-
Mage, a controversial profession. In fact, there is no comparison between mages and other classes, because mages focus on long-range attacks, but long-range attacks and bows and arrows are also different, mages focus on combos and combos, and focus on positioning.
For mages, any enemy can be abused as long as they keep a certain distance (as long as the enemy doesn't swipe the screen). Don't worry about defense and HP, the potion recovery bug must be everyone's will. Here are the tactics of the mages in different environments.
Arena: It is still relatively difficult for mages to play competitively, because the terrain is regular, it is easy to mismatch skills, so first add armor, and start attacking after the defense is ok. If the enemy is approaching quickly, immediately flash, turn around the blizzard, and then keep pressing the sea of flames (because the blizzard hits 1 3 when you can walk away), push it out and approach quickly, and the ultimate is raging (except for icicles) If you miss, don't hesitate, flash quickly, keep your distance, and if you are connected, you can send flames and shocks as quickly as possible, flash, and prepare for the next attack.
Pay attention to the flash, this is very important) In the arena, don't use the Burning Wings, exchange them for the Dragon's Wings.
Dungeon: Armor is required, then gather monsters, hide away, storm + sea of fire estimate that the other party is either dead or disabled, don't worry about a flaming bird, when there is no boos, you can gather monsters and fight wildly. Encounter boos, armor, flaming wings, prepare magic potions, and start fighting.
Still, the blizzard starts, and then according to the boos just put the skills casually, but at this time you must pay attention to the mobs, it's okay to hang up, in case there are a few big lives. Look at it, you must pay attention to the running position after the dungeon, because there are a lot of annoying people, release the skill that can't move for a long time, and be sure to leave quickly after playing (the dungeon has a bug.,That is, if you go to the bottom of the screen.,It will cause you to only walk left and right and not up and down.,Recover when you encounter a monster)
Wild: This can't be a tactic, it's a gathering of monsters and even a frenzy, and the boss is the same as the copy.
Now let's talk about the choice of pets (non-RMB), the initial must choose rabbits, blood recovery is very practical, and you can retire in the middle of the term. Then change the thunder angle, which is also very good, and the slice kill is very practical. Don't choose Chiyan and Silver Tooth, handsome but have to pay a price.
In short, as long as it is suitable for combos, no matter what happens to the pet, after all, it mainly depends on the player himself.
Equip. Find someone to bring the seven generals, or brush the copy, there is no need to exchange, and the equipment will come out after a few hits (except for the staff).
-
The overall is not bad, the attack distance is long, the attack is high, and the group attack in a large area; Cons: Defense, low health, high mana cost.
I like it anyway.
-
Archers, of course.
As long as the archer reaches level 20, whether it is attack power, strength, or speed, it is stronger than that of a warrior of the same level, although the physical strength is less, but now there is a situation of a big archer.
Warriors have an advantage in the beginning, and although I am an archer, I also prefer the warrior profession because the warrior's attack moves are quite beautiful.
The Mage is slower, but it has the same range as the Archer and has a large range, making it a good class.
As for the knights, their attack speed is very slow, and their strength and speed are not as strong as those of the warriors, but they have strong defense and physical strength, which is suitable for protracted battles.
Professions should be liked by themselves, and we must remember that professions have their pros and cons, and we cannot play games for the sake of playing games.
-
Personally, I think that each class is good and has its own merits Warrior! High Attack Combo Gorgeous Defense Archer Crit High Attack Agile Fast Knight High Defense High DPS Level 15 Skill Knight DPS Highest Undead Knight Mage Attack Don't Say Combo Gorgeous All in all, each has its own advantages! o(oThank you!!
-
The archer has a long range and a small attack! Warriors are close, attack power is high!
-
That's what I'm practicing, Master.
Regardless of PK, the high burst and continuous output ability of the pk brush mage are the strongest, but the skin is extremely crispy.
The position should be good, the operation should be bright, and after awakening, slightly medium equipment can have good damage.
-
Mage! Mages can attack to 4 weeks, there aren't many archers, if it's pk, I think it's better to be a mage!
-
Personally, I feel that the double gun attack is high, very handsome, and the skills are good, but I still feel that there will be new characters in the future. The new characters are all good!
-
Hello lz, I think there are pros and cons to the profession of dragon fighter, such as: knight defense is high, attack demon is low. The mage has a high attack and low HP.
I'm playing Summoner, and although his ** attack is similar to that of a knight, he makes up for it with his high combos and big skill damage. And there's also summoned beasts to help. Other classes are also good, PK with knights, summoners.
Brush Usage, Gunner, Summoner. The rest of the occupations are more even. I hope LZ adopts me, I'm handsome natto!
Hand beating has always been imitated and never surpassed!!
-
Bow and arrow. The range of the bow is much higher than that of other characters. This is 1 point 2
Bows and arrows you can spend at any time. Mage, knights, and bows and arrows have absolutely no room to move. The piercing arrow of the bow and arrow (i) is a magic skill, the damage has a range, and the only thing is that it is easy to be interrupted, and there are only 3 bows and arrows, and a forced skill poison arrow can not be interrupted, as well as infinite arrow shots and charged arrows.
Mind you, would you think that spider web arrows are useless? No, it can't be! The only fixed skill of the bow and arrow, you don't need to find a warrior to kill.
Penguin products must be gold.
-
I think every profession has something to be good at, so just choose according to your hobbies.
-
Knight, thick skin, durable, can be consumed by powerful enemies. Moreover, the awakening is stronger, and the Shining Knight directly defeats the strong with the weak.
-
Personally, I think it's better to be a knight, first of all, the blood is thick, the defense is high, you can't die, and the combo is fast when pk (although the distance is shorter), before the enlargement of the treasure before the divine judgment, add a continuous moon and day slash, and you can basically abolish others (not dead and disabled). There is also an auxiliary reflection shield, which can completely ** other people's damage, so that people dare not touch you, so to speak, the martial arts are basically invincible! (It's just a bit tired of farming, but the technique is good, and it's not a big problem.)
This is just my opinion, remember, there is no such thing as the best character, only the best player.
-
If the warrior hits the archer because of the warrior's anger, the archer will not die but will be crippled. The warrior's ascending dragon strike has a longer range than the archer's. There is also a trick that can knock any person or monster unconscious for a while, and wake up with a rage explosion of 1 to 99% death.
The warrior's whirlwind will not deduct blood when it is full, and he can also walk around with the whirlwind, and other professions can only stand in place. There is also an absolute defense of 80 percent of the deduction of one drop, and the level of 40 percent of the 100 only one drop.
-
In fact, the gunsmith is good.,I'm using a gunner.,With a snowman.,Snowman skills are frozen.,Ice up and let go.,This is only a blame for any profession.,If you're not old.,It's better to use some of the professions that fight (such as warriors.,Actually, it's okay.,But you need some skills.,So it's still recommended for fighters) Mages and archers are easier to use when they're in teams.,It's suitable for girls to play.,Long-range.,And the moves are gorgeous.,The gunners are balanced.,You use ordinary attacks to get close to the power twice.,Two long-range attacks.,And the moves are also good., I recommend using guns, and if you really play with guns, I think you'd be better suited with a snowman.
-
Summoner Bar attacks the highest class.
-
Each character has its own merits, although I am a little higher in the level of the archer, but I like the warrior a little bit, the speed of the warrior's attack is a little slower than the archer, but the attack power is high, the archer is agile and fast, and he is good at consuming the physical strength of others.
-
I've got forty bows and mages, and it's easy to use.
-
Gunner: Okay. Although the attack is slow, the attack power is strong.
-
Warriors have a high combo rate.
Easy to level up. High Attack.
-
The warrior's attack and defense are relatively balanced, PK has an advantage, and it is easy to operate! A melee attack class with balanced attributes in all aspects. Recommendation: 4 stars.
Archer long-range attack class, high attack and high defense, skill attack is relatively slow, skill cooldown time is relatively long, ordinary operation. Recommendation: 3 stars.
4399 Dragon Fighter Beginner Zone.
-
Each has its own advantages and disadvantages... It depends on what you're used to ...
-
I'm the oldest group to play Dragon Fighter.,It's also the first mage to meet.,So I'm a traditional no-solution combo mage.,I haven't played Dragon Fighter recently.,Summoner doesn't know whatever.,But I can rely on my own skills to beat up the combo.,If you want to hear it, just ask.。
-
5-star archer long-range attack class, high attack and high defense, skill attack is relatively slow, skill cooldown time is relatively long, and ordinary operation. Recommendation: 3 stars.
The warrior's attack and defense are relatively balanced, PK has an advantage, and it is easy to operate! A melee attack class with balanced attributes in all aspects. Recommendation: 4 stars.
-
It is said that now the warrior PK is good. Mages can farm bossesKnight: I don't know.
The archer is more comprehensive, and it belongs to the attack range is closer, and both melee and long-range combat are available. If you're a novice, choose an archer. If you're a veteran, you're a mage.
-
Of course, it's a new summoner.
All kinds of awesome.
4399 Dragon Fighter has a full range of strategy information, you go to refer to it.
-
If you brush the map, the mage, the pk, the knight, the comprehensive warrior, the knight summoner is the most nb, but it's too cheap, and it is strongly despised.
-
I think I can like any character.
-
To be honest, the most suitable mage is the year beast or Wren. Since you don't want to let me, let's say something else.
Mages are good at long-range and group attacks, so they shouldn't look at the attack power of the battle pet one-sidedly. What the mage needs is a pet that can attract monsters and play a relatively large hitstun, such as a freezing effect and so on.
You can try the sea blue element in the capture elf, although there is a push monster, but you can roll up the enemy, and you can't push far, you can then make a fire rain or a blizzard. In comparison, the snowman pushes farther away. The Astral Elf hasn't used it, but it really doesn't feel strong.
The Tower of Trials can be replaced with Thunder Horn, and Thunder Horn is suitable for all professions, but he can only use it to fight bosses, and it is very practical to brush equipment or something.
The rock snake is mainly a defensive guardian, and if it doesn't evolve to the highest level, the general effect is not particularly large, after all, now the war pets have changed to a smaller size, and if it doesn't evolve to the highest level, the range may be disappointing.
If it helps you, don't forget.
-
No, I think you should practice the moon god, and when you have the blessing of the dragon god, you go and brush the glass day after day, and you can do it.
-
Little Huofeng, are you rushing?
That big trick teaches the cow.
-
Starlight Elves, from afar.
The evolved version of the turnip rabbit is also fine, I don't usually use the elves', because the elves fight randomly.
-
I guess it's better to be a little bit better!!
-
The summoner is too wasteful.,I'm using a mage.,Awaken more than 40 levels.,But there's nothing I particularly like about mages.,I recommend you use an archer (his n is very good b) or a gunsmith (there's a cheap gunner in the giant tower of the gods, you can see for yourself)
-
Of course, it's a mage.,After the mage awakens, he can send 3 balls at once.,The damage is very high.。
1) Do level tasks, you can get more experience and level up quickly. >>>More
You don't even know you can die.
FS best meets all your requirements and is fully compliant.
It's very bad for a man to become a woman.,I like Seiya.,He has endured many unbearable pains, which makes me admire.,I tried once.,If I'm fighting.,Maybe I'll quit.,I'll give everything to protect Athena.,This kind of person is very rare.,But you see maybe too few Saint Seiyas.,I saw from the beginning and the end.,Seiya not only has Pegasus Meteor Fist, but also Pegasus Comet Fist, etc.,And their holy clothes have also been upgraded again and again.,I haven't seen the silver-white holy clothes they wear.,Who can tell me what that's called.。
If you like a single brush, summon it, a single brush headless is not a dream. >>>More