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No, Shen's main role is to support and taunt to attract firepower. If as an auxiliary, the economy is not available, and you have to make an auxiliary outfit, and you can't make an anti-outfit at all, which will be very brittle, so the role of taunting will be lost. It's useless to support without equipment, and if you support in the past, you may not be able to save others and be killed.
So no one needs to be cautious.
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As a meat shield, Twilight is very suitable for laning, jungler, and supporting three positions! Q Blood, W Shield, E Taunt, R Save! I play Twilight on the top order!
Playing assisted Twilight is also promising! Hit the group E taunt the opposite ADC to hit you, W plus shield consumption, Q gang ADC will blood! In fact, Twilight support is also very strong!
If you know how to use it, if you want to save people, you don't have to go over by yourself, just open a big and add a shield to him!
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The low-end bureau is still good.,With weakness ignition to level 2 to play a wave of e to the weakness on the ignition of the cross-ignition,If you have the adc on your side,,The opposite side is definitely going to hang one.,The high-end bureau is not recommended.,Because there is no way to restore the skill to the adc.,The opposite side will play and directly consume you.。。。
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God assists,But it's just that you can't get up.,It's easy to hurt skills.,It's very sharp.,There's time to resist Q and reply.,You can also give the adc a shield If you fall into the adc, you'll be invincible.。
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God assists, right? It's just that there is no murder, and all the heads are given to others, which is God's help.
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There's a reply, there's a double shield, there's a taunt. Yes, but I personally prefer to be on the list.
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It's okay, but when you encounter the consumable type, you can't taunt the adc on the other side, don't assist, it's not too powerful.
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Not too good but also look at the opposite side of the auxiliary.
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lol assists the piano girl, the son of the stars, and the hammer stone is better.
Jean Girl has teammates acceleration, health recovery and crowd control skills, which can play an important supporting role in team fights.
The Children of the Stars have a strong ability to add blood, which can restore the state of teammates in a short time, and the group health of the ultimate can play a turnaround role in team battles.
Hammerstone has a lot of control skills, Q skills can play a good role in opening a group, and R skills have a 99% slowdown effect, which can perfectly protect the output environment.
In League of Legends, the most important role of support is to play a protective role.
Secondly, it is necessary to ensure the output environment of teammates and help increase the output damage of teammates.
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First of all, I want to say that I am a high-level LOL player with a platinum 3 and 3800+ qualifying games.
The current version of IMBA has the following supports: Bron, Japanese Maiden, and Hammerstone.
Bron's interception trajectory skills and powerful controls make him a major headache for enemies in early, mid, and even late teamfights.
The Japanese girl's three-stage control and R's strong vertigo became the reason why she was still strong in the front, middle and late stages.
Hammerstone's Q rush control is very annoying, E's high output, W's shield + pull back heroes, and R's very important role in team fights make him one of the most powerful supports.
If you want to play well, start with these three supports!
Pure hand fighting, begging.
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Auxiliary 1 Brother - Bloom White Ride Auxiliary - Hammer Stone, according to the situation, robots, star mothers, Japanese girls Nami, piano girls and so on.
It's all good.
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Bron and Nami Hammerstone If you practice well, you can get on the diamond.
Bron's main Q deputy w is properly played a little more aggressively online, and the support is Kerry's ADC.
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Bronze is assisted by violence such as Tyrone, Dawn, etc., Nami, the Wind Maiden, don't think about it, no one will cooperate with you. Beg.
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It depends on the situation If the top order is meat, then I recommend the piano girl Nami, if the team has less meat or strong ability to open a group, then I recommend the Japanese girl, I personally prefer the Japanese girl, and the meat control is powerful, and the hammer stone should be more comprehensive.
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If the role of team battles is greater, use Japanese women to start a group, and if it is a passive group, it will be Blonn.
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Qin Girl (Qin Se Fairy): The legendary 36e, you can add blood plus attack power and movement speed, the ultimate super group control, this week's week is free, lol bar has the latest commentary of the Qin girl, it's not bad, you can take a look. Suitable for all ADCs
Star Mother (Son of the Stars): Returning blood to blue can harass, recruiting all allies to return blood, and specializing in death songs. It is suitable for an adc like EZ, which is very blue
Day Girl (Goddess of Dawn): A body of 2 halos, very violent, you can beat the opponent into a dog in the early stage, but you can't add blood. It is suitable for the EZ policewoman who is powerful in the early stage (you must blow up the opposite side, otherwise there will be no play).
Nunu (Snowman Knight): It can increase attack speed, which is unique, and the ultimate damage is extremely high, known as the Grass Atomic Bomb. It is suitable for ADCs that eat attack speed, such as VN policewoman, and Sister Good Luck can also do it.
Radiant Girl: There is control, deceleration, harassment, and shield, and the ultimate CD is short and the damage is high, and the improper support can be in the single, which is very good.
Bear (Thunder Roar): Passive health regeneration is fast, can accelerate the person on the opposite side to throw in front of the ADC, very violent, but if you can't get up, it's no fun.
Lulu (Faerie Witch): There is a controlled shield that can add ADC output, and the ultimate instantly increases blood and becomes larger.
Robot: Q God hook hand is dizzy, you can fly away, accelerate yourself, the ultimate AOE is silent, all is control. But it's very feeble.,Q won't hit it.,Q comes to strange things that can easily lead to group annihilation.。
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What does it mean to give power?,The first support is a gem.,Strong auxiliary robots.,Dawn.,Big Bear.,Lulu.,Wind Girl are all strong offensive support.。
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Piano Girl, Nunu, Sokala, Radiance, and Lulu are my favorites.
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Nunu, and reduce the opponent's speed, and increase the attack speed of his own heroes, and directly beat the opponent into residual blood.
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Gem (wet nurse), Nunu (increase output), robot (hook accurately more useful than anyone else), leopard girl (violent output), qin girl (low difficulty, big role of control), wind girl (good control), Raks (more disgusting people), time (resurrection)...
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The key to assisting is to see what kind of ADC and its own technology are matched. The more powerful combinations are gems + male guns, Soraka + EZ, Nunu + VN, Lulu + Sister Yun and the like. The rest of the piano girls, wind girls or something are more versatile, and they can basically be matched, but in comparison, they are not a combination that maximizes their advantages.
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The piano girl, the prudence, the brilliance, the depraved, the worm, all are okay.
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The assist may seem like an easy position without a touch-up, but it's not. Earlier, the development of the lower ADC has a lot to do with the head and the auxiliary, the safety of the adc is also determined by the auxiliary, the simplest thing is to insert the eye, and such a simple thing can tell you in advance whether there is danger, and at this time, the adc needs to concentrate on the line, the energy will not be 100% on the minimap, and the responsibility of the auxiliary observation minimap falls on the auxiliary, whether anyone comes to gank needs the auxiliary to notify the adc. The reasonable use of skills to consume the opponent and control the opponent can increase the probability of the ADC taking the head.
In the future, some auxiliaries in team battles can play the role of starting a group first, so whether a team battle is good or not is also determined by the auxiliaries. Therefore, the assistant is generally a position that hides merit and fame.
If you want to play support well, you must pay attention to the characteristics of your hero, which is a high explosion and can cooperate with the adc to take away the opposite side in a wave; Or more control, can protect their own ADC well, and has the ability to open strongly; It's still a hero that can be consumed and has a strong recovery ability. The positioning of one's own hero is very important.
At the same time, you need to know the strong period of your own ADC and the strong period of the opponent's ADC. When your side is strong, find a way to play a set with the opposite side, or exchange blood. The weak period is as obscene as possible. Do more vision to prevent the opponent from junglers and mid lane gank.
It is a matter of controlling the field of view. Assistance must not think about the equipment first and then fill the eyes, your purpose is the team's assistance, to provide the team with vision help. Equipment is secondary. Don't think about taking the rhythm yourself and going against the sky.
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Nurse,36e,Japanese girl,Hammer stone,It's all good.,Try to suppress online and pay attention to the use of skills.,It's better to fight a Japanese girl.,The wet nurse is protected by the adc and it will make the other side very uncomfortable.,The piano girl is much more stable.。
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There is no one of the piano girls who use to climb the pit in the ranks.,Assist the pit climber first.,With rune general AP.,Talent general assistance is OK.。
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Qin Girl Robot Hammer Stone Lulu are all good It's basically an ap rune If you have a talent, it depends on your preference Whether it's offensive or support The third page talent points out the 60-minute eye There is also an additional money.
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Wind girl or gem bar, I personally prefer gems, a broken armor and a halo in the early stage, and the opposite side is a little bad and dies.
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I think the hammerstone support is very good, and the damage is also very high
Talent Rune: High-level protective sigil.
Advanced Mana Recovery Sigil.
Advanced Sprint Serum.
Advanced mana regeneration glyphs.
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Hammerstone: The piano girls are good. If you want to be more aggressive, use a Japanese girl.
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If it is purely auxiliary, use the gods and goddesses.
If you want to attack support, use the next robot.
And it won't tell me.
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Robots are not recommended, it's too accidental, a good machine that pulls a group will have an advantage in seconds, and it can't pull people, or a machine that pulls meat, pure soy sauce, and others can choose the auxiliary pressing machine with far skills, such as Leopard Girl, Bright, Big Tree, etc. Nami I'm using it.,It feels very good.,W can add to your own people.,By the way, consume each other.,But please note that Q must be lost in the back hand.,It's hard to lose the first hand.,And it's likely that people rush up.,At least one dead here.,It's better to have a big one.,Large-scale flying.,It's very good to play a group.,If the range of AP skills is more.,The opposite side is going to collapse in an instant.,I'll play Nami Shun and there will be a small chalice when I play.,Skills are more blue.。 In addition, the wind girl is not bad.,Hammer stone is much better than the machine.,Group control is also available.,It's still a long-range A person.,Big tree assistance can also be.,But it's good to lose the sapling.,Two damage.,And vision.,The grass on the side is saved.,There's w and q are all controlled.,Playing a group can protect people.,There's also a R range to reduce damage.,Take the head.。
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The prince plays an auxiliary ......If you say this, you won't be able to get up in the later stage, and it's a waste if the prince can't get up in the later stage! If the prince plays the support in the early stage, it is more blue.,Moreover,The control skills of the traditional support belt are instantaneous.,The control skills of the prince need to be combo.,When you miss the flag,,Others will find out,Take two steps back.,Or.。
Next, look at robots and dawn, in fact, they can be regarded as a concept, that is, the requirements for a good prediction dawn are relatively small, and they can be meaty. And there are two control skills strictly speaking, W skills can also provide shields and surrounding damage, and the key to using this female man well lies in two points: 1. Seize the opportunity and don't miss the opportunity you can kill the other party.
2. Pick up skills, when teammates throw control skills, if you can kill the opponent, throw your own control skills. 3. Be sure to pay attention to your own position in the team battle, put your own ultimate, as long as the opposite side dares to play in a group, then I'm sorry, this is your show time of dawn
And then talking about robots, some people say that the hero who is pulled by the hammer stone is going to die, but what about the one who is pulled by the robot? Then you must die! Of course ......Let's not talk about a strange ADC like EZ (EEZ's E skill can escape the hook of the robot), the robot grabs the person, connects the skill, knocks it away, and if the opposite side is an instant burst or the opposite side is full of blood for a second, then open the ultimate silence.
The robot's super passive and acceleration are very good skills, the former makes you unable to die in an instant, and the latter allows you to chase and kill strongly. The key to the robot is the release of the Q (hook) skill, and if you put it, you will die, but if you release the water, you ......The hook is a very blue-consuming skill in the early stage, not to mention that the CD is long.
I still have a question, and I wish you a happy game.
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Recommended robot You have to practice He has 3 controls and is still very meaty It's best to set Q as a smart spell to teach you how to take a blood from a robot.
Wait for someone from the opposite side to come first, and then go to the top of the tower to get out of the passive, the other side must want to take away you pretending to be a primary school student, press a few more times to go back to the city, let the opposite side think that you are a primary school student, and when you are about to get to the bottom of the tower, flash +q (accurate).
And then ......First Blood (provided you live) is pure hand play and asks for good reviews.
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6300 words Zyra and Hammerstone are very good, and Dawn should be equipped with a burst ADC
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The prince can play the jungle and go to the single, but don't go to assist, otherwise it is the rhythm of the pit, and the machine can be practiced. Dawn is desperately trying to make a good match with the adc in the early stage of consumption to 6 fight a wave.
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Rune Talent Talent 0 29 1 (point out the scout to prevent the eye from being caught), the rune red is a double piercing, blue 3 magic resistance 6 growth half-demon, yellow health 9, essence 3 high-level blood runes, go out is dry, half-blood taunt flashes 2 take away.
Summoner Skills: Flash, Weakness, Flash, Insight.
Advantages Q CD shortens the ADC to return a lot of health, and the initial blood volume with runes will generally make the ADC have 3 seconds and 15 blood returns, you know.
Disadvantages: Q throws small creeps and destroys the soldier line E distance is too short Auxiliary outfit is not enough to be on the single like meat Level 6 can't fly casually To protect ADC Q475 short hands.
Add a dot to the main w or q. Deal with the piano girl, the wind girl, the crispy auxiliary and the adc point them together. is turned on w, online advantage main q, disadvantage w.
S4 auxiliary economic improvement, refer to the female tambron outfit, cautious assistance has w is hard, e to people everything is easy to say. Shen is still more afraid of Anne's hammer stone, these long hands, than the flesh and control feel much worse than the Bronn Nutan.
Outfit, look at the jungler, the jungler on the opposite side is busy with the monk Spider Kazik in the early stage of catching people ruthlessly, bringing a real eye 3 fake red bottle, and the early stage of immortality is won in the middle of the middle. The general jungler has a red look at the holy shield, if it is a Amumu jungler, haha Dolan Shield goes out to do it.
Forming Equipment: Appearance of the Mountain: 500 Blood, Red Big-Eyed Stone, Mercury Boots, Upgrade Commander, Omen of the Blue Shield, 500 Blood, Scanning Lens, 475 Upgrade, Legion Shield: 400 Blood, Kik Apostle: 250 Blood, (40 Cooldown, Reduces Makes You E), Has Blood, Resistance, and Aura, Can Fight and Resist.
Tailwind taunt flashes opposite ultimate to the back row Headwind taunt protects the back row, open the legion shield and mountain initiative, and ultimate to the back row.
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