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How to set it up
Select the skill on the left and click on the corresponding position in the skill bar at the bottom right to place the skill.
Skill Effect] 1stiffness; When hit, it is knocked back and cannot attack for a short time.
2.Invincibility; Ignores any attacks and special effects.
3.Floating; The target can be floated in the air, and the target cannot cast skills and attacks while floating.
4.Dizzy; It can stun the target, but cannot move or release skills, and the overlord cannot remove the stun.
5.hegemony; You can ignore levitation and hitstun, and when you are hittuned or levitated, you can tap the Overlord skill to disarm the levitation or hitstun.
6.Silent; It can make the target unable to cast skills for a short period of time, and can only attack normally.
7.Decelerate; Slows the target's movement speed.
Level 1 Skill Description].
The following is the value of skill lv1, and the corresponding damage value will increase as the skill increases.
Arc Moon Slash: Level 1 opens. Deals 230% of base attack damage to nearby enemy units.
Wild Assault: Level 4 on. Deals 140% of Base Attack damage to nearby enemy units. (The skill comes with a temporary stun and monster sucking effect).
Dragon Wave: Level 11 on. Deals 150% of base attack damage to nearby enemy units. (Skill has a levitation effect).
Whirlwind Slash: Turns on level 16. Deals 320% of base attack damage to nearby enemy units. (The skill comes with a domineering effect, which can remove some control effects such as levitation).
Earth Splitter: Level 26 opens. Deals 280% of base attack damage to nearby enemy units. (Skill has a levitation effect).
Sky Slash: Opens at level 35. Deals 280% of base attack damage to nearby enemy units. (The skill comes with levitation, overlord effects, and some control effects such as levitation can be removed when released).
Floating Blades: Opens at level 50. Deals 500% of base attack damage to nearby enemy units. (Skill has an acceleration effect, a defense effect, and reduces the movement speed of hit units by 35%)
Airburst Impact: Level 60 on. Deal 576% damage to nearby enemy units. (Skills come with levitation and overlord effects).
Decepticon Kill: Level 70 opens. Deals 400% of base attack damage to nearby enemy units. (Skills have invincibility).
Set skills] 4 skill slots, according to the actual situation, adjust the skill order to make the battle twice the result with half the effort.
Please refer to the actual data in the game for the above content.
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You can drag it with the mouse, do you lock the skill, press esc, find the shortcut button, and turn off the lock skill bar to move.
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If you don't lock the skill bar, drag it directly, and if it's locked, shift + left click to drag.
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ZS is the most difficult to fight is FS **Now you can fight and charge Get started with the charge Break the gold, if you fs flash, intercept and catch up to death, if you are icy, you will be bloody first and then change the defense to a shield or if FS does not go far to give a broken guts, if you play well and hit the refrigerator, then congratulations FS flashed the best storm immediately, and if you can't hit it, you must use it again in the flash, and there is basically no good way to play QS now It's too bt, anyway, remember that the storm is a good skill But the disadvantage is also obvious that you can't use other skills , then it's best to hit the opponent's acceleration skill and then use the storm.
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I'm a warrior again, and I don't know anything. You still won't understand what others say.
Really, not kidding you. Upgrading can also cultivate consciousness anyway.
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Look at your questions and look at your brains are big. -
Anyway, I usually kill monsters.,Charge" switch rage "to death"....
PK is, if you can rush up, you will rush, break the tendons, and die.
No, it's too hard. It's been a long time since I've played. The explanation is not clear.
Take your time.
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Hello Yi Xian is happy to be able to answer your questions The following post is very detailed plus skills Skill strategy In addition to the latest pirate profession, there are no other professions One turn to four turns There are all Please find the profession you want to view Please refer to the last I wish the landlord a happy adventure Come on hehe
Remember to adopt it.
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Mage 1**1 Magic Egg 5 Mana Regen 10 Mana Enhancement 20 Magic Double Tap 11 Mana Regen (Full) 20 Magic Shield 2 Turn Fire Poison: 1 Teleportation 1 Mana Suck 30 Rocket 19 Teleportation (Full) 20 Mental Power 19 Mana Suction 20 Slow Speed 10 Poison 1 Magic Armor + Ice Thunder:
1 Teleport, 1 Demon Suction, 30 Thunder, 30 Ice, 20 Spiritual Power, 19 Demon Suction, 19 Teleportation (Full), 1 Slow Priest: 1 Teleport, 30 Health, 20 Divine Protection, 20 Blessing, 20 Teleportation, 11 Holy Arrows.
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Flying Hero: 4 luck and 1 wisdom.
Archer: 4 Min 1 Force.
Magician: 4 Wisdom and 1 Luck.
Pirates: Gunner: 4 Min 1 Force Fighter Boxer: 4 Force 1 Min.
Warrior: 4 Force 1 Min.
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Sheep, Flame Burst, Living, Ice Ring Deep Knot, Flame Burst, Fire Rush, Time, Fire Burst. Flames, ignited. Burn (fireball) still not dead??
Dragon's Breath. Flames, Flames.
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System maintenance starts at 8 a.m. every Monday 2.
Do you listen to who said, and in what order the book has a high chance of success?
Now it's a fantasy game, and I know that playing books is a random matter of luck.
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The so-called maintenance, which is a weekly update, is around 9 a.m. on the second of the week.
I'd like to figure out how to change the order of summoned beasts' skills. After all, when you play the book, you will only drop the skills of the 2nd side of the summoned beast It may not help you As for whether the maintenance can be changed, I also want to try.
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Every Tuesday from 8 a.m. to 9 a.m. (extended hours may be granted in exceptional circumstances).
Basically, the position of the skill will change every time it is maintained, and sometimes the position of the skill may change after the BB is traded. Hitting a book is purely a matter of luck. There is no way to do this.
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It may be that the five elements are related to the hour.
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Only change at the time of maintenance on the second week.
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I really don't know what the chance is to change, but I know that there is a chance that the skill position may be changed after maintenance, and there is a chance that it will change when you put the baby in the house and take it out.
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Thunder Strike **Wave Shield Slam **Slam Revenge Devastating Strike Heroic Strike Frustration to Roar Warrior T is not as brainless as upstairs said, it is very necessary to operate, if you say upstairs, your hatred will not be too high, encounter high explosive high magic strong warlock mage two crit direct ot, and sometimes the tab is not very easy to use, you need to pay more attention to switch the target with the mouse, and the shield reflection, when you encounter a monster that will open a shield, the hatred of this magic monster is enough, at least** It doesn't, and then the talent points out the ban (which silences the target for two seconds with your shield strike and heroic throw) and uses a heroic throw to make the magic monster come over, and you just pull. And this is just talk on paper, it's best to find a few friends to accompany you to a simple hero quest to practice. Note:
There's no public CD for Heroic Strike, so you'll need to cramp the Heroic Strike. The rest of yourself will have to experience it yourself in the process of pulling... Either way, a warrior is always the most powerful class.
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Single pull: "Shield Fierce" Revenge "Devastating Strike = Heroic Strike,Warrior Monster Rely on Anger,Reckless Cut Defense Before Opening the Monster,Shield Block,Blood Type Berserk (plus Anger),The first time to the boss shield fierce,As far as my TBC experience as 2 years of T no one can OT。 This version is a test of survivability, so I don't think hatred is a problem.
For bosses with high attacks, I recommend keeping thunder and frustration to roaring, sometimes you will feel very relaxed.
Qunla: Charge - > thunder strike - > frustration to roar - > slash, if you think the operation is slow, make a macro. The warrior group is still relatively simple.,One thing to note here is that the thunder cd is good to pay attention to.,At the same time, switch the target on the shield fierce and revenge.,The monster that ran away quarreled back with taunts.。
I've been playing for a long time and I don't realize what the disadvantage of the warrior group, and there is a warrior version of dedication when I open 85.
It's really scattered, it's a group, don't be reluctant to use more strange skills, and use it when the shield is blocked.
I made 3 macros myself, la-weird. Mouse rolling.,Haven't seen ot in 3 years.。。。
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To tell the truth, the group pulled the skill, went up to the thunder to adjust the angle of the shockwave, and then constantly tabbed the target to destroy. You can refresh the taunt when you go to the realm.,There's a monster that hasn't pulled to dps or ** to taunt a shield block + shield fierce (if you don't block, just shield fiercely). In fact, the most useful thing is the thief's stealing and misleading, and the warrior has an innate disadvantage in the group of monsters.
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The order of Taiwanese or national uniforms is different.