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This version of the Hunter is already the most powerful. The next version of the LR will be a cup, I see your equipment.
1。I found that your hit is a bit insufficient, and it must be 8%, so that both the person and the baby can hit it all.
2。There is also the current version that is difficult to achieve full hard armor piercing (that is, relying on attributes to pile up to full armor), you can only rely on accessories to pile up, you can go on the premise of ensuring the hit to replace the 20 penetrating gems with hit +20 sensitive gems, so that your AP and critical hits will increase.
3。Then go to 10 people ULD with relatives and friends to play Tolim's h difficulty to play a Thor rune stone or 25 people NAXX Death Bell, this is the best accessory in addition to the death judgment and selection dropped by 25 people TOC and HTOC, and it is also the best jewelry in this version with death judgment and selection, with a Thor or Death Bell you can achieve soft armor piercing (armor piercing attribute piled up by triggering).
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This version thinks this hunter is not powerful.。。。
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Can't see your YX leaderboard.
I don't know what talent and equipment you have.
Anyway, when I play 25 people when I gs4800, the DPS of the Fire King is 6900
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I can't see the hero list, don't insert the armor stone before the double ruling, bring a death knell or Thor, the stone is all agile.
The key is to try to keep all parts of the equipment on the body have armor-piercing attributes, this version is probably equipped with 245-258 in addition to the suit can pile up the armor-piercing to about 780, if there is Thor or Deathknell, then it is enough to keep about 750-800 broken on the body.
If you get a double ruling, then you can consider all the armor-piercing gems on your body, so that the armor-piercing on your body can be about 1100, and the jewelry will use double ruling.
There are also blue holes that can be ignored except for the colorful effect of the x10 attribute on the T9 pants, either 20 Min or 20 broken, and a blue hole can completely let you ignore the inlay reward.
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Halo, in this version, the Beastmaster Hunter can't do damage at all (Mark - Viper Spike - Berserk (plus glyph 1 minute 20 seconds CD) - Aim Shot - Arc Shot - Rapid - Solid, Steady, Steady, Steady), the rapid cooldown time is too long, so you can use this cycle at the beginning. Most of the time, the whole process is marked + nailed, and then it is aimed and shot - O's shot - steady, steady, steady, steady, and used when the fury is cooled down. And then the pet is also easy to pull to the high hatred, in case the pet hangs, you can't hurt at all.
Shooting Hunters is a little more powerful, but I'm not familiar with Shooting Hunters.
Now the most awesome is the survival hunter, there is a commission for the damage of the spike, and there is a buff for the stake, which increases the damage, and can be maintained almost all the time. Black arrows and ** shooting are also very useful output skills.
It is recommended that you play survival, how to play, you go to play more and look at the posts, don't listen to the bias when reading the posts, read a few more, and then analyze and analyze them yourself, and then combine the actual combat in the game to do it, I believe that you will not be able to do it in less than 3 days, DPS can be the first in the whole process. Except in the case of a huge difference in equipment and encountering high play.
ps,Stability is a very practical output skill for hunters.,The second reading bar doesn't affect your normal attack at all.。
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5 people is not the place to test DPS, the battle time is too short, you go to play stakes or ICC old 4, hit a data to analyze and then it is best to paste your hero list, see if your talent and equipment are matched with the Beastmaster is only used in a single brush, this version is not suitable for the output of the Beastmaster, with survival or shooting.
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Survival hunter, brainless ** shooting.
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Play more team FB, and then think for yourself, you can ask the LR of a service, communicate more, and then go up to see,
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The survival hunter attribute is agility "8% hit" crit "mastery" haste (it's not easy to say that the haste is not so good, it's good if the cobra gets stuck in between).
The technique is simpler than shooting, starting ** shooting - viper nail stabbing - black arrow (proven to be the strongest starting hand).
**Shooting must be stuck with cd, the main output skills, black arrows are also stuck with cd, and then usually use cobra shooting, and arcane shooting to fill, after the effect of the loaded gun live ammunition comes out,**-Ao-shot-**Later, if the concentration is higher than 60, it is to receive the arc shot-**; If it is below 60, pick up Cobra-**.
Generally speaking, it is a starting ** shot - a viper nail stab - a black arrow - then 2 cobra shots.
The usual cycle is **-3 Cobra-**-2 Ao-2 Cobra-** like this.
But you're going to get the cobra stuck in between.
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There is no picture and no truth.
After the survival buff, it is recommended to use the survival talent to fight, and the method is also easier than shooting.
2t13 start as soon as possible, Cobra double back to concentrate on the promotion will be not small, as a pure dps profession that wants to play high DPS, full FM gems are a prerequisite for survival hunting priority is roughly ** "Black Arrow" = Keep the Viper "Arcane" Cobra Please refer to the NGA LR area for details.
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Mainly survival-based,8% hit on the basis,Agility Crit Proficient Hurry,Survival techniques are very simple,Start with a poisonous snake,Then**,Black arrow,Pull cobra,**,Black arrow cd is used,Centralized overflow is made up with Ao shot,Just trigger the 4-piece set effect。
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Hit 8% have wood there? You hit that stream...
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1.Hit 8 percent required Hit by any DPS class is the first attribute.
2.Upstairs trick nonsense Because of the relationship between talent and critical hit, the starting hand must be aimed at, not a poisonous snake, and if you put the poisonous snake behind the Chimera, there will be no skill effect bonus.
3.Baby: Look at the team, what is missing, what is wanted, stakes may not be a true display of your DPS, running in battle, boss skills are affected, and you don't have a buff bonus from your teammates.
4.Skill Don't Keep Starting Start Aiming - Viper - (Chimera + Silent Shot) - Rapid Fire + BB's Skill That Adds 10% Attack - Ready - (Chimera + Silent Shot) - Aim - Steady - Steady - Aim - Steady - Steady - (Chimera + Silent Shot) - Rapid Shot - Then the normal skill cycle In the middle, depending on the situation, cancel the stability when the concentration is full Two consecutive aims and then stabilize Engineering Gloves Race Skills Interspersed within.
My equipment level is 346 seconds, and the damage is nearly half of the team's damage, and the shorter the battle time, the higher the DPS.
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1, the hit is not enough, the hunter now needs to hit is +.
2. Starting Viper Double Steady Chimera Double Steady Aim.
3. It's better for the baby to bring a wolf, 5% crit.
4. Open the ultimate (rapid shooting, bloody rage, engineering gloves) Stable full energy double aim full energy double aim until the end of the ultimate is ready to open, a total of 30 seconds to explode.
To be honest, it's hard not to tell you about it. As far as the domestic form is concerned, I don't think anyone dares to stand up and say which profession of wlk is how it is said in vain It is normal for Blizzard to change talent and skills Often a patch determines the strength of a profession The days when we play WLK in the mainland are far away Now discussing which profession is strong and which profession is weak Yunyun is simply in vain For example, even if now everyone sees the WLK comments of the American service Taiwanese service has the result LR is weakened Okay By the time our continent opens wlk (of course, I don't know if we will be able to see it in our lifetime), I don't know how many patches have been added, and who can say for sure what is going to happen in the future?
You have to mislead BB or T first.
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