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Furious combat is suitable for you, his combo is simple, most of the solid damage skills, the strength and solid damage of the madness are on the line, the damage is good, the skills are long-range (big collapse), melee (anger explosion), there is acceleration state, there is a power buff--- rampage. Of course, there is also a blood return skill, fill up back to 9000+, if the full EX has about 1W, it is worth a bottle of red. And it's also a heavy armor melee physical class, durable.
And Asura is a plate armor profession, and it is also based on solid damage, but he is a medium-range magic profession, although the spell is very good-looking, but the release is not enough, so he must be able to predict, so as not to let the ultimate be empty. Because the asura is plate armor, it does not move fast, and it is called a tank gun. Melee combat is a weakness.
Devil May Cry is a magic class in armor, so he moves fast and has the lowest relative defense, requiring you to run. Moreover, Devil May Cry is a percentage-based class, and the equipment requirements are higher than those of the two classes. At present, these three professions are crying twice, and it is estimated that the attraction is still relatively large.
All three of their professions have their own life-saving skills, big moves and small moves, all of which are good, and in the later stage, they get the sets + parts of Otherworld 2 and Otherworld 3, which are also very NB.
It's just that the relative solid damage class pursues the corresponding attribute and independent attack, and the percentage pursues high strength (+12 or more)** and panel attack.
Then there is Asura's high requirements for skill prediction, Devil May Cry has high requirements for running, and the wild battle is relatively mediocre. Because he's a physical melee class, he has to fight in close quarters.
Now that the attributes are liberated, it's no problem to brush the turtle king with a garbage purple single, so you can choose according to your preferences, no matter what profession it is, it's very nb.
It's just the players who matter.
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Asura is the easiest, but the output is not high.
It is not difficult to fight hard, the operation is simple, and the output is considerable.
The Devil May Cry output is also high, but the skin is too thin for novices.
Xiao Fan hits with his hands, respects.
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Berserk, although very brainless, but really strong, this must be admitted, the sewer profession roams by.
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Crazy battle, the double knife is quite cool, most of the single brushes are stress-free, Devil May Cry is thin and wastes MP high running requirements, Shura can also be, and I personally feel like crazy fighting. The watchtower owner.
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I've been playing dungeons for 5 years, and I'll add my q if you can trust me, 815232560
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Of course, it's a raging battle, but it needs RMB
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Valkyrie ** to glory (if you have the ability, you will have a card) Top 10 about 13 of the 60 powder necklace Perus.
Ring Attributes Enhance Rings.
Bracelet equips Ancient 2
Left Pink (purple) of attack power
Attribute Enhancement Powder (Purple) on the right
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Wild battle, brush first, daily income 200w, monthly income of more than 6000w, my data is my own income. ~!
At level 48, start brushing the maze, and you will be able to make money, ! Just be patient, !
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Requite? How to return to make money by brushing? Or a businessman?
If you brush the picture, I still feel red-eyed As long as I don't pk, I don't need to invest much Before level 60, any equipment can be brushed I feel that the blunt instrument is full of force. Cheap damage is not bottom, after level 60, brush the otherworld, make a Thor, brush the map is still quite easy, after 65, you can wear the essence, the strength is still quite high, the butterfly artifact is okay to try your luck It's not bad. After reaching the full level, go buy a 12 or 13 slave to purify the demon and do the boar quest The fan rate is also good!
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I think it's better to have blood in dnf as long as you invest well The return is definitely greater than the investment Blood is close to the existence of no land for continuous fire The old horse has revised the version of the increased blood attack Basically, as long as you have investment, there will be a return Then it is better to choose the blood Blood is more balanced DNF is a very good profession.
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Demon God After the revision, the brush map is strong, and the PK is also powerful.
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It depends on whether you play PVE or PVP, and whether there is so-called professionalism. Everyone who really plays knows that the so-called red god and god white are actually tragedies. Let me answer your question first, it is imperative to weaken with white hands, why?
Because the real high-end white-handed PVP is almost invincible, the five swords and one hand god block almost ignore all professions. But how many people know that the meaning of white hands is to change **? (Your skill as a windbreaker is an ornament!)
But it takes a lot of perseverance and spirit, and it's up to you whether you play it or not. Ghost is one of the top three PVE.,As the only dark strong can surpass 200 masters.,If it's not for the undead and the demon clan.,Ghost is definitely the only king of PVE.,Operability is intermediate.,After all, the ghost opened 45 long-range slowly x are on the opposite side of the second.,The only thing that needs to be the doctrine is the position of the array.、Falling tombs and ghost flashes.,It's simple at any time.,Pvp is because it's more brittle.,It's really a little worse.。 Roaming, I'll just say, you throw down about 1k2k your roaming is formed, throw a 5k or so is considered strong, don't want to be the top roaming without 1w.
The future pve of the big gun is no fire flow, unlimited skill wheel X, pvp is the flow of drawing the gun, and the infinite pull of the big gun is still powerful. Red God? Hehe, even if he is the strongest red god in HF at the moment, he meets a local tyrant-level magician, and all professions except Nana Brazil.
Save your current choice, recommend it or ghost
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Sanda, Street Fighter, Asura, Judo, Blue Boxing, Lifa. Both are very operational professions, and Sanda and Asura are cute. You can play a sanda.
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I used to have a ghost, but I didn't have any equipment. One of my brothers is very fierce, if you have money, you can be a good ghost. To the full-level skills are biased towards attack, the ghost array is a little more, buy a worm knife This brother next to me is"Brother One Knife"After a ghost flashes, the bleeding is basically seconds.
I recommend a PK fierce one to you, which is a pure force exorcism, and there is a 60 force drive full body breaking attack power suit (the bone ring must have!) )
Starfall is full of all the equipment on the body plus Starfall Fight Fashion is also White Tiger Power It's not a lie, after a set of ordinary attacks, a Starfall hit A 58 general is left with a trace of blood. It's too powerful to have a record called - abuse -
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Personally, I think roaming is good Whether it's a brush or pk As long as you throw money on it B Other professions are throwing money It's not necessarily how powerful I also play roaming It doesn't cost much With 500 it's almost the same I'm not very eloquent, so I can only say so much, anyway, I recommend you to roam first Thank you.
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You can consider the physical skill gun.
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For DNF newbies, I only recommend two professions.
1. Summoning. Summoning this profession can be described as the most bullish profession in DNF.,Simple operation,Easy to get started,At present, I don't see the picture that summons can't be brushed.,As long as there's blue.,Summoning is an invincible existence.,It's just a matter of time to pass the map.,Of course, don't be too bad with equipment.。 If the baby's blood is not blamed for returning blood quickly, then there is no way.
Novice summoning I suggest mixing and streaming,Playing summoning doesn't require personal output is very violent.,You don't need a baby to be particularly strong.,Just a little bit.,There are many people with great power!! The more babies there are, the safer they are, and the summoning doesn't require too good equipment to pass the ordinary map, and the consumption is relatively small.
If the landlord wants to play, I can recommend a method of adding points that I have summarized after playing 6 summons with my friends.
2. Demon God. In the last few versions, the Demon God has been infinitely deified, from the original Red Dog to the current Demon God, which can be described as a leap forward.
Rough skin and thick meat is a portrayal of the demon god, domineering is the fine tradition of the demon god, and the tenacious vitality is the shining point of the demon god's highlights.
There are bursts, there are outputs, there are high defenses, and there are thick blood. The civilian demon god with 1000 power on the street can easily enter the map with 2000 power, and the output will rise in a straight line. When you play it, you will find out how strong the demon god is, the only drawback is that the equipment is too expensive, after all, there are too many people who play the demon god, and the equipment will be relatively much more expensive, which is also helpless.
If the landlord wants to play, I can recommend a different way to add points to my personal 4 full-level demon gods.
As for the location of the skill keys that the landlord said, I personally think that the one that suits you is the best, and you can set up a set of keys by yourself.
My key settings:
Corresponding to the top, bottom, left and right: WSAD
12 skill keys: uioehl fxypmn
space is changed to r, and z is changed to space
Inventory buttons remain unchanged.
Other key changes are personal preferences. For example, character information C, skill V, and package B. It turned out to be playing dark, so get used to it.
Lessons learned, hopefully!
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The summoning is so boring....Let's play Demon Scholar...It's not difficult, but it's playable....If you are interested, you can continue to ask...
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Then summon ah, the key position, asdfghqwerty, all set to summon skills, simple, easy to operate, not afraid of pressing the wrong key, or misplacing the wrong skill, and then basically don't spend money, save red and waste blue, and learn alchemy in the later negative profession, and make money quickly.
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It is recommended to play Asura, even if you don't invest, you can play well, just get a set of professional clothes, and you can also go to brush the map.
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I suggest you practice roaming.,PK is stronger.,But it's hard to add skills.,Find more masters to ask for advice on how to add skills to level up Guns and ammunition or summoning,These 3 professions can be single-brushed.,Especially summoning.,It's quite simple to brush the whole map.。
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Novices generally start with the professions of summoning, big guns, and qigong, and only after playing for a while do they start to play the professions with higher operational requirements, so it is recommended that you choose one of the above professions; The skill key is wrong, mainly because you don't use it, and you get used to it after playing for a week or so, and these are not a problem! Wish!
Female gun,Level 18 transfer gun division,Simple operation,Damage is large,,, brush map,PK is very good。。。
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