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In the endgame, the double horse can't beat the single king, but the double elephant can win the single king. The trick to killing the single king is that the single king must be forced to the edge of the board or to the corner. The first step in chasing and killing the king is to drive the opponent's king to a corner of the chessboard with the cooperation of the king of his own side, and then kill him.
According to the most general arrangement, the black king is placed in the center, and the white king, the white elephant, and the white horse are placed on the side.
The general idea is to use the king horse elephant to force the black king to the corner of the same color as the elephant to kill, but when the black king is forced, he usually does not flee directly to the corner of the same color as the elephant, but to another corner. So first he forced the king into that corner, and then he went to the corner of the elephant's color.
This is a varied approach, as the Black King is forced to flee in different directions, while White has to deal with the situation on a case-by-case basis, and the whole process is mainly composed of waiting, pressing, and a small number of generals. If Black doesn't make a mistake, White will make every move correctly, and will have to make a maximum of 33 moves before checkmate Black, and the slightest negligence will result in a 50-turn draw. So even if it's a match between masters, the dominant side will try to avoid this situation and keep at least one pawn, which will be easier to win.
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Chess is an ideal game that combines strategy and tactics with pure technique, so what is a chess double horse kill? To put it simply, it is to defeat the opponent's coach, so what are the skills of killing the king in chess? Below I will share with you the method of killing the king of chess with two horses, welcome to read.
Chess double horse kills kings
Suppose a Black King is in a corner, then there are 3 squares around him, the White King controls a maximum of two, and there is one square left adjacent to the Black King himself. It is impossible for one lepton to control two adjacent squares, so at least two leptons are needed to kill the king. Two horses can kill the king, and one can control the grid next to a general.
But only if you can put it out.
Let's say the Black King is close to the corner grid.
The first move is to play ND7. If the Black King goes to A8, ah, I'm so happy. White nc7 checkmates. As I said, the white king controls A7 and B7, the white horse of D7 controls B8, and the white horse of C7 is responsible for checkmate.
However, the Black King can go to C8. After you get out, you can't chase it back...
There must be people who are not convinced. I'll just go to ND6 and occupy the C8 grid first!
But after that, how will the other white horse kill the black king who is scurrying around in A8 and B8?
Someone will come up with the idea that the horse will be an army when the black king is in b8, and the black king can only go to a8, and then the other horse will go over and will be an army!
Well. If the white horse wants to control C8, there are three positions: A7, D6, and E7. It seems that none of them can directly go to his army.
The two horses are still powerless in the face of the single king. If black reacts correctly, the knight cannot kill the king.
But what would have happened to black if it weren't for a single king...
When the two horses killed the king, there was a problem that could not be solved. Suppose the horse goes to General D7 and C8 forces the Black King into the corner of A8 because of the control of the other horse, the White Horse cannot run over in time to take the Black King's army. At this time, the black king became a childless draw because he did not have any moves to move.
Ahem. What if black has a disc?
It was this extra pawn that made black fail miserably.
1. nd6 f2
2. nd7 ka8
3. nb5 f1q
4. nc7#
The principle is that black is forced to move after the king is restricted, giving white time to adjust the knight to checkmate.
Let's take this into two exercises. It's all white first, make good use of the opponent's soldiers.
Chess Double Horse Kill King (1).
Chess Double Horse Killing King (2).
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1 It is to gradually narrow the range of the other king's activities, and push the other king to the corner, and checkmate.
2 Use the double elephant to control the four squares in the center and force the opponent to leave the center.
3 Then place the elephants side by side in the center.
4 Then use his own king to further narrow the range of activities of the other king.
5 Then he reckoned the cubicles, and set the elephants and their kings, and drove them to the corners.
6 Checkmate the source of chaos.
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Point 1: Push the king to the bottom line first.
Point 2: Then force the single king to the horn of the same color as his own elephant (for example, the black elephant is A1, H8 angle, and the white elephant is A8, H1 angle).
Point 3: The three sons of the horse, the elephant, and the king are engaged in battle. This is determined by the characteristics of the horse's walking, because as soon as the horse moves, the color of the grid it controls changes, and the main task of the horse is to control the different color of the elephant Generally speaking, when moving the horse, you should pay attention to using the king to cooperate and not let the blockade line have loopholes. The whole process is mainly made up of waiting, pressing and a small number of generals.
Point 4: When checkmate, your king and the other king's king are in the same step.
Point 5: The final killing must be done with an elephant, and the first step is to use the horse general to drive the enemy king into the same color as the elephant.
Another: There is one rule in chess: call"50 turns"Rules, meaning that if both sides fail to redeem a pawn within 50 rounds (if there is no pawn, it is only a pawn), if one side (mostly the inferior side) proposes a draw to the referee, the referee may decide the draw).
When the strong pawn (Knight, Elephant, King) is in the worst position, it takes nearly thirty-five moves to kill the single king. Horse and elephant killing single king is a more difficult endgame in chess, only by mastering the example of "typical formation", drawing inferences from one another, should not be due to overtime or within 50 rounds of moves, not a pawn is not a pawn to make a draw.
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Use horses to drive the opposing king into a corner.
Limit its range of movement, then like to protect the horse, after that, gradually narrow the encirclement, and kill the victory.
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Push the king into a corner, limit the range of movement of the king with a horse and his own king, and kill him with an elephant.
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Hello! A single horse wins a single man.
In general, a single knight vs. a double chess is a draw.
However, in some cases, it is possible to eat a taxi to form a single horse to win a single soldier, such as 1Ma Jiu into 8 Shi 5 back 6
2.Ma 8 retreats 7 will 5 retreat 1
3.Handsome ** will be 5 back 1
4.Horse 7 into 8 Shi 6 into 5
5.Shuai 4 retreats 1 Shi 5 retreats 4
6.Ma eight retreats six.
A single horse wins a single man.
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If it is not a chance win, a single horse cannot win a double game, and a single horse against a double soldier is an orthodox draw, please refer to it.
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No. You can win a single person (Shi), and two can't be killed. Unless the other party stinks too much-
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Generally, no, unless it is placed in a special situation.
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Maybe the other party is too stinky.
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A single horse can't beat a double soldier, this is a positive harmony. But there are also situations where you win by chance, just to name one:
1. Shuai five flat four.
Taxi 5 retreats 62, and horse 5 retreats into 4.
Put 5 into 13, horse ** two.
5 back 14, horse 2 into four.
After breaking the game, you can beat Black by a single knight.
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Simple. The horse steps to force the king. Control the opponent in any of the corner squares. After finishing in the corner, the control king can only go back and forth in two squares. Then the king and the queen will cooperate to kill. so easy.Kindergarten kids are going to catch this.
As shown in the picture above, you just need to use the queen to force the enemy king into such a position, leave him a step to move, and then transfer the king to checkmate him. It's not a shortcut, but it's simple and practical.
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1.Horse two into three.
Divide 5 into 12Horse three into four.
Will 5 back 13Horse ** Five.
Divide 5 into 14Horse five into seven.
Will 5 draw 45Phase five into seven.
Divide 4 into 16Horse seven into eight.
Red wins) chess game comments: Chess endgame formulas include "single horse to capture the king" and "horse to win a single player", even if the red side does not have a face, it can also win the opponent's lone king.
Chinese chess was born in the Spring and Autumn Period and the Warring States Period and was finalized in the Northern Song Dynasty. Chess was born relatively late, only under the premise of Chinese chess.
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