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The damage dealt by all of BB's attack skills is an additional bonus damage on top of the original internal (external) attack. For example, group skills, the skill description is to instantly increase a certain attribute attack of BB, the higher the level of BB, the higher the attribute attack increased by the skill, but if the basic internal (external) attack of BB is not high, the damage caused by the skill will obviously not be high. Unilaterally, in terms of skills, the amount of damage is only related to the BB level.
The all-soul or all-out BB is naturally the first choice for playing books. But now it is generally a physical strength stone, and people's external defense will be higher than internal defense, so the internal attack BB is more cost-effective than the external attack BB.
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I'll tell you with 4 years of experience in Tenryu that there is a relationship.
08 years,I gave a shrewd old turtle a poison group book.,More than 90 levels of monster damage is only 8,000.,The damage of the general aggressive baby group is about 10,002.,The damage points of the group are attribute attacks and internal and external attacks superimposed.。 The higher the level of the baby, the more attribute points are added to the group, and the better the effect will be when stacked together.
A few people upstairs said well, now there are more pluses, and the internal defense is relatively low. But if you really want to pk, the blood of the baby in the internal strength is only about 15,000, and it is too fragile to be p, and it can't add meat at all. From the perspective of longevity, external power has advantages.
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Personally, I feel that the whole spirit hurts the most.
Explain: Full effort, no. The output is not as high as the whole spirit.,The monsters are basically high in physical defense.,Except for a few copies of the monsters.,So the single brush is basically internal power.,The external power is worthless.。
It's even worse for the whole, have you ever seen a large group of dragon turtles, except for Emei, it is impossible for other sects. The damage output is a large group of attribute attacks plus the baby's attack, and the blood baby does not attack.
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At present, the 4 large groups are increasing attribute attacks, which have nothing to do with the baby's internal and external attacks, and how much attribute attacks increase is related to the baby's level. If it's a plus attribute attack, it has nothing to do with the baby's points. Because some people use the body method of Ying Zhao to fight a large group, add a whole body method to improve the hit rate of group skills.
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It has nothing to do with adding points, the type of baby qualification determines the type of baby that the personality determines what type of baby to do, and the attack of the group book is related to the level of the baby. The rest is the difference between high blood explosion and attributes.
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The damage output has nothing to do with the potential points added It has something to do with the level The higher the level, the higher the attribute points added by the group For example, the cooldown time is 90 seconds, and the cooldown time will be changed according to the level increase.
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If you want to say blood explosion, it is a direct damage *** point, the higher the level, the more powerful it is, and what aura power can't be beaten, if it's a slam, smash and the like, it's related to internal and external attacks, the higher the internal and external power level, the higher the damage each time, and the group second has nothing to do with it. However,I've heard that the attribute attack of group damage,It's related to rare beasts.,For example, the fire on the fire-maned rat is powerful.,Of course,My personal opinion is not credible.、Not credible.。。。
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The people upstairs don't know not to talk nonsense, the baby group damage is only related to the level of the baby, and it has nothing to do with the baby's attack power....
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It should be related to the level of competence of the BB.
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It shouldn't matter, it seems to have something to do with the level, I'm talking about the big group.
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There is no difference Go to SF and try it to know.
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It doesn't make a difference, it's just about the level. I'm sure of that、LZ rest assured。
It's not the same because it's good-looking.
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Is your baby an external or internal baby? The internal power is added to the spiritual and external strength, and my baby is added like this, but it seems that the damage output is related to the baby's level and corresponding qualifications.
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It shouldn't make a difference.
Bloodblast and Roar are both fixed damage.
The Holy Explosion is a fixed blood increase, but it has stopped being released (as if the Holy Explosion has been extinguished).
Ice Explosion is a group siege, no damage, and the besieged are still invincible (chicken rib skill).
Attribute groups are all attribute damage, depending on the resistance of the attacker.
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I have a friend who spent more than 3w to fill up the pet qualification. Look at what kind of baby you play.,PK is a little useful if there's more.,Single brush.。 Brushing away and other baby qualifications don't help.
So hit the baby first to see what kind of baby to hit. Teach you a trick on the skill. When you start the skill, you should look at the baby's original qualifications.
And character. For example, if you fight back, if you hit the smart baby, the chance is a little higher. There are also automatic spells, such as strengthening.
It's better than spells like the Fire Spell. According to me, it costs about 250 to get 7 skills. Hehe.
Give points! ~~
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The skills of manual are on the other to see the technique of luck. It's just your bad luck to blame.
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The skills of manual are on the other to see the technique of luck.
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There's a lot of skill bars.,I've only seen 6 skills.,You can smash it.,But the chance of washing out the previous skills is too great.,Don't do it without so many skill books.。 5 skills are good.
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1.Manual skills, including Kick-Breaker and Breaker.
2. Automatic skills. Skills that babies use automatically.
Such as counterattack, countershock, slam, slam, single attack skills such as thunder, combo, agility, stumbling, flaw, weakness, loyalty, etc. These skills have a characteristic, that is, at the bottom of the skill book, it is written that the Treasure Beast is automatically cast.
3. Auxiliary skills. It's a skill that adds status to the player.
Such as borrowing, concentrating, strengthening the body, moving the soul, and instantaneously.
4. Self-characteristic a. Add the state to the baby himself.
Such as brute force, magic soul, dullness, etc.
5. Self-characteristic b. Increases resistance to the baby and reduces the opposite resistance.
Such as ice crystals, fire spirits, mysterious beasts, etc.
Below I would like to clarify a few points that should be noted:
1. 100% of high-level skills are knocked out of low-level skills, which everyone can rest assured.
2. A baby may only have two manual skills, and will not knock out other types of skills. That is, if your baby is a 5-skill baby with no manual skills, then you hit two manual skills 100% on 7 skills.
3. A baby can have 3 auxiliary skills or multiple automatic skills at the same time. There can only be one kind of self-characteristic A and self-characteristic B.
4. In addition to auxiliary skills, other types of skills must be replaced by each other. For example, ice crystals must defeat fire spirits, and brute force must defeat sluggishness.
5. Don't slam the baby on the internal strength. The reason is that you only have a 1 4 chance of knocking out the slam, and the 1 4 chance here does not mean that hitting 4 books will definitely fall, but that no matter how many times you hit the book, the chance will always be 1 4. Don't hit it impulsively, you can't even resist it.
6. The probability of all skills is the same. For example, some posts say that the instant is better than the contemplation, which is completely fallacious. The probability of both books is the same, and whether or not you can hit a new skill grid is completely a matter of luck.
7. There is no time limit for playing skills. You can hit 5 skills at a time, or you can type a book every day, and it makes no difference.
8. There is no difference between manual skills first and last. Because manual skills are never knocked out, they are excluded from probability.
9. The Kaiyang class and the army-breaking skills of manual skills do not top each other, for example, if your baby has an open-yang skill, you can go to the Luoyang baby store to break the army's skills, as long as you pay 98 gold 100%.
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It is divided into manual and assisted, 2 manual, + 5 assisted, which is 7 skills.
Classification of baby skills:
1. Manual skills: Extreme Ice, Fire Robbery, Xuan Thunder, Rotten Poison (the above is the old group, some old areas have) Ice and Snow, Fire and Burning Plains, Five Thunder Thunder Peaks, Blood Poison Thousands of Miles, Symbiosis (the following include advanced), Blood Sacrifice, Lucidity, Divine Blessing, Possession, Flesh Wall, Bloodthirsty, etc.
2. Automatic Skills: Slam, Combo, Ice Spell, Fire Spell, Thunder Spell, Blood Poison Spell, Punch, Flaw, Weakness, Stirring, Agility, Aura, Loyalty, etc.
3. Auxiliary main characteristics: strengthening the body, moving the soul, concentrating, borrowing, and smoothing the shadow.
4. Self-characteristic class A: attribute characteristic class, that is, ice crystals, fire spirits, mysterious beasts, and poisonous Gu.
5. Self-characteristic class B: non-attribute characteristic class, i.e., brute force, magic soul, desperate, sluggish, cunning, etc.
Then the skills of the double manual 7-skill babies who are being tested on the internal test server - Dragon Gate Inn are classified as follows:
Broken Army: Requires targeted attack skills, with hit limits.
Including the following: Ice and Snow, Fire and Flame, Blood Poison, Five Thunder Blasts, Roar, Blood Explosion (Advanced Blood Explosion), Ice Explosion (Advanced Ice Explosion), Possession (Advanced Possession);
Stopped casting: Polar Ice Condensation, Fire Robbery, Poison Erosion, Thunderbolt Kill, Holy Explosion (Advanced Holy Explosion).
Kaiyang: A manual skill that focuses on defense or support.
Including the following: rebirth (advanced rebirth), symbiosis (advanced symbiosis), **(advanced**), flesh wall (advanced flesh wall), divine blessing (advanced divine blessing), bloodlust (advanced bloodthirsty), blood sacrifice (advanced blood sacrifice), camouflage (advanced camouflage), acupuncture, lucidity, clear eyes, lightness, solid yuan, free and easy; Purification (Advanced Purification).
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Khan died.
This is related to the BB level. According to the number of points of the original super concentration boost, the percentage increase.
For every 5 levels of your baby's level, your Super Concentration will increase by a certain percentage. It seems to be 10%. I forgot about the specifics.
Super Strength and all support skills are the same, but the percentage increase is not the same.
This is only related to the level of the baby.
You can go to see those 100+ babies, which add a lot of points, and 90+ babies have less.
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This may be related to the BB level growth qualification, please raise the BB level to see!
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It may be a matter of bb understanding, how much is your bb understanding?
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It's not 100% high-level soul transfer.
Your current baby's 5 skills are all automatic. And the advanced combos you want to hit are also automatic skills. In automatic skills, only when two skills cannot coexist according to the game settings, it will appear 100% must top, and a skill will only say. There are two types of specific situations.
Type 1: High and low level skills of the same skill cannot coexist, such as Concentration and High Concentration, Slam and Advanced Slam, Soul Transfer and Advanced Soul Transfer. These can't be in the same baby at the same time.
So if you're on a high-level slam now, then you'll have to top the slam skill, or if you're on a low-level soul transfer, you'll also get rid of the high-level soul transfer (of course, no one usually does that).
The second kind of inability to coexist is that the skills that change the baby's own strength and spirit body immobilization attributes cannot coexist, that is, brute force, magic soul, dullness, honesty, cunning, and desperate skills, because they are all skills that change the baby's own attributes after release, so they will be topped.
And your current advanced combo actually has nothing to do with the existing 5 automatic skills, so there is a possibility of which skill you want, and no one can give you an accurate answer. If you get it right, you're just getting it right.
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If you are a high-level soul shifter, the chance of being topped is not great, and the chance of brute force and slamming the flash is great.
It's not that the high-level ones are the top high-level, there are certain rules, for example, the physical damage and the physical damage skills have a greater chance of being replaced, and the aura is compared with the aura. All I can say is that 9 out of 10 soul transfers will not be topped.
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A little more advanced to the top of the low-level, such as the advanced combo must be the top of the combo, but the advanced must be the top of the high-level is not such a statement, you will still have the opportunity to top other skills on the high combo, not necessarily the top of the advanced soul transfer, you still go to the combo first, when the skill is satisfied and then use the high combo to top the combo, otherwise be careful of the big loss.
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Smash skills No one can say for sure Past experience is to smash 7 skills first, and then use the skills you want and then use the corresponding high skills to top the low skills (the corresponding high level must top the low level) As for those who are not the same skills, it is possible to top them Don't believe that it is 50% You understand.
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It's not very good to knock off high-level soul transfers, or hit combos, it's more than 100 J Defeat satisfactory skills, and hit high-level combos, and knock out low-level combos, so as to adopt.
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Can be topped.,The specific skill depends on the character.,I've smashed 7 skills of BB.,At the beginning, I used some cheap books to smash out 7 skills.,And then make up the corresponding advanced skills.,This can't be topped.,But it's expensive.,The earliest four skills bb has a high-level purification (it's long since this book),I didn't dare to smash other skills.,I'm afraid of topping the high-level purification.,There used to be bloodsucking.。
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It won't be 100 percent, 90 percent of the way to get off the slam or brute force.
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Immediately, there's nothing to teach about this method, RP is a problem.
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Physical strength or physical strength. You'll get a trick in the process of leveling up. At level 10 it will be disguised, then level 20, then level 30.