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If you want to raise a lot of soldiers, it is recommended that you have several methods of raising soldiers: 1. Send a large army to loot or occupy it remotely, of course, the premise is that the long-range city is your own trumpet or a safe city, fighting is not the goal, letting the soldiers spend a long time on the road is the goal, the longer the law is on the road, the more food you need to bring, so it is not much less than raising food at home.
2 Send all the soldiers to the field to collect, the requirement is that the lake is the best, and the level of the lake can not be low, at least level 8, the higher the type of troops collected, the more grain will be collected, the premise is that there is a city with a high food ceiling to send troops, and the food in the city must be enough for your field soldiers to consume double.
3 This is generally the case with the art of raising war on the hour, and of course, there should be enough time. The system defaults to mutiny on the hour, if the food in the city is 0, the soldiers will have no food to eat, and at other times, there will be no mutiny, regardless of whether you have food or not. So we can use it to put all the soldiers in a city, it is best to be full of all kinds of buildings, no longer need to rise, each battalion also arranges more time for the rioters, don't let them be empty, the city we call the city of soldiers, and then hang the grain of the city of the city of the market for intra-alliance trading, hang up and take other cities to go, so that the setting of the city of soldiers will not be taken care of for a few days, usually let the soldiers go hungry, the next thing is to arrange the problem of sending food, in order to ensure that the soldiers of the city have food to eat a few minutes before the mutiny, You have to arrange for other cities to send food to the military city, and the team that delivers food must arrive 59 minutes before the hour, or 57 or 58 points, but it is not recommended to send food to the military city after 59 minutes, for fear that the system time will be delayed and things will be missed.
The food delivery team should arrive every hour, and you can set up a camping time in the school field, for example, the first team arrives before 8 o'clock in the evening, and the second team arrives before 9 o'clock, the more you arrange, the longer you don't have to care, and the 3 9-level school fields can have 27 teams in the city to arrange the food delivery team, as long as the team is arranged, you don't have to be careful of mutiny within 27 hours. So how much food should each team send? You can determine according to the situation of your soldier's negative food, for example, your soldier's current food is 0, minus 120w, then your soldier's food consumption per minute is 120 60 = 2w, if your food delivery team is 57 points, you should send at least 4-5 minutes enough food for the soldiers to eat = 8-10w, generally for the sake of insurance, will send more, such as sending 12w, but sending too much is not necessary, because you send 100w is not enough for an hour to eat, send 12w enough for the soldiers to survive the mutiny time, then, You can rest assured to do something else, the riot soldiers in other cities, the upgrade that should be upgraded, only has an impact on the city expedition team that sends food, and the others have no impact.
In the case of 6 cities, it is no problem to raise a 100w army.
4 Finally, the law of Champa. When multiple teams attack the same city, as long as the team in front of them is not finished, the other teams will wait, so some players arrange a lot of teams with only one soldier to occupy a certain city, and the last team is the real army, they do not consume food when waiting for the occupation, so they use very little food, which also plays a role in raising soldiers.
There are several ways to raise soldiers
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If you want to raise soldiers, you must raise high-level soldiers It doesn't make sense to raise garbage soldiers If you can build high-level soldiers, tq or something, you will definitely be able to build several cities If you build a new city, the resources of the new city will be made 12 houses, 6-8 barracks Promote a brave and high general The barracks are violent soldiers at the same time It is very good to be violent TQ
There is also an infinite art of raising war, which is that you occupy a level 10 lake and send 10,000 TQ to gather, although it is said that the gathering soldiers eat double the food, but you collect and harvest more food than you consume
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Click on the task, and the character will have 10 gifts at the beginning, which can be used for recharging. Use these bonuses to do individual tasks and earn more bonuses. There is a task to buy items in the mall, it seems that you can get 10 gift money, and then use the gift money to buy items.
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Magic Island's hot-blooded Three Kingdoms advisor super soldier:
Function: A troop raising method built with the design concept of safe rotten digging and the principle of the whole point and the field garrison.
Settings: Select "Super Soldier Maintenance" in the drop-down menu, click to increase, first select "Soldier Raising Mode", two ways to raise soldiers, and the settings are different.
One is to "raise soldiers in the city", which directly puts the soldiers in a city and transports grain on the hour. This method consumes less food, but it has no ability to deal with natural disasters, and in the event of natural disasters, it will directly mutiny.
"Supply length sequence": Super Soldier Raising will maintain the food supply for the last few hours, if the supply length sequence is set to 5, the advisor will let your support city transport 5 food teams at the same time to ensure the food supply of the Soldier Raising City in the last 5 hours (the setting of the supply length sequence is best to refer to the number of support cities, the school level of the support city, the food of the support city, and the time when the user is ready to go offline, the smaller the supply length sequence, the safer);
Manually define the number of seconds", "manually enter the supply and transport of food", the user can set it according to the demand, please fill in carefully if you are not familiar with the game, the system will automatically calculate the amount of food, and transport the food to the supply city after 59 minutes;
The last point is OK.
The other is "raising soldiers in the wilderness", sending soldiers to the wilderness, at this time the consumption of food is twice as much as in the city, so that the soldiers can collect it, and they can obtain huge resource benefits. If there is a natural disaster or robbery on the hour, and the food is insufficient on the hour, the soldiers will automatically pull back to the city, wait for the food to be transported carefully, and send the troops again.
Note: This wildland must be attached to the current city.
Next, after deciding, select the supply city, time, and advanced control, and set up the method to raise troops in the same city.
In the last step, after setting up the Super Soldier Raising Mission, double-click the mission to send all the soldiers in the city to the wilderness. If there are too many resources in the city, you can click to dispatch a baggage truck from another city, and when the dispatch arrives, you can manually transport the resources away.
Note: 1. When activating Super Troop Breeding, the system will automatically remove the input permit from the resource transportation of the Troop Raising City, so as to prevent other non-support cities from supplying food to it because of their negative food.
2. It is recommended to set up multiple supply cities to avoid a single city being unable to transport grain.
3. The supply city will only use baggage trucks to supply the army city, please ensure the number of baggage vehicles in the supply city.
4. After starting the super army raising city, do not increase the number of troops in the city, so as to avoid the sudden increase in soldiers and the shortage of food.
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Raising soldiers can be raised manually, and soldiers can be raised on the hour.
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Look at the help inside.
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Raise troops on the hour. The hourly point here refers to the hourly hour, such as 1:00, 2:00, 3:00.
The system defaults to the mutiny on the hour, if the food in the city is 0 and the yield is negative, there will be a mutiny, and at other times, regardless of whether you have food or not, there will be no mutiny.
The next thing is to arrange the issue of food delivery, in order to ensure that the soldiers in the military city have food to eat a few minutes before the mutiny, it is necessary to send food from other cities to the military city, and the food delivery team must arrive at about 00:59 before the hour (but it is not recommended to delay the system time after 59 minutes).
The food delivery team should be continuously accommodated every hour, and the camping time can be set in the school field, for example, the first team will arrive before 8 o'clock in the evening, and the second team will arrive before 9 o'clock. The more full points you schedule, the longer you will have to leave it alone.
How much food should each team deliver? It can be determined according to the negative grain situation of the military city, for example, the grain production of the military city is negative 120w, then the food consumption per minute is 120 60 = 2w, if the food delivery team is 57 points, it should send at least 4-5 minutes of grain (8-10w) (multiply 2w by 5 or 4). Generally, for the sake of insurance, more will be sent, such as sending 12w, but no matter how much it is, it is not necessary, because sending 100w is not enough for an hour to eat, and sending 12w is enough for the soldiers to survive the mutiny time.
Now, you can go about doing something else. It's no problem to raise a 100w army in the case of 6 cities.
You see, you see, don't you?
If you still have any questions, you can ask me hi.
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Now raising troops does not consume food, it should not be a problem for the regiment, the main reason is that the resources are not enough to build troops, the speed of building troops is related to the skills of building troops and the courage of the generals who make troops, the brave generals and the high level of soldiers, the speed of building troops is fast, and if the resources are not enough, they will send troops to the field to collect, but it is necessary to calculate the problem of food consumption when collecting.
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1 Auxiliary software such as hot-blooded assistant can be said to be the most labor-saving way to raise soldiers;
2 Raising troops on the hour was once the method used by most players to raise troops, and the skill was to deliver the rations to the soldiers within 1 minute before the hour arrived, that is, when the city resource consumption began to be settled. Because in the 1-59 minute period, although the grain production is decreasing, there will be no mutiny due to the lack of food, and this method is also the working principle of the auxiliary software......You can raise a lot of soldiers;
3 It is not that the whole point is pressed, several cities continue to send food to the military city, although the food in the military city is not enough to support, but the difference is not very much. In this case, the number of soldiers raised is not as good as that of the second type, but it is less labor-saving than the second type;
4 With the field collection, it is said that after the revision, the amount of field collection will increase greatly.
The above is some of my understanding of raising soldiers, I hope it will help LZ.
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