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Because you have to have a console to play console games, it is a one-time necessity that costs a lot of money, and it is not the same as slowly recharging into mobile games and web games. The characteristics of mobile games are that many games can be played for free, user guidance is very detailed, and you can experience happiness when you start the game step by step, and the page does not require a lot of initial investment, nor does it need any simple knowledge and game literacy, at least in the early stages of the game. Mobile games take a little time to play, pick them up and play for a while, and stop at any time.
And there are also many mobile games that prohibit players from playing for a long time by setting physical strength.
The reason why people will inexplicably reject console games, in the eyes of netizens, the first is that console games are niche players. It's not that there are fewer people playing console games, it's that some people who don't play console games in the first place have slowly started playing mobile games more, which leads to a difference in the references; The second is that the threshold for console games is quite high, and you need to buy non-necessities for life, that is, game consoles, to play.
Mobile web games are very easy to get started, so there are certain conditions that allow a particularly large number of people to play mobile web games. In this way, it seems that many players like to play mobile games and don't like to play console games. The above two are small conclusions drawn from the analysis of the characteristics of free-to-play mobile games and console games from internal reasons.
For external reasons, gamers play a key role in choosing free mobile games. Mu Fei, a hardcore game designer, said that when many pot friends encounter such a problem, most of them will discuss social elements, QQ growth value, and the more significant consumption desire of vanity. Therefore, even if today's browser games and mobile games do not encounter real social factors when playing at the beginning, many people still love to play and will rush money.
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The consumption patterns are different, one is active and the other is passive, which is not the same, but there are also many players who are willing to buy console games.
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Because console games need to invest in a console, this investment is very large, well, so the total is still the cost of the console.
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Because everyone's thoughts are different, some people don't buy a console when they charge money to mobile games.
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I still prefer to play games, pursue feelings, and spend money to make myself stronger.
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There are a lot of people like this, maybe they don't think console games are too expensive, they just like to play online games.
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Developers must aim to make profits, and the game should still be based on happiness, and it depends on your mood whether you charge money or not.
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These people take games too seriously, and they can't tell the difference between reality and virtuality.
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When it comes to night games and mobile games, they are both relatively popular now, but I really don't know what a console game is, so sit and wait.
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Charged,But I don't play online games.,Only play terminal games.,After all, the kind of online games that cultivate immortals and fight monsters are too boring.,And even if I charge money, I'm just getting a first charge benefit.,I won't charge a lot.。
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I remember playing a very expensive game, "Naruto OL" web game version, this game can be said to be the "first attack" game, only if you charge a lot of money, will make your combat effectiveness very strong, and in terms of ninjas, a ninja can ask you for a lot of money.
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Charge money should also be distributed reasonably, and don't charge all the money into the game. Don't blindly follow the trend, you must have what others have, and consider your actual situation.
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It's all about cheating money, and if you really want to make a game for the purpose of making a game, you can do a stand-alone game LAN to achieve it, but this is not profitable.
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The purpose of traditional games is to give you the most fun out of the money you spend. The purpose of free games is to provide you with the most pain without distracting you, and then let you eliminate that pain with money. ”
The game model is similar to the social model, and the Chinese are accustomed to measuring their self-worth with money, and are accustomed to being simple and rude, believing that there must be a return for effort. Web games have low hardware requirements, simple and intuitive operation, easy to use, and little time requirements. Some people are under a lot of pressure from all aspects of society, and they don't find their own value and sense of existence in reality, so they need games that can be bought with a sense of accomplishment as long as they spend money, and console games lack social attributes, and this sense of accomplishment cannot be told to others, even if they spend money, they will make these people think that it is "not worth it".
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What is the difference between a web game and a console game itself?
The page game is a brainless pile of data, which means that it is played without using your brain and without operation.
Do you say that web gamers have the IQ to play console games? I guess I don't even know a few keys to the handle.
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Because you don't necessarily play console games if you buy them, while mobile games will be played often, and charging money can make you stronger.
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For mobile games, it only costs about 60 yuan each time, and a good console game costs about one or two hundred, which is more expensive in comparison.
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This is probably a trend, and it is also a good reflection of the development of console games, which is a normal phenomenon.
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Because the cost of buying a host is already very high in the first place, it is natural that many people will make this choice.
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IQ Detection Mechanism... I don't understand why I have to charge money to play mobile games.
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First of all, you must know that most of the recharge people are middle-aged people with certain financial ability, they don't have so much time to play a console game slowly, and console games are generally difficult to get started, mobile games can easily abuse others with a little money, and they don't need to spend time, fragmented time is the value of mobile games.
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Because you first have to have a console for console games, many people are reluctant to buy a console in the first place, after all, it is indeed a bit expensive to buy a console for two or three thousand yuan at a time.
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The developer must aim to make a profit, and the game itself is to entertain everyone, so it's good to be happy.
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There will still be a little reluctance to buy a very expensive console at one time, but it is relatively cheap to charge mobile games.
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Because you need a fee to buy a host, and mobile games can be played with mobile phones, mobile games are more convenient, you can play anytime, anywhere, and there are no venue requirements.
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It takes a fee to buy a host, and mobile games can be played with mobile phones, mobile games are more convenient, you can play anytime and anywhere, and there are no venue requirements.
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I've also topped up my money, and I feel stupid when I'm done.
1.Charging money is a whim, and charging too much doesn't feel worth it.
2.Charging money will become addictive, charging money and not being able to draw what you want, gambling and charging, and in the end, the living expenses may be gone for a week or two.
3.If you think the activities in the game are worth it, you can charge some money, but it is only three, and you will receive it when you see it. A few rounds of ingenuity.
Because as the potato button time continues to advance, the game is constantly changing and innovating. Do you have so much money for a lot of activities? Do you have so much time to play?
No, so don't play too many variety. There are still days to go, and games are just a way to relax in life and work.
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