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Fast Attack: Normal Physical Attack, Power 45, Priority Attack, PP40
Sweeping tail attribute attack, when the skill is used successfully, 100% change the opponent's defense level -1, and when teaming up, it can affect 2 targets, pp20
Dark Water Attack Water Shadow Attack, power 75, if you strike first, the power is 2 times, pp25
Psychic** Shadow Attack, 40 damage, 80 additional fixed damage, PP20
Fish Leap attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Water Tail Water Physical Attack, Power 90, PP10 Evolution Diagram.
Vortex Water Special Attack, power 15, 100% frostbite after hit, pp15
Blackwater Guardian Attribute attack, can fully block 1 attack, pp20
Black Vortex Water Shadow Attack, power 110, can affect 2 targets when teamed up, pp10
Block attribute attack, direct attack must hit within 3 turns, pp10
Evil Thoughts: Shadow Attack, power 30, do 3 5 attacks in 1 turn, PP10
Dark Control Attribute Attack, 5 turns its own attack power is the same as that of the opponent, pp10
Gloomy Strike Shadow Attack, power 125, 15% after hitting scares the opponent, pp10
Dark Current: Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, pp5
Shadow Power Attribute attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp15
Undercurrent Abyss: Water Shadow Attack, power 150, 15% changes the self's attack level by 1, pp5
In addition, Taomi later added a bravery,,Physical attack +2,This is the picture:
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Fast Attack: Normal Physical Attack, Power 45, Priority Attack, PP40
Sweeping tail attribute attack, when the skill is used successfully, 100% change the opponent's defense level -1, and when teaming up, it can affect 2 targets, pp20
Dark Water Attack Water Shadow Attack, power 75, if you strike first, the power is 2 times, pp25
Psychic** Shadow Attack, 40 damage, 80 additional fixed damage, PP20
Fish Leap attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Water Tail Water Physical Attack, Power 90, PP10 Evolution Diagram.
Vortex Water Special Attack, power 15, 100% frostbite after hit, pp15
Blackwater Guardian Attribute attack, can fully block 1 attack, pp20
Black Vortex Water Shadow Attack, power 110, can affect 2 targets when teamed up, pp10
Block attribute attack, direct attack must hit within 3 turns, pp10
Evil Thoughts: Shadow Attack, power 30, do 3 5 attacks in 1 turn, PP10
Dark Control Attribute Attack, 5 turns its own attack power is the same as that of the opponent, pp10
Gloomy Strike Shadow Attack, power 125, 15% after hitting scares the opponent, pp10
Dark Current: Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, pp5
Shadow Power Attribute attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp15
Undercurrent Abyss: Water Shadow Attack, power 150, 15% changes the self's attack level by 1, pp5
A powerhouse of water and shadows. The disadvantage is that the ultimate is a physical attack. Support + special skills
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Fast Attack Normal Physical Attack, 45 Damage, Ignores Speed, PP40
Sweeping tail attribute attack, when the skill is used successfully, 100% change the opponent's defense level -1, and when teaming up, it can affect 2 targets, pp20
Dark Water Attack Water Shadow Attack, power 75, if you strike first, the power is 2 times, pp25
Psychic** Shadow Attack, 40 damage, 80 additional fixed damage, PP20
Fish Leap attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Water Tail Water Physical Attack, Power 90, PP10 Evolution Diagram.
Vortex Water Special Attack, power 15, 100% frostbite after hit, pp15
Blackwater Guardian Attribute attack, can fully block 1 attack, pp20
Black Vortex Water Shadow Attack, power 110, can affect 2 targets when teamed up, pp10
Block attribute attack, direct attack must hit within 3 turns, pp10
Evil Thoughts: Shadow Attack, power 30, do 3 5 attacks in 1 turn, PP10
Dark Control Attribute Attack, 5 turns its own attack power is the same as that of the opponent, pp10
Gloomy Strike Shadow Attack, power 125, 15% after hitting scares the opponent, pp10
Dark Current: Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, pp5
Shadow Power Attribute attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp15
Undercurrent Abyss: Water Shadow Attack, power 150, 15% changes the self's attack level by 1, pp5
Super angry, why do you want to attack.
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Psychic** Shadow Attack, 40 damage, 80 additional fixed damage, PP20
Fish Leap attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Water Tail Water Physical Attack, Power 90, PP10 Evolution Diagram.
Vortex Water Special Attack, power 15, 100% frostbite after hit, pp15
Blackwater Guardian Attribute attack, can fully block 1 attack, pp20
Black Vortex Water Shadow Attack, power 110, can affect 2 targets when teamed up, pp10
Block attribute attack, direct attack must hit within 3 turns, pp10
Evil Thoughts: Shadow Attack, power 30, do 3 5 attacks in 1 turn, PP10
Dark Control level attribute attack, 5 rounds of its own attack power is the same as the opponent's, pp10
Gloomy Strike Level Shadow Attack, power 125, 15% after hitting scares the opponent, pp10
Dark Storm Level Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, pp5
Shadow Power Level 73 attribute attack, when the skill is successfully used, 100% changes its own special attack level 2, pp15
Undercurrent Abyss: Level 75 Water Shadow Attack, power 150, 15% changes the self's attack level by 1, pp5
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Taomi's brain is damp, Kemped's racial attack is high, and the ultimate move is also a physical attack, but the enhanced move is a strengthened special attack 2, which seems to be not light!
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Level 1: Restoration, Environment.
609 several, 380
You use Viagra.
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Fast Attack Normal Physical Attack 45 40
Sweep Attribute Skill 0 20 When the skill is successfully used, 100% changes the opponent's defense level by -1, and the team affects 2 items.
Dark Water Attack Water Shadow Physical Attack 75 25 First Strike Power 2 times Mind** Shadow Special Attack 40 20 Adds 80 additional fixed damage Fish Leap Attribute Skill 0 20 Can completely resist a single attack Water Tail Water Physical Attack 90 10
Vortex Water Special Attack 15 15 100% Frostbite the opponent after hitting Black Water Guardian Attribute Skill 0 20 Can completely resist a single attack Black Vortex Water Shadow Physical Attack 110 10 Team up to affect 2 target blockade Attribute Skill 0 10 Direct attack within 3 turns will always hit Evil Thoughts Shadow Attack 30 10 Shadow Special Attack 1 turn does 3 5 attacks Dark Manipulation Attribute Skill 0 10 5 turns its own attack power is the same as that of the opponent Shadow Attack 125 10 After hitting 15% makes the opponent afraid of the Dark Current Water Shadow Attack 135 5 15% Change the opponent's Special Attack Level -1 Shadow Power Attribute Skill 0 15 When the skill is successfully used, 100% Change the caster's Special Attack Level 2
Dark Abyss Water Shadow Attack 150 5 When the skill is successfully used, 15% changes the caster's ATK Level 1
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Break sweep.
Dark Water Attack Mind** Ordinary Physical Attack, Power 45, Priority Attack, PP40 Attribute Attack, Use Successfully, 100% Change the opponent's Defense Level -1, can affect 2 targets when teaming up, PP20
Water Shadow Physical Attack, power 75, 2 times the power if you strike first, PP25 Shadow Special Attack, power 40, additional 80 fixed damage, PP20 Perrod Skill Perod Skill Effect.
The tail of the fish leaping into the water.
Vortex Blackwater Guardian.
Black Vortex Attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Water-based attack, power 90, pp10
Water special attack, power 15, 100% frostbite after hitting, pp15 attribute attack, can completely resist 1 attack, pp20
Water Shadow Attack, power 110, can affect 2 targets when teamed up, pp10 Kemped Skill Kemped Skill Effect.
Block evil thoughts. Dark Manipulation.
A bleak blow. Dark Current.
Shadow Power. Undercurrent Abyss Attribute attack, direct attack within 3 rounds must hit, pp10 shadow special attack, power 30, 1 round to do 3 5 attacks, pp10 attribute attack, 5 rounds of their own attack power and the opponent the same, pp10 shadow attack, power 125, 15% after hitting the opponent is afraid, pp10 water shadow special attack, power 135, 15% change the opponent's special attack level -1, pp5 attribute attack, when the skill is used successfully, 100% change your own special attack level 2, pp15 Water Shadow Attack, power 150, 15% changes the self's attack level 1, pp5
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Level 1 Fast Attack: Normal Physical Attack, 45 power, priority attack, pp40
Level 5 Tail Sweeping attribute attack, when the skill is successfully used, 100% changes the opponent's defense level -1, and can affect 2 targets when teaming up, pp20
Level 9 Dark Water Attack Water Shadow Attack, power 75, 2 times the power if you strike first, pp25
Level 13 Psychic** Shadow Attack, 40 damage, 80 additional fixed damage, pp20
Level 16 Evolution.
Level 17 Fish Leap Attribute Attack, when the skill is successfully used, 100% changes the opponent's hit level -1, pp30
Level 21 Water Tail Water Attack, Power 90, PP10 Evolution Diagram.
Level 25 Vortex Water Special Attack, power 15, 100% frostbite after hit, pp15
Level 29 Blackwater Guardian attribute attack, can completely resist 1 attack, pp20
Level 33 Black Vortex Water Shadow Attack, 110 power, can affect 2 targets when teamed up, pp10
Level 36 Evolution.
Level 39 Blockade Attribute Attack, Direct Attack must hit within 3 turns, PP10
Level 41 Evil Thoughts Shadow Attack, 30 damage, 3 5 attacks in 1 turn, pp10
Level 45 Dark Control Attribute Attack, 5 rounds of its own attack power is the same as that of the opponent, pp10
Level 49 Gloomy Strike Shadow Attack, power 125, 15% of hits scares the opponent, pp10
Level 53 Dark Storm Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, PP5
Level 57 Shadow Power Attribute Attack, when the skill is successfully used, 100% changes its own special attack level 2, pp15
Level 61 Undercurrent Abyss Water Shadow Attack, power 150, 15% changes the self's attack level by 1, pp5
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Level 1. Aggro.
General Rock Attack, Power 45, Priority Move, PP405 level. Sweep the tail.
Attribute attack, when the skill is used successfully, 100% change the opponent's defense level -1, and when forming a team, it can affect 2 targets, pp20
Level 9. Dark Water Strike.
Water Shadow Physical Attack, power 75, 2 times the power if you strike first, PP2513 level. Soul**.
Shadow Attack, 40 power, 80 additional fixed damage, PP2016 level. Evolve.
Level 17. Fish jump.
Attribute attack renting front, when the skill is used successfully, 100% change the opponent's hit level -1, PP30 Kaiyu level 21.
Tail of Water. Water-based attack, power 90, pp10
Evolutionary diagram. Level 25.
Whirlpool. Water special attack, power 15, 100% frostbite after hitting, PP1529 level. Blackwater Guardian.
Attribute attack, can fully block 1 attack, pp20
Level 33. Black swirl.
Water Shadow Attack, power 110, can affect 2 targets when teamed up, PP1036 level. Evolve.
Level 39. Blockade.
Attribute attack, direct attack within 3 rounds must hit, pp1041 level. Evil thought.
Shadow Attack, power 30, do 3 5 attacks in 1 turn, PP1045 level. Dark Manipulation.
Attribute attack, 5 rounds of its own attack power is the same as the opponent's, pp1049 level. A bleak blow.
Shadow attack, power 125, 15% after hitting makes the opponent afraid, PP1053 level. Dark Current.
Water Shadow Special Attack, power 135, 15% changes the opponent's special attack level -1, PP557 level. Shadow Power.
Attribute attack, when the skill is used successfully, 100% changes its own special attack level 2, PP1561 level. Undercurrent abyss.
Water Shadow Physical Attack, power 150, 15% changes the self's attack level 1, pp5
Dragon's Claw: Dragon's power: 45 Physical Attack.
Sharpness Stat: Increases your Attack Level by 1 >>>More
Cell's Elf Bet Karn's Skills:
Flying Kick power 40 (P.ATK) pp40 >>>More
Gaia has good skills.
There's a back-to-basics. >>>More
This is. Starting Ability: Ice Blade.
Level 1, Ice Blade (Ice, Physical, Power 40, PP 40) Level 5, Tail Flick (Normal, Physical, Power 45, PP 40) Level 9, Frost Armor (Attributes, 100% changes the self's Special Defense Level 1, PP 40) Level 13, Ice Armor (Attributes, 100% changes the self's Defense Level 1, PP 40) Level 17, Freezing Light (Ice, Special, Power 45, PP 35) Level 20, Ice Freeze (Ice, Special, Power 55, 10% Frostbite, pp 30) Level 25 Icebreaker Tail (Normal, Physical, 60 power, 15% changes the opponent's defense level -1, pp 30). >>>More
Each has its own strengths, Sita heavy special attack, Rabo heavy attack. >>>More