after the 1,2 skills are full, the main thing is to add the yellow dot.
Outfit,It is still recommended to put the jumping knife in the first place,Shoes can be out of phase or secret method,False leg, Phase aggressiveness,Secret method is auxiliary,Artificial leg is more modest,Can support attributes,The key to the mystery lies in the grasp of the timing of the cut,The mystery generally does not appear on the frontal battlefield,The effect of cutting from the side is better。
BKB is important for mysteries, it can be amplified steadily, and if you want to play a show, you can use the hidden knife.
When Enigma and Ice Maiden zoom in, they can open the Hidden Knife without interrupting the ultimate.
Sheep knife, ice armor, that one is just out casually, and it's hard to hit this one.
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Generally speaking, it's just one set, and you can have a soul ring or a temple in the early stage.
The back must be taking the Macon, Jump Knife, BKB, Refresh, and Sheep Knife routes.
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Jungler Jumping Knife Push and push BKB sheep knife.
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The jumping knife is the king, and if you don't grasp it well, add a bkb
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Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
Jumping Knife Dark Kill BKB Butterfly If you play well, you can actually come up with anything!!
Out of the challenge vanguard, not to kill, just to push the line up with the meat, you can consider the meat up after the vampire or the blue equipment to push the line with water, of course, if you are very confident in the operation, you can also use the water knife to rub the blood with the skill to kill, because lion is still relatively brittle.
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