How the undead play ghouls Abomination Stream

Updated on anime 2024-02-09
33 answers
  1. Anonymous users2024-02-05

    There is no fixed way of playing tactics A dog stream and a spider stream are starting to think about how to fight in the back It completely depends on how the opponent wants to fight The opposite side of the Air Force If you go out of Kodo, will you still be disgusted? No, and the other side will definitely make a fat man with a musket.

  2. Anonymous users2024-02-04

    Is it war3's heaven and earth twin ghosts or dogs turn fat (destruction) witch wave Ah? The words of the twin ghosts of heaven and earth are very easy to operate Now I can't operate so many dogs with my hands Dog flow heroes can choose Death Rider or Beastmaster Death Ride is better Whether it is aura or endurance 2 rounds can lich There are also Naga's Each has its own reason 2 Earlier Naga is good 3 Hungry words are afraid of the demon king Sleep first and then Vampire aura (it is also effective against heavenly ghosts, it is good to hit the horned eagle, but you have to establish a numerical advantage) The main point of operation is the siege of the puppy Whether it is Kashu Wai or Cross Wai As long as you can surround it, you can kill It's also going to fill in the position Dead riding is better, you can c come back Heavenly ghost is used to try to kill the opponent's crispy skin, with a car is the best, but it hurts the economy a little Theoretically, the team battle sleeps first The opponent's main hero and then a past (3 Ben's fanaticism must have As long as it's not very dragging, the combat effectiveness is still good).

    Now the dog flow is not very powerful because the early survival rate of the puppy is too low and it is easy to die in a fight The spider flow is a good choice You have to be cautious!

  3. Anonymous users2024-02-03

    Well, it's not the undead of Dota, it's the undead ghoul stream of Warcraft, it's generally the number of violent dogs, plus the heavenly ghosts to restrain harassment.

  4. Anonymous users2024-02-02

    Go out with a round shield, 2 round shields in the middle stage, and 3 round shields in the late stage. 6 round shields in hand, team battles are basically three kills and 5 kills, this is called Dunjia.

  5. Anonymous users2024-02-01

    Heaven and earth are twin ghosts, but I feel weak after playing.

  6. Anonymous users2024-01-31

    4 is just right, too much waste of money in the early stage, too little wood**, not as good as 4.

  7. Anonymous users2024-01-30

    This depends on the specific situation, the Spider Stream start will cause you to have insufficient troops at the beginning, after all, all the money has been built into a graveyard, and there can't be too many ghouls, otherwise it will account for the population and consume too much money, so you have to let the Death Knight harass with the skeleton scepter, so that the opponent has no time to come to your house to act, and the Spider Flow start is the most suitable for fighting the Terrans. The twin ghosts of heaven and earth are actually difficult to use well, because the twin ghosts of heaven and earth can only be formed, think about it, you have two books, don't others have two books, when you are all two, you are a ghoul on the ground, the human family is a mage, the dark night is a deer and a bear, the beast clan is just a big g, you can't beat it, the heavenly human dragon eagle or ***, the beast clan self-exploding bird, the night horned eagle, there will be a great disadvantage, so if you want to use the heaven and earth double ghosts, you have to enter the second book faster than the other party, double barracks, or even three barracks, Anyway, it's a quick fix. If you don't understand, ask again, we are also veterans of Warcraft.

  8. Anonymous users2024-01-29

    4 is best, ghouls are slower to pick wood, slower than hard laborers and farmers, but the amount of wood picked is high, so 4 is better.

  9. Anonymous users2024-01-28

    Spider Flow Normal 3 If you want to come out of the dragon, you will be 4 Dog Flow will cut down wood if you don't fight When leveling up, dynamically pull the dog Red blood goes home Full blood comes out If you want to attack, look at how much wood is left with two or three UD is a race that often has to move its life. Spider streams. Often, desperately, 3 dogs pull two to the battlefield.

    There is one dog left to collect wood. The wood is tight enough to replenish the troops, and it is like a tightrope flow.

  10. Anonymous users2024-01-27

    Generally speaking, three or four are enough depending on the situation, and when you reach the big rear class, it depends on the change of the enemy's situation. Usually there are three or four abominations, four or five spiders, one or two ice dragons, two or three stone statues. Conventional play is generally available.

  11. Anonymous users2024-01-26

    5 pcs. He can attack anyway. It is better to cut down a tree closer to the necropolis.

  12. Anonymous users2024-01-25

    Five are about the same. Later, you can buy a lumberjack for three. The undead are not short of wood.

  13. Anonymous users2024-01-24

    3-5, 5 for burning technology, generally about 3, and the tactics of the rioters are also 5.

  14. Anonymous users2024-01-23

    Infantry, not what you know, and infantry attack 12-14 armor 0 life 330 12-13 armor 2 life 420 ghoul attack is common attack is heavy armor, infantry shield ghoul merge corpse and fanatical melee combat and the main purpose of the meat shield infantry vitality makes infantry infantry 135 gold food, ghoul 120 gold food, less than 15 infantry ghoul ** advantage.

  15. Anonymous users2024-01-22

    No less than three, but if there is any blood, they can be pulled home at any time to cut wood.

  16. Anonymous users2024-01-21

    It depends on what kind of stream you are, 3 spider flows are enough in the early stage, and 2 are coming.

    The dog flow is enough to take away from the fight, and when you go home to replenish the supplies, it is enough to cut wood, and it is enough to keep 2 at home.

  17. Anonymous users2024-01-20

    It is recommended that 4-6 is enough, and you can pull it to defend and fight monsters in the early stage.

  18. Anonymous users2024-01-19

    If the mad dog flows, it will be more than 20, it doesn't matter, it is enough to keep 4 at home, and take the rest away.

    If you just cut wood, 7 is enough.

  19. Anonymous users2024-01-18

    The situation will be explained first.

    What's going to be out is going to be out there.

  20. Anonymous users2024-01-17

    3 or 4 are fine, and 2 more will go out to fight, and when they are dying, they will come back to cut down trees, and then send 2 or 3 of the previous ones to fight, and the cycle is like this, ok???

  21. Anonymous users2024-01-16

    4, too little is not enough, but too many are not used, and it is a waste of money to make them.

  22. Anonymous users2024-01-15

    Generally, only 3 are used, and if you really need them, 6 is not impossible.

  23. Anonymous users2024-01-14

    The advantage is cheap. It's fast.

    Puppy stream can be used with the Dread Lord.

    Raging puppy. Around 7 or 8 pcs.

    Heroes with bone sticks.

    The first skill to learn sleep.

    Surrounding heroes is very advantageous.

    But the key to war3 is to look at the operation.

  24. Anonymous users2024-01-13

    It's a fact that the puppy is weak.,It's just that it's still very strong when used well.,He explodes fast.,High mobility.,It's convenient to surround people.,The tactics related to the puppy are heaven and earth ghosts.,1 double bc rush.,3 could have been mad dogs to destroy a wave of streams.。

  25. Anonymous users2024-01-12

    Of course it's weak, and if the puppy is too strong, the UD is even more NB.

    In the early stage of MF, it is recommended to let the skeleton soldiers absorb damage, and then pay attention to the operation, pull away the red-blooded puppy in time, or make up for the high-level monsters in time, forget it, and it will be a corpse if you go.

    After 3 books, upgrade the rage, plus the aura of the dead rider, the aura of the demon king, very nb.

  26. Anonymous users2024-01-11

    LZ is very smart, and the Ghoul is indeed the weakest unit in melee and rightly so.

  27. Anonymous users2024-01-10

    The upstairs ones have said it, it's up to you how you do it.

  28. Anonymous users2024-01-09

    You can use the Subgroup Order Modifier KeyThis feature is not the default of the game program, and needs to be turned on manually. After entering the game, in the "Gameplay" under "Options", you can use this function by ticking the box in front of the "Subgroup Order Modification Key".

    The purpose of this feature is to separate the work of different units in the same team. When both the ghoul and the farmer are selected, the ghoul's avatar icon in the team becomes larger, and the farmer is still the normal size, at this time, you hold down ctrl and then click on the tree, you will find that the ghoul runs to pick wood, but the farmer does not move, this function is to only control the currently selected class, and has no effect on the other classes of the same formation. So to do mining and wood picking separately, just turn on this function, select all farmers and ghouls, let them go mining, and then hold down the Ctrl key and then use the right button to click on the tree, so that the farmer will continue to mine while the dog runs to pick wood.

    This feature has a wide range of applications, and this is just the simplest one.

    Thank you for the trouble to adopt!

  29. Anonymous users2024-01-08

    Population-Crypt-Crypt-Population-Altar.

  30. Anonymous users2024-01-07

    Crypt, population, the 5th peasant to build the altar, the 16th population to build the 2nd population, and the altar to build the shop when the altar is almost good. When the crypt continues to grow smaller, sell it back to the city and put the second crypt. DK took the small G to press a wave first, and then the small G came one after another.

  31. Anonymous users2024-01-06

    Crypts, Psychic Towers, Altars, Shops (DK Goes and Sells Skull Sticks for the Return Trip), Psychrang Towers, Crypts

  32. Anonymous users2024-01-05

    The start of the Rapid Dog Flow is to make up 1 farmer first, 4 farmers to mine, first BC, then BA and BZ are put at the same time, then 1 farmer is added, then BR, and the second BZ. Such heroes and puppies are the first to come out. The disadvantage is the loss of a little bit of economy.

    If you want to completely blow up the dog, don't leave money to upgrade the base, and put the 2nd BC after the 2nd BZ

    The general opening is bc, ba, and other money bz-br-bz, so that the puppy is not slow, but the hero is more than ten seconds slower. No loss of economy is the most common dog flow start.

  33. Anonymous users2024-01-04

    If you want to understand the undead's style of play, you must first understand the key classes of the undead:

    Ghoul: Known as a puppy, the advantages are cheap construction, fast time, and a small population, and the attack speed and movement speed are the fastest among the same level of troops, and the disadvantage is that the skin is thin and the blood is less.

    Spider: Shortcut key F, high attack and piercing attack are generally good classes to deal with the dark night, but movement speed is the disadvantage of this class, Gargoyle: Level 2 class, it can be said that it is the strongest attack unit in the sky Because of the high attack, high attack speed and small population, as long as the heavenly ghost is formed, it must be covering the sky and the sun (a bit exaggerated). The disadvantages are the same as for puppies.

    Abomination: Level 2, the only meat shield class among the undead, can eat corpses to restore blood, and there is a cloud of disease, which plays a very important role in the Great War.

    Ten Holy Statues: It can be said that it is the only heal unit, it can also return to blue, quite a good support unit, if there is enough population and resources, it can also become a powerful unit to destroy, although the destruction is weakened, but it can still rely on him to lock in the victory.

    There are other classes such as Frost, Souls, Witches, and Catapults, and the pros and cons of each unit are up to you.

    Now the core of the undead is the heaven and earth ghost (gargoyle plus puppy) and spider flow, and in various environments with the modification of the various variants of the class, but the changes are inseparable, gargoyles, puppies and spiders are the core units of the undead.

    The most important thing for the undead is to test the player's operation, because the undead class will only play a strong side after three books, and it is easy to die in the early stage, so you need to constantly pull troops and run positions.

    In fact, the best way to play is to rely on your own understanding and play, and the understanding of the overall situation to make the most appropriate dispatch, which is the mainstream.

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