zbrush, 3DMAXS, or SW, which is better for beginners?

Updated on Game 2024-02-09
18 answers
  1. Anonymous users2024-02-05

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "ZBURSH modeling", [Wang's Education] is the leader in China, and it does not join the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-04

    To make figure models, I recommend you to learn 3DMax and ZBrush, 3D is used to make general shapes, and ZBrush is used to sculpt finely.

    The advantages of 3D are that it is easy to use, has a wide range of popularity, has a wide range of plug-ins, and is easier to find tutorials.

    The advantage of zbrush is that it has a powerful engraving function, and the subdivision is high but does not occupy too much system resources.

    SOLIDWORKS is mainly used for mechanical, product and other design, if you do figurines ......Estimates are not quite suitable.

  3. Anonymous users2024-02-03

    These are two software with different functions, SW is mainly industrial design software, mainly used for product and mechanical design, while 3DMAX is a software for 3D animation modeling, animation, rendering and production. So the basic operation is completely different, and the functions are different, just like one is math and the other is art, and there is basically no way to compare. If you want to compare, it should be easier to use.

  4. Anonymous users2024-02-02

    Obviously, it is SOLIDWORKS, and it will be general 3D software, such as Autodesk Inventor, and it will be SOLIDWORKS, and the concept is basically the same, but the operation interface is different.

  5. Anonymous users2024-02-01

    Modeling is still a little bit basic in painting, at least you have to understand the structure, perspective, and have a certain aesthetic. ZB,The function is relatively different.,ZB can be engraved.。 However, many schools teach 3dmax. As for which one to use, it depends on what you like.

  6. Anonymous users2024-01-31

    If you want to learn 3dmax, maya, zbrush, these three software, it depends on whether you are self-taught or enrolled in a training class, there is no time limit for self-study, and it also belongs to half a bucket of water, after all, it is to take extra time to learn can not say how good you can learn.

    If you sign up for a class, you need to study for 6 to 9 months. Of course, if you want to further your education, you can do it in about 1 year. Depending on your own requirements, if you want to learn in terms of employment, it is recommended to study systematically, and you must study hard and practice carefully.

    Carefully summarized, only in this way can we continue to improve their modeling strength, which is also a very scientific learning method logical chain, in a good training class at the same time, they also have to work harder, can not rely on all the teacher, their own mastery is the key. And it is very important to choose a good educational institution, taking Wang's Education as an example, it has direct-operated campuses in 13 cities across the country, all equipped with director-level teachers to teach face-to-face on site, if you want to know how strong Wang's education entity training is, you will know it under the free trial, click: Wang's Education has 13 campuses across the country to make an offline appointment for trial.

  7. Anonymous users2024-01-30

    There is such a phenomenon ... People who learn MAX find it too difficult, and people who learn MAYA find MAX difficult...

    In fact, it is mainly reflected in the interface and basic operation ideas of the two software. The difference is not too big.

    ZBrush is best based on a certain 3D, and then to learn, MAX and Maya are platform-based 3D software, with comprehensive functions.

    Zbrush is a modeling software, which is unique in modeling and texture drawing.

    In games, industrial design, interior and exterior design, 3D is used a lot, and Maya is used a lot in film and television. Just pick one and learn it.

    Generally speaking, the higher the version, the more advanced the functions, and the higher the version can be backwards compatible (the higher version of the file made in the lower version can be opened, and the lower version of the file made in the higher version cannot be opened, but you can export and import other formats).

    The max 7 8 is relatively stable, and I haven't used much of the later versions. If you want to talk about modeling ability, of course, it is zbrush, but zbrush's ability to polygons is too weak, weakening the concept of points, lines, and surfaces. Therefore, it is generally necessary to use zbrush with MAX or Maya.

    The strength of zbrush is the modeling of brush engraving, and the changes to the production process since its birth.

  8. Anonymous users2024-01-29

    Max is easy to learn, there are many tutorials, and there are many people who know how to do it.

    ZB is engraving software. As long as you have an art background, you have to be as meticulous as possible.

    Maya uses more movies.

  9. Anonymous users2024-01-28

    These two are not the same thing at all, Max is used for modeling, and ZB is used for sculpting detailed models.

    In practice, in fact, there are very few people who build human models with MAX, and DAZ is used with ZB

  10. Anonymous users2024-01-27

    Use both in combination. In the past, when I didn't use ZB much, I used Max or Maya to do people directly, but the efficiency was too low, and then it was used in combination with ZB to do the kind of animation that requires wiring and shape. I use a combination of two software, and the model is often guided back and forth between the two software.

    The model that came out in the end is very beautiful, and the wiring is also beautiful. Hehe..

  11. Anonymous users2024-01-26

    3DMAX is a bit better and has a little more features for the following reasons:

    ZBrush is the first choice for high-precision modeling POSER production It can be used with engraving plates, mainly for modeling iron charts with high levels of baking.

    There's so much more MAX can do. Modeling, Animation, Rendering, Particles, many of them bake out Zbrush's high-detail model textures, and finally give high-detail textures to low-polygons models in Max or Maya to achieve a purpose of full detail, rendering load and light weight, generally used for real-time rendering, for example, many characters in games actually have very few faces, but the textures are high-detailed, to achieve a balance between vision and performance.

  12. Anonymous users2024-01-25

    zbrush, personally. I'm doing 3D, and it also depends on what kind of character you are doing and how proficient you are.

  13. Anonymous users2024-01-24

    If you don't learn, your salary won't go up, and it will always be that little, so you can only learn, hehe. This software is really powerful and good for you to learn.

  14. Anonymous users2024-01-23

    It's best to learn.

    Max can build a very flat model, even if the model is very complex, but it is also very flat, there are not too many grammar and details, such as wrinkles or scratches, etc., zbrush can carve out very detailed things to enrich your model, and output normal after carving, so that it will not increase the one-sided side of your model, and if you enter a game company, you must use zbrush (basically, if you want to do better).

    If you're into advertising or real estate, architectural animation or something, then don't use it, which only focuses on the construction of max itself.

    If it's a pure 3D animation, the drawing of the moving division is definitely going to be used.

    It's harmless to learn more, don't people in today's society want to be better, otherwise they will be squeezed In addition, if you learn zbrush, a handwriting tablet is a must.

  15. Anonymous users2024-01-22

    zbrush is very helpful for modeling, and it will definitely be beneficial to learn more than one subject.

  16. Anonymous users2024-01-21

    Urged by the general trend, if you don't learn, don't think about it, it won't take long to learn, and you can learn faster if you have art skills.

  17. Anonymous users2024-01-20

    It's easy to get started, according to the processing you said, buy a better book, and follow the tutorial in the book to read it for 2 days.

    4.Polite.

  18. Anonymous users2024-01-19

    1.One month as per your requirements. Learn a lot faster than max.

    2.Haven't seen it.

    3.I don't know.

    4.No.

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