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It depends on how many grooves there are, you can't be sure just by saying that it is invisible.
The above is the complete collection of rune words in Diablo 2.,Basically all the rune words are there.,Go see for yourself.。
Personally, I think it's best not to use the invisible** to make runes, one is not sure whether the invisible** can be made, and the other is intangible** can't be repaired, and it can't be used if it's broken.
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Send me a message from your email address, and I'll give you a complete collection of runes.
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Yes, as long as it doesn't have magic modifiers and it's gray.
In fact, in order to pursue high damage, high defense, and low demand, many rune words are used by mercenaries, or the equipment comes with recovery durability that cannot be destroyed, and many times they are made of invisible materials.
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Theoretically, this is true, but only if the Rune Language contains such a property as "indestructible", such as death breathing, otherwise it doesn't make sense, and of course the equipment used by mercenaries doesn't matter, it doesn't reduce durability. In addition, rune words such as Call to War and Oak Heart** with main skills are not necessary to use invisible equipment, and they will not be used to cut people anyway.
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Let me start by explaining that invisible equipment is generally used by your own mercenaries, and mercenaries will not lose durability when using invisible equipment.
There are also some pieces of equipment that can be used on their own and will not be damaged.
1. Attribute bands cannot be destroyed Invisible equipment For example, "Eternal Boundary" is not broken2, and attribute bands restore 1 point of durability and within xx seconds For example, "Shidiko's Wrath" will not break.
3. The number of javelins and throwing knives with attributes that automatically recover is also a benefit that will not break: 1. The attribute requirements are 10 points lower than the tangible ones For example, the power requirement of tangible sacred armor is 232, and the invisible requirement is 222
2. Base damage (**) Basic defense (armor) is 50% higher than tangible Disadvantages: Invisible, generally speaking, the upper limit of durability is less than that of tangible equipment (equipment that will break) How to use:
Because mercenaries will not lose the durability of invisible equipment, they have invisibly increased the attack strength and defense strength by 2 Some "Runic Words" may be made with attributes such as "Indestructible Restore 1 point durability for xx seconds" and other attributes that will not damage invisible equipment, and the effect will be better.
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The invisible one is mainly used by your mercenaries, because the use of mercenaries does not reduce durability, and the invisible ** base damage is 50% higher, and the base value of invisible armor defense is also 50% higher, and the rune words that come out of this will be much stronger.
In addition, some rune words have an "indestructible" attribute after being made, so that they will not lose durability when used by the quest character themselves, such as "Death Breath"; Or some of them have the attribute of "restores one durability every 5 20 33 seconds" and will not be broken.
The specific rune words can be found in the relevant ** or forum, I believe it will be helpful to the landlord.
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Intangible equipment is suitable for equipment for PET and equipment that has recovery durability and cannot be destroyed. It is also important to note that equipment inlaid with Runic Words cannot have a magic prefix. The eth (intangible) bug is just that:
...... with no properties attached0ed, 0dur ETH ordinary armor (super armor can't be punched with formulas) After using the formula to punch, the defense will increase by an additional 50%, and the highest ed ed by nature is only 15.
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1.Rune Language. It can only be crafted with the same number of holes, the same type of equipment, and the corresponding runes and sequences.
2.The equipment used to craft Rune Words must be white (perforated) black (already with holes) and super strong white black Invisible white (perforated) black equipment to craft, other dark gold, bright gold, blue and green equipment cannot be crafted. In a word, it cannot be crafted with equipment with magical attributes.
3.Punching, which can only be done in AC5, has a total of three chances, and there are punch patches on the net that can be punched an unlimited number of times.
4.Punch opportunities are limited, and they are usually made with black equipment. Only your true ultimate equipment (e.g., Wind Power, Holy Armor, etc.) will be considered as a Punch Reward.
5.The first consideration for crafting Rune Words should be your item level, and it is recommended to use the Essence level instead of the Normal and Extended level items. In this way, you can get the maximum stat equipment.
TAL ( 7) +1 THUL ( 10) +1 Perfect Topaz + Base Armor = Same type of Punch armor.
The equipment must be basic and non-porous, neither low-quality nor super-strong. Equipment will randomly generate 1-4 holes, but it is limited by the maximum number of holes and ILVL of the equipment itself. For example, if the equipment itself can only have a maximum of 2 holes, there is a chance that 5 6 will have 2 holes, and 1 6 will have a chance of 1 hole.
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You can do the following, and it is highly recommended to fortitude invisible equipment for pet
Fortitude 4 Hole** (weapons) Body Armor 1 + 12 + 14 + 28
el + sol + dol + lo
20% chance to cast level 15 Chilling Armor when hit
25% Cast Spells quickly.
300% damage.
200% Defense.
per level) Health (based on character level) (variable) (Note) +15 Defense (armor) |50 Accuracy (**) Auto-regeneration health +7 (armor) |25% chance to scare away monsters (**) on hit
5% Maximum Electro Protection (Armor) |20% chance to Double Strike (**) to negate Physical Damage 7 (armor) |9 Minimum Damage (**): Defense: +25-30 (variable).
12% damage converted to mana
1 Brightness.
chains of honor
Chain of Glory. 4-hole armor
dol + um + ber + ist
2 All skills.
200% damage against demonic monsters.
100% damage against undead monsters.
Steal 8% of life per hit.
70% toughness increase.
20 Strong.
+7 health regeneration speed
Defend +65
Offsets Physical Damage by 8%.
25% chance of Magic Equipment appearing.
bramble
Briar 4-hole armor
RAL + OHM + Sur + ETH with level 15-21 Thorns Aura (variable) +50% Quick Recovery Strike when equipped.
25-50% Poison Skill Damage (variable).
300 Defense.
Increases max mana by 5%.
Fast recovery mana 15%.
5% anti-icing cap.
Fire Protection: +30%.
Anti-Virus +100%.
+13 health per monster killed.
Level 13 Spirit of Barbs (33 times) Stone
Stone Block 4 Hole Body Armor: 13 + 22 + 21 + 17
Shael + Um + Pul + Lum +60% Quick Recovery Hit.
250-290% defense boost.
300 Defense against long-range attacks.
16 points strong.
16 Vitality.
10 energy.
Quadruple Defense +15
Level 16 Molten Boulder (80 reps) Grade 16 Clay Golem (16 reps).
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The landlord said what A, I will elaborate.
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There are two rune words that can be played:
1. Death breathing.
Rune Combination: Vax + Haier + El + Ed + Ed + Thad + Ace Rune Attributes:
50% chance to cast level 20 Poison Nova when you kill an enemy, never wearing.
Increases attack speed by 60%.
350-400% damage (variable).
25% target defense.
50 Attack Accuracy.
200% damage against undead monsters.
50 Attack Accuracy against undead monsters.
Steal 7% mana per hit.
Steals 12-15% of life per hit (variable) to prevent monsters from healing.
30 All Attributes.
1 Brightness.
-20% for equipment requirements
The invisible (irreparable) has grooves (6).
2. Silence. Rune Combination: Dol+Eld+Hel+Ist+Tir+Vex Rune Attributes:
200% damage.
75% damage against undead monsters.
-20% for equipment requirements
Attack Speed increased by 20%.
50 Attack Accuracy against undead monsters.
Level 2 All Skills.
Quadruple Defense +7520% Quick Recovery Strike.
Steal 11% mana per hit.
25% chance of scaring away monsters after hitting
[33] Blinds the target upon hit
+2 mana per enemy killed.
Increases the chance of magic equipment by 30%.
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How many levels are you!
Plus 1079978873 I'll take you."
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