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The two are slightly similar, except that the Awakening Skill can only be activated once, while the Lockon Skill can be activated an unlimited number of times.
When the conditions described in the awakening technique are met, the awakening technique is forced to be activated, and the whole game can only be launched once, and after it is launched, it is generally accompanied by the change of the upper limit of physical strength and the increase or decrease of skills, and lasts the whole game, such as Sun Ce, who was very weak before awakening, and has a qualitative leap in ability after awakening.
The lock skill cannot be activated actively, and is forced to activate after the conditions are met, and the lock skill will always have an effect from beginning to end throughout the game, and can be activated an unlimited number of times.
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The locking skill must be activated when the conditions are met.,The limited skill can only be activated once in a game.,The awakening skill is an extra skill that will be added when the condition is met and accompanied by other effects.,As for the hard work, it's not an official skill.。
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Awakening skills, which can only be activated once, have a sound, and have a better effect than locking skills, and cannot be used outside of the round.
Locking technique,Whether you want to or not, it will be launched.,No sound.,Comes with it for life (poisonous dish.。。。
That's all.
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The awakening skill can only be used once.,It's basically very powerful.,Active and the locking skill is passive.,It's basically the kind that can't be hit by thunder.,You have to open it anyway.。
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Awakening must be activated if the conditions are met (this is the same as locking), and it can only be activated once per game (similar to a limited skill). The description of the general awakening skill is "When the xx condition is met, you need to reduce the maximum physical strength by a little and obtain the xx skill".
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Awakening Skill: Forced to activate when the conditions are met for the first time, no longer activated, but instead to obtain the skills described in the Awakening Skill.
Lock-on Technique: No matter how many times, it will always be activated when the conditions are met.
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The Awakening Skill can only be used once, and the Locking Skill will definitely be used under certain circumstances!
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The latter does not need to be activated without conditions, and the latter can only be activated if certain conditions are met over time.
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The Three Kingdoms Killing Awakening Technique refers to the skill that a general can choose to use after reaching certain conditions.
The Awakening Skill in Three Kingdoms Kill can only be used once in a game. The Awakening Skill is a special skill that is characterized by:
1) If it can be activated at the time of activation, it must be activated.
2) Can only be activated once in a game. That is, Awakening Skill = Locking Skill + Limited Skill. Activating an Awakening skill usually changes a character's state (usually maximum health) and cannot be reversed, causing it to gain a new ability or lose an old ability, or both to lose and gain a skill.
Brief description of the Three Kingdoms Killing Awakening Technique:
Awakening system. 1. Before awakening: The initial state of the generals is unawakened, and the skills used are the same as those of ordinary generals. When not awakened, every time you successfully activate an active skill, you will get a "Martial Soul".
When the number of "Martial Souls" reaches the required number of awakenings, during your maintenance phase, you can turn over the generals card and treat it as the awakening of the generals.
2. When awakening: When a general awakens, he (can) immediately activate the Awakening Technique. Then use the skills of the awakened generals to play the game.
3. After awakening: After the general awakens, the "Martial Soul" still exists, and the "Martial Soul" is consumed when using the skill, instead of paying resources. And after successfully activating the skill, it does not increase the "Martial Soul".
When the awakened general receives damage, the "Martial Soul" will be deducted first, and if the current "Martial Soul" is less than the damage received, the amount of HP after subtracting the number of Martial Souls will be deducted.
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Awakening skill is a skill attribute in the popular board game "Three Kingdoms" launched by the game card board game.
Awakening Skill, a special skill that is characterized by the following: it must be activated if it can be activated at the right time; Can only be activated once in a game.
Activating an Awakening skill usually changes a character's state that cannot be reversed, causing them to gain new abilities or lose their old abilities.
"Three Kingdoms" is a popular tabletop game, integrating the characteristics of similar games in the West, and combined with the background of the Three Kingdoms period in China, with identity as a clue, in the form of cards, a collection of historical, literary, art and other elements in one, and now there are three Kingdoms online version and Three Kingdoms online version.
The most complete unofficial encyclopedia of the Three Kingdoms "Three Kingdoms Encyclopedia" is an unofficial application that integrates official information and is divided into three categories: rules, game cards, and military generals. It is designed to promote the efficiency of Three Kingdoms players in finding and interpreting the rules, and increase the progress and fun of the game. It supports both Traditional and Chinese Simplified Chinese, which is suitable for domestic and foreign players.
Most of the content of "Three Kingdoms Encyclopedia" comes from "Three Kingdoms" card game products, "Three Kingdoms Online" and related official information release channels, and tries to conform to official information, and does not guarantee that the information is free of errors and omissions and updated in a timely manner.
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It is equivalent to the combined version of the lock-on skill plus limited mark, which must be activated and can only be activated once if the conditions are met.
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Awakening - Awakening is a collection of locking and limited skills that must be activated when the activation conditions are met, usually changing a certain state of the character (such as the maximum health) and then giving the character permanent access to a new skill, which is irreversible. (Three Kingdoms Killing Mountain Pack New Concept).
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Locking skill is a term in the board game "Three Kingdoms" introduced by the game "Three Kingdoms", which is one of the labels of skills.
The lock-on skill must meet one of the following two conditions: it does not have a time to activate, and if it is met, it will be persistent or forced to activate at the time of activation.
1. There is no time to start, and it will take effect for a long time if the conditions are met.
2. Mandatory launch at the time of launch.
Note: Otherwise, a skill that meets one of the above two conditions may not be a lock-on skill. In other words, a "lock-on skill" is actually similar to a marker, not a defined type of skill.
If you want to determine whether a skill is valid for a long time if it meets the conditions or whether it is forced to be activated at the time of activation, you should look at whether there is the word "can" in the skill description.
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Locking Skill is a board game "Three Kingdoms" launched by the game card board game
A skill attribute in Yuanfu Qin, Tangerine.
The lock-on skill must meet one of the following two conditions: there is no activation time, and if the conditions are met, it will be persistent or forced to be activated at the activation time.
1. There is no time to start, and it will take effect for a long time if the conditions are met.
2. Mandatory launch at the time of launch.
"Lock-on" is only used as a skill type label, and a skill with the word "lock-on" means that the skill has no time to be activated, and if the conditions are met, it will take effect for a long time, or the skill must be forced to be activated at the time of activation. However, a skill without the word "locking technique" does not mean that it is not the case, and in the future, it is necessary to judge whether a skill is forced to be activated by whether there is the word "can" in the skill description.
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Lock-on - A skill that must be activated or persisted when eligible. It can be seen as a coercive ability. For example, Shen Guan Yu's nightmare is a skill that must be forced to be launched after Shen Guan dies, whether the player wants it or not.
Limited Skills - Skills that can only be used once in the entire game. For example, Jia Xu's flurry.
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4j is the default.,Before using 4j, you have to say it's good.,People agree to use it (default 4j understand)-。