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I don't necessarily recommend you to play Snake Girl Jungler, but if you must play Snake Girl Jungler, then you must not tell others that I taught, remember, Snake Girl Jungler must not play a first-class group, once your teammates don't have time to help you, then no matter how many heads you take, add E or add Q will hurt a horse, the first wild monster try to pull the wild with teammates, don't be so hurt, you can blue open as much as possible, two levels are best to go directly to the second buff, main e deputy Q, once you are turned into the wild, you will blow up half, First out of the dagger of the tracker with two eyes, or the dagger of the blue punishment stalker, don't synthesize a big one first, in order to prevent the blue from being enough, don't first combine the Fu Neng echo, first make a goddess's tears, discuss it with the middle laner, let him give the blue buff to you, and then make a law to wear shoes or bright boots, and then buy a real eye, do it in your own wild area, the outfit is a jungle knife, ice staff, mask, Central Asia (depending on whether the threat to you is great), if the situation is very smooth, do a time in front of the ice staff (not very recommended, It's too much time),Hat,Wear a stick (the opposite magic resistance is not high and the abyss is it),Main e deputy q,W only point one level in the early stage,And then brush it.,If the opportunity is not very good.,Don't go to gank easily when you don't see the opposite jungle.,It's blown up when someone squats back in a wave.,It's invincible in the late stage.,You can also replace the jungler knife with Luden.,That's it.。
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I'm not a big god, so let's talk about it.
The difficulty of the snake girl's gameplay lies in the position and poison control, and the opponent in Q has an acceleration effect Make good use of some skills and Shanghai, W damage is okay in the late stage The early stage is to control and let the opposite side be in a poisoned situation for a longer time, and the enemy army stepping on the w cannot use the displacement technique, E is the main output** The cd of the second can be said to be flat A, A instead delays the move, and the poisoned unit in E has additional damage This is also why the snake girl damage report continues to output, and the ultimate must not be put in a hurry Because the other party will be afraid of your ultimate move in the face of the snake girl, and will subconsciously turn back to avoid vertigo, of course, when you master the reverse R flash, the opposite side can be said to be stunned by your ultimate.
It's good to look at the above, and it feels okay. Jungler? It's really not suitable for e undead monsters but they don't return to the blue.,I'm afraid that the blue before the jungle will not be enough.,I haven't used the snake girl to fight the wild.。
Said that I was suspected of copying Hehe, it's really cool, so many words in vain, and I didn't see the problem 4 years ago.
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Analysis of the new version of the snake girl jungler: Although the new snake girl mechanically is feasible to jungle, there is a hard flaw - blue consumption.
Skill plus point recommendation:
Main Q: Qingye is fast. 2.Support fast acceleration and easy to hunt down.
Main E: 1Has lifesteal regeneration (the new version of the recovery ability is much stronger). 2.Extremely fast cooldown (can be combined with Ping A for combo farming: QEAEAEA) 3High damage per unit (increases the continuous output of the single target).
So I personally feel that the main e brush field is good first-level Q. (When brushing the wild, just q a group of wild monsters to get up the aeae monster, and then qaeae the big monster, the little monster is dying and the e is back to the blue).
Recommended for early loading:
If the blue is not enough, I will first Goddess Tears Move Speed Jungle Knife Ghost Book Small Piece.
If you are blue enough, the Jungler Knife Ghost Book Small Piece Move Speed Jungler Knife.
Don't panic if you don't have enough movement speed in the early stage, you can reduce the enemy's movement speed and increase your own movement speed.
Recovery ability is the core of the early jungler (non-essential x, it is recommended not to use this jungler, in the early stage by the blind, Zhao Xin and other strong heroes against the wild, you must be confused).
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Brother....You're a cow....Kneeled....The snake girl can't fight before the revolver....Don't think about it until at least level two....It is recommended that with the strength of your great god, you will start with one or two blood in the middle lane first, and then you will not miss a soldier, and you can go to the jungle after the revolver....And then out of what time ice staff archangel spear blade, you can come out of a shoe and a fanatic....No, no, no, with the standard of your great god, it is a murder book murder knife, and the speed of shoes depends on 15% of the murder knife! The god costume of the great god is unstoppable! Direct full-picture shouting:
Who can bare me!!
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Gank teammates don't look back, eat experience, grab heads, and don't intervene. The Lord W brushes the wild, firmly believing that he is right.
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Snake Girl Jungler? There was no attack in the early stage, and there was no blue crisp to death in Q3-4.
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After poisoning, eee, poison, eee, poison, eee... Papa Smurf is the key. The snake girl jungler consumes too much.
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..What kind of routine is not controlled, but the outbreak of high junglers is also injured, although the efficiency is okay.
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1. When playing, when the snake girl goes to play as a hero on the lower road, it is a better choice to go, because the snake girl's ability to clear the line is still good.
2. When choosing the position of the auxiliary, it can actually have a good effect, that is, choose a mage to cooperate better.
3. Functional mages are more suitable, and it is best to be a hero who can help them clear the line and make up for the damage, which is suitable.
4. When playing Snake Girl, all you need to do is choose the main Q to constantly fight and consume, and W's AOE damage can also have a good effect.
5. When playing Snake Girl, if you want to have a better effect, you still need to pay attention to the online suppression ability, so that the suppression can have a good effect.
6. As a mage hero, of course, there are still some deficiencies, that is, when pushing the tower to get the plating, you still need to do it, so you can only suppress the opponent more.
7. When playing, the damage of the snake girl must still need to be in the late stage to really play a good effect, and it is best to cooperate with the control skills of teammates.
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Mainly based on spell strength and spell penetration.
Alignment: Qwe each point level, the main plus e, Q is faster, you can use this to put on the opponent first, and then follow the two E. If the opponent is melee, then put a W around your own minions, organize his mending knife, and if he enters the circle of W, give him a few E.
When the opponent's blood is less than half, you can consider directly amplifying, but it must be when the opponent is facing you, which can cause dizziness, and then immediately make up Q and W, Q can speed you up, W can accelerate, and then infinite E to death.
Team Battle: Lewd, don't show your head, you will die as soon as you show your head, try it if you don't believe it, the hatred of the snake girl is unimaginably high.
After the opponent is connected with his own people, find a good position, put 2 or 3 people in the big one, and then q w, and then eeeeee+q+eeeeee+q+eeeee...
Equipment: Early Stage: French Shoes, 2 Dolan Rings.
Then out of time, ice fights, hats, voids, etc., downwind killing, books, hourglasses, etc.
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Snake Girl Rune: Yellow life grows, red hair wears. Blue fixation injury. Big Essence Fixed Law Injury Skill Main Q Sub E Level 1 W Has a Big Point Big Finally Full W Initial Outfit Can Be Out of Time Ice Fights, Hats, etc., Downwind Killing Book Hourglass, etc.
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The LOL snake girl tips are as follows.
1.Outfit ideas.
Since the passive existence is equivalent to the special effect of one more hat, and the skill bonus of the snake girl has become lower, the spell strength is no longer the first attribute of the snake girl.
2.The first piece of equipment is the Ice Rod to provide a more stable slowdown, and when the W skill poisons the opponent and connects with E, the Snake Girl's Q will become easy to hit. The second piece of equipment is naturally the Large Mask, which can provide a higher magic piercing and continuous bleeding effect.
3.The third piece of equipment is recommended to be the Abyss Scepter or Hourglass, and the other equipment depends on the lineup to have some defensive equipment.
4.Alignment team battle ideas.
Laning: E can be used to replenish troops and release more frequently, E skills can be used to harass and deplete, try to keep the enemy in a poisoned state, which can greatly enhance your passive effect.
It's just that because the damage of the snake girl's skills in the early stage has become low, it is difficult to kill the enemy independently, don't push the line and be careful of being caught, and the acceleration effect brought by the Q skill is difficult to get you out of danger.
5.Team Battle: Release W in the most concentrated position of the enemy, use the Q skill to consume, if you can entangle an enemy, then the snake girl with the ice staff can stick it to death.
The snake girl can still be the initiator of the teamfight, and can resist more damage, and the late outbreak is not low. You can choose to start with a flash, protect the ADC to kill the Assassin early, or rely on the Defensive Gear to maneuver around the battlefield for higher slows and damage.
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It's useless to talk too much. It is to practice anticipation and awareness. In terms of technique, the mouse and keyboard clicks are more frequent than other heroes.
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This mainly depends on experience.,To put it in the vernacular, it's to predict the opponent's position.,The line period is mainly when the opponent replenishes the troops, in what position can make up the knife on Q what position.,The relative melee hero is easier to judge a little bit.,When you fight a team battle, if the opponent has a remote control skill, don't just go up to q the other party.,The snake girl doesn't have a particularly good control skill except for the big one.,It's easy to be set on fire.,It's mainly a follow-up hero as a backhand.。
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Medium and upper orders are OK.
There is no doubt about wearing this in red.
Huang grows life to fight the capital, it is not recommended to return to the blue, the snake girl belongs to a hero who is very lacking in blue and is not lacking in blue, the line is just to suppress harassment, and it doesn't need a lot of blue, but it breaks out, and the output is very blue-consuming, so it is necessary to pile up the amount of blue (equipment).
Blue growth method is strong.
Essence Fixation method is strong.
Recommended out shoes 3 red q skills.
Q is extremely disgusting when the line is on.,Long range.,High damage and magic injury bonuses.,Less blue consumption.,It's okay to Q to collect troops (Q is the best when the opposite side is close to a long-range soldier),After being poisoned, he will continue to rush towards you.,Before the poison disappears, you can e3 times.,Poison lasts for 3 seconds.,1 second once e.
At level 6, the blue is enough, unless you encounter the Void Prophet's big move is too imba, don't be afraid to fight half the blood to open the big qeee and ignite it away, at this time, it is often the person with a lot of blood who wins, and the blue effect is 0
Equipment Time or Ice Tent The first piece, depending on whether you are busy developing or wandering gank, the second half is mainly half-flesh French equipment, and the second is recommended spell vampire, the best skill for continuous combat, and the god costume is a hat and an hourglass.
Shoes, time, ice tents, ancient wills, hats, hourglasses.
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The runes are flexible, you can wear the mana to restore the fixed law strong, or the law can be strong and the mana can be restored to the fixed law, and the essence is all strong! The snake girl is a hero who continues to output.,The damage of the fangs after poisoning is very amazing.,The specific way to play is the right time Q or W and then keep e.,It's almost a kind.,After level 6, there will be a lot of heroes who rely on their own big moves to fight hard before dying.,Directly turn into stone and then poison and continue to e a few times to send home! It is important to note that you must ensure that the blue is sufficient at any time, and as a continuous output of blue is all your capital ......In the later stage, you must live out of the survival loading station to ensure that there is output!
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qw, use it well to poison them, and then go crazy e, w can be assisted in group battles.
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First of all, r is opposite a 2x, and then w-q-eeeeeeeeeeeee is basically dead.
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q is used to kill alone, and then crazy e, w is used to group, first a r is fixed first, a w, q is crazy e
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Snake Girl is one of the few heroes whose 4 skills are output skills.,Not only does it have a high AP output.,At the same time, it also has a relatively good team control skill.,The ability to play money is also very good.,The gameplay is as follows.。
1) Outfit: Staff of the Archangel - Shoes - Ice Staff - Hat - Central Asia - Landry's Broken Demon.
2) Runes: Red Fixed Armor, Yellow Fixed Armor, Blue Fixed Magic Resistance, and Great Essence are strong Fixed Methods.
3) Skill. Snake Girl's E skill can return to blue after killing the target, so don't hesitate to use Q+E to replenish the pawn; After passively 100 layers, the E skill can still regenerate health, which is the capital of the snake girl to become a line master; And once the opponent is poisoned by Q or W, you can decisively catch up and hit a few times with E skills, and since E's CD is only seconds (when the enemy is poisoned), it is recommended to use smart casting. After level six, you can find an opportunity to zoom in, and at this time, the snake girl's outburst is quite high, as long as the front is so big that it can basically take away a set of opposing heroes.
In the later team battle, the snake girl first consumes Q and W skills at a distance, and because the distance of the ultimate is short, the control is also unstable, so it is generally used as a backhand skill to prevent herself from being unable to save her life when she is punched in the face; If you have the chance, you can also flash the ultimate. During team battles, you should make more use of the acceleration effect of Q skills to fly kites, and when you are sure that you are safe, you can decisively throw a set of skills in the enemy's face, and the output of E skills can not withstand many hits even if it is a tank on the opposite side.
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The snake girl is going to pile up blood, time, ice staff must come out, and then hats, ancient books, voids or abysses.
In addition to depending on your mid-laner opponent and your style of play, it also depends on whether you can get the blue buff, if you can't get the blue buff or don't plan to take it, it is recommended that the main Q sub E, the main E and the sub Q consume a bit more blue without the blue buff.
Whether the snake girl plays well first depends on whether Q is accurate, and Q is the basis for playing a good snake girl. And then it depends on whether R is put well or not.,The R range of the snake girl is not large.,And there's a neck-stretching action when released.,So R said it was instantaneous but it wasn't.。。。 It's not easy to use well.
A level of w, put the clip in front of the monster, and then a down, the wild monster stepped on the clip, became a leopard, w, just like that, there is also a level of Q, you can go to the leopard girl's jungle teaching, practice a few more times.
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