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Your combination determines your helplessness against the Plate Armor team. And here you don't give the other party's talent, especially zs, the defense war is very different from the ** war.
Let's talk about DK + ZS first, DK + anti-war, you can basically surrender your guns. The vast majority of DKs are evil ice talents, and they are half mages, and we all know that they are extremely sticky in defense. If you hit DK first, then you basically don't have a chance, DK's ice will be immune to coma within 18 seconds, and I can basically say with certainty that you YD basically can't run away as soon as you appear, and the screen is full of blasphemy and disgusting death.
Start to directly control the DK, disassemble the defense, speed rush in the time when he can't use the shield wall, pay attention to the faintness of the gall and the ghoul, pay attention to the chain of control don't break, don't let the DK get out of control, otherwise you will wait to be kited.
If it's a dk+** battle, the style of play is similar. Remember, except for the punishment rider in melee combat, don't take the initiative to find DK to fight first, and make it clear that you will send it.
ZS+NQ,If it's a defense war+NQ,It's only to force invincibility and then double out of the battle.,As for who you rush first, it actually depends on the situation.,Pay attention to the perspective of the card around the pillar.,Don't be stuck to death by zs.。
**It's okay to fight, Xiao D pay attention to controlling NQ, beat the disabled Emblem and force invincibility, and then break away from the fight. Don't think that you can kill them in one round, it's basically unrealistic.
Your combination is only good mobility, how can you save your life after cheating the skills, I recommend that you first understand the talent and skills of the plate armor class.
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It is recommended that you change the poison and destroy it. Starting to strangle the throat - damage is generally 5 stars The energy returns to about 50 to see how many layers of fatal QS has 5 layers of fatal 5 layers of cold-blooded deboning, and below 4 layers, the kidney is hit twice Damage It should be full of 5 layers. Decisive cold-blooded poisoning.
If the kidneys hit him with a badge to solve the blind, go away and sneak away, and start over with a set. If he is invincible, he disappears and is a new set. As long as you force him out of his invincibility and holy healing, you will die.
But you technically win.
For low-end QS, it is generally better to play like this.
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If it's a flag, first stuffy the stick to steal the star, then wait for 20 seconds, and then stuffy, Shadow Step + Throat Cut is not boring, disappear premeditated sneak attack, sneak attack time is up, disarm and debony open cloak, at this time he is basically invincible, and then dodge and sprint away from another round.
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Now S2 is not good, let's change to S4 Playing plate armor still relies on penetration
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A few of the people at LS have said a lot. I'm just going to add a little bit of caution about disarming.
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Do you think you can smoothly put 2 bleeding + kidney blows?
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Deadly slowdown, these 2 poisons are necessary for fighting plate armor.
Fatal stacks 5, slow. Then split on the 5 stars, hit ZS on the card 8 yards, hit QS around the circle, pay attention not to go around in the dedication.
Sneak attack kidney blow company blinded, drive to heaven after killing...
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In the case of tenacity, do not consider other elements such as technology, and the thief does not have an advantage in the plate armor, the key lies in the connection of your skills and your countermeasures when the opponent opens skills.
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Accumulate points, poison, and dot to keep him bleeding But in the face of the knight, this trick is not so effective......
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The thief really doesn't have an advantage in playing plate armor, especially in the era of the rise of plate armor, it seems that it is quite difficult to fight the three brothers of plate armor.
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If you are a warrior, the output of the berserk battle is very powerful, and if you are a high player, don't taste it, in fact, the DPS of the punishment ride is not low, and it is a necessary melee DPS for the team, and the nq is very powerful, and the fq is very spring, and it is very powerful.
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The knight's dps is wasted, but the milk and defense are very strong. If you want to output, you can dk.
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It's 12 p.m. today.
Tomorrow morning at 00 o'clock.
It will be opened, and if it is not opened, my egg will hurt.
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Berserk with Orange Warriors is the only class 11 that can be compared to fire and the like. Proper first. The words of the thief are very good to make up the hard break, that is, the battle is full of breaks.
It's very powerful.,DK with an orange axe or something, it's not as good as other ** powers.。 Anyway, ZS is at ease DPS. Don't go to such a hurtful thing.
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Is a thief a plate armor?
The warrior has been reduced to 3t, but the orange axe rage is full of broken output and is very violent! **Talent PvP is decent.
The Paladin deserves a well-deserved MT, and the output is average.
DK is very powerful when T and DPS, DPS is firmly in the first group, in short, DK will never be left out in the cold. PVP is also promising.
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Rage with Orange Axe is the first place in the DPS.
PVP Orange Axe Warrior with DK2347 Properly.
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The Wild Thief surpasses all other professions. The DK in the arena is relatively strong. It is advantageous to play plate armor DK, because most of the output of the thief is physics, and it can't be moved. The more people there are in the arena, the less useful the thief is.
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jjc inside there is **dk it is difficult to kill the thief because the thief's has a cloak once a minute It's hard to die, and the damage is cut, and now the occasional is keen, but the keen damage is too low, and I can ignore it except for the shadow dance.
In the wild, there is a good chance of dk.
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It's not out of pvp now,DZ can kill all professions.,I'm DZ.,1v1 I haven't lost in the wild.,I haven't lost the flag.,JJC hasn't gone yet.,But it's also conceivable.,DZ is very bullish.,Because you can't die.,DK will never use blood DK to get JJC.,Because you can't kill people at all.,You can't die yourself.,There's no use.,Because teammates will die.,85 level now,A DK I can use Shadow Dance to kill a 11W blood DK in 5 seconds.,Therefore,DZ is stronger than DK.。
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DZ85 survivability has increased a lot, with its own blood return skills, the damage has also increased significantly, as long as it is not a blood DK, it is still good when the operation equipment is about the same. Playing plate armor is a son, am is good.
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Yesterday I was speechless when I was killed by a mage in the wild.,The thief seems to be a copy of garbage.,PK has to be full of skills to be able to win .......Problem: You can't fight once in 5 minutes in the wild. Love.
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Because the previous dz too. That's it!
The previous versions of DZ are called horror.
So this version lowers the dz a lot.
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It can only be said that you play more and be familiar with the skills. Hang up, think about it, and go on!
PvP Hard Church!
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Start with a stick or sneak attack, control to death, an impulse burst to death, he will not have a chance to fight back...
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Thieves want to win the plate armor profession, difficult.
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Keen? Insight should be used well, with shadow dance, round after round.
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Dz Except for the equipment of the blood dk to give up (the blood dk will fight, if you die, he will not have more than half of the blood or even full blood), other problems are not big.
First of all, you can't equip the suppression too much, it's unrealistic for your heirloom to fight other people's battlefields r equipment graduation, no matter how good the technique is, you have to move others.
2. Technique, that is, to seize the opportunity, the duel at the gate of the main city should be understood hundreds of times, please ask the server DZ master more, after all, the DZ of the door inserted 7, the population is very large.
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Casual abuse, there is no profession that cannot be won.
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This depends on the operation.,Sneak to the back to play a round of output and then sneak and then fight behind the back.,Note that the player who attacks behind the back can't be dodged and blocked.,That's it.。
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1 Think about it all with your brain, the plate armor of the same level was still killed by you, and the number was deleted immediately. If you go to cut the same level of cloth, then you will believe in yourself, and the reason will not be said much. The same level is almost the same preparation, if you are still not as good as other dz, then go and learn the output routines of others, you can't innovate, at least you will imitate it.
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Now the armor is not as bad as before.
If you don't play high, your equipment is really not good for a while, and you definitely can't hit it when others have high toughness.
FB DPS, it's definitely your trick up the matter. NGA went to see the trick.
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Hit the plate armor t or something like that, and you'll be sprinkled with bleeding dots.
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First of all, you have to look at your equipment level, if your equipment level has reached the requirements, then your output technique is not good. You can go to NGA to learn well, there are detailed explanations of the three series of talents, which is very suitable for novices to learn, and there are also places for masters to learn. Take a good look.
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Equipment and techniques, if you really fight against it, you can't beat the plate armor, or it's the plate armor, you cut the cloth and try it.
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You have a problem with the output method! Or maybe it's your mouse stream or something! Of course, the output is not high! Match the skill of the ornament! Definitely high!
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