If you want to learn and work in game art or game styling, here are some questions about it

Updated on educate 2024-02-08
8 answers
  1. Anonymous users2024-02-05

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "game design and game production", [Wang's Education] is the leader in China, and it does not have a branch campus, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-04

    Dude, I'm 24 years old, doing outsourced architectural performance and animation, and some industrial modeling and the like, and suddenly I want to learn games, try to save money, and practice every night. Now in the transformation to learn game art, you don't have to completely hope with the training institution, then you're finished, many masters are their own usual practice, continue to copy and learn the master's works, game planning art program, art and scene roles, large companies may be more detailed, the shape you said should be a role or scene class, I've also been active, training doesn't need to learn 3 years at all, if you paint for 1 year, max even for 1 year, will you be bad, I think 1 year is enough, It's just that at the beginning, you won't suffer a lot if you don't have an art foundation, at least you will be paid first class when you enter the company, and then you will work more overtime than others.

    The best Shanghai ur ga bosi in the game,Just say the training institution,Huizhong is not very clear,It seems that she is a popular type,Anyway, the reputation is not very good,I have a buddy in Yunnan's branch,It's also what foundation has not been enthusiastic for a long time,Hey,Half a year later, I saw her work is not flattering,You can go every night to practice some sticker skills,Under some mature master models,Learn,I don't think there's anything bad about art.,But it's now past the peak season of online games.,04-06 years. There are more than 10,000 game developers, but there are not so many now, but it's still slowly rising, I just like games to learn.

    I'm Mars Age 37 38 Mars is very good.,But the game they still don't feel good.,The characters are completely lost to the character class.,Wang Kanghui is gone again.,If you go, let's go to Shanghai.,Shanghai is the best place for the development of Chinese games.,The most outsourcing companies.,The treatment is relatively good., In Beijing.,In the Guangdong area.,The rest is general.,I know a Wuhan to do online games.,Newcomers go in for half a year in 2000 January.,It's not as much animation as I do now.,My animation is 4k., Even if I learn to make games for half a year, it is estimated that it is more than 3,000, I don't care about money, but I care about what I like to do, what I want to do

  3. Anonymous users2024-02-03

    Hello senior, I'm a sophomore graphic design student. That is, the art students in the college entrance examination.

    For game art or game styling, the most important thing is the use of software.

    And the learning software I recommend you to go to the Mars era, no matter what major the direction of the student, in Mars have a good learning effect. I have students around me who have completed their studies, and these students are really better than us in terms of software use.

    For example, when I was learning 3D, it would be a little difficult for students with poor painting skills to make models. Of course, this is only for this software. For game art or game styling design, I think it should also be inseparable from the art foundation.

    At least the characters in the game can't always look out of proportions and be ugly.

    However, I think it should be okay to study a little bit of art foundation in my senior year.

  4. Anonymous users2024-02-02

    I'm a senior, and I don't have art skills, but I want to engage in related work.

    At least two years of study tuition + cost about 4-5w.

    Whether the family can accept it is a question.

    There is also the question of whether you can persist in addition to enthusiasm for 2 years.

    Let's be honest, many people draw to escape life.

    And it's boring to start from scratch for quite some time.

    Be prepared.

    Really like it, it will definitely work!

    You search My Dream City and see that Huadu Art is in Chengdu.

    The teacher is very reliable! Not much else.

  5. Anonymous users2024-02-01

    Indeed, many people draw to escape life, and I am most afraid that you will not feel that after you finish studying, you will just start working only to find that the game art industry is not what you want. More painful.

  6. Anonymous users2024-01-31

    Now you can go to the training to learn, the training is very fast, the main thing is that you are interested

  7. Anonymous users2024-01-30

    Now that you want to do it, you want to do it.

    Just don't hesitate any longer about your senior year.

    Be careful and in time.

    Any kind of training is good, as long as you pay attention, you know?

  8. Anonymous users2024-01-29

    Planning, responsible for designing the general framework of the game, as well as coordinating a series of things such as the art and program of the group.

    The artist is responsible for making the picture that the plan wants to achieve according to the needs of the plan.

    The program is responsible for realizing the needs proposed by the plan according to the needs put forward by the plan.

    But planning is hard work.

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