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The eyeballs don't make a first move, which is a big drawback. However, the battle system evolution of the eyeball is still very strong, comparable to Gaia. Except for being fast and having a suicidal move, the Eye of Brake is a waste.
Not to mention the brother of the ground department, in this era of Karuks and the Tiger King, it is of no use at all.
It is recommended that the landlord wait until all the skills of the eyeball are learned before evolving, so that some good tricks can be retained.
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Those who don't have acceleration have Insight Level 20 Elemental Attack 100% increases their speed level 1
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It is recommended to transfer to the ground system, and the ultimate is powerful.
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1. Electric Light and Firestone: Power 40, Genie Pipsqueak, Huria, Kirola, Mao Mao pp302, Wind Chaser: Power 50, Genie Wave Duck pp353, Flying Spin Strike:
Power 70, Elf Truni pp254, Air Slash: Power 70, Genie Tias pp255, Thrust: Power 55, Elf Edin pp356, Quick Attack:
Power 50, Spirit's Hal Float pp357, Quick-Attack: Power 45, Spirit's Neil pp35
8. Charge: Power 50, Genie Gelat, Yoyo PP309, Empty Palm: Power 60, Genie Rabo PP3510, Sonic Fist:
Power 45, belonging to Elven Fire Monkey pp3011, Feint Attack: Power 60, belonging to Elf Fire Monkey, Steel Tooth Shark pp10;
12. Electric Light Wheel: Power 60, belonging to the elf Kaluga pp3013, flash punch (not sure if there is this skill).
14. Flash Strike: Power 70, Belong to Elf Blue +2;
15. Water Jet: Power 40, belonging to Elf Barrus, Steel Tooth Shark PP20;
16. Fast attack: power 45, belonging to the elf Pano, rupee pp40;
17. Instantaneous Strike: Power 70, belonging to the elf Nick pp25+1;
18. Flying Strike: Power 35, Genie UFO, Julian PP35;
19. Extreme Speed Collision: Belongs to the elf Carter;
20, galloping: power 50, belongs to the elf Rey;
21. Extremely fast dive: belonging to the elf bat;
22. Swift Strike: Power 60, Genie Fisley PP30;
23, surprise attack: power 60, the elf Tony pp30;
24, speed ray: belongs to the elf Reinado pp30;
25. Instant kick: the elf Ken pp30;
26. Thunderbolt Spike: Power 70, Genie Gis PP20;
27, Swift Assault: Power 70, the elf Eddie Shilo;
28, Flying Wings: Belongs to the elf Pano;
29. Flash Strike - Rey +1, PP35, power 60.
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The first skill, as the name suggests, is that this skill can be used as a priority. The first skill is divided into: preemptive +1 < preemptive +2 < preemptive +3.
Assuming that both sides have the first skill, then it will involve the speed of the elf and the first move is the first +?
Example 1: Thales and Thales play against each other, and both players make the first move (Flash Strike +2). A speed 265, B speed 270. B is able to make a move first, because the same first move is +2 B's speed is faster than A's, so he can make the first move.
Example 2: Thales and Deverte play against each other, and both players make the first move (Devert's Instantaneous Attack +1). Thales speed 265, De Verte speed 270.
Thales can give priority to De Verte, because Thales' first move is +2, and De Verte first move +1 ignores the opponent's speed so he gives priority to the move.
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Hello! The first skill is the skill that can ignore the speed of the elves on both sides and can give priority to the move (there are currently three types: preempt +1, preempt +2 and preempt +3, of which the preempt +1 "preemptive +2" preemptive +3).
If you have any questions, please feel free to ask.
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The first move is to ignore the opponent's speed Divided into 3 levels, the current 3 levels are flash strikes, if the first move is the same, then the fastest one forgets to adopt first.
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The first move is to make the first move without comparing the speed, and the highest first level is level 3, but the psychic energy of the Shadow Ice Rabbit is the fastest.
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The first skill means that if your elf is slower than the opponent's speed, and you play this skill, then you can attack the opponent first. Successive skills are divided into preemptive plus +1, preemptive +2 and preemptive +3The first +3 is the fastest, and currently only the light blitz is the first +3 skill.
If the opponent is faster than you and has the same skill as you (e.g. using the first +1 at the same time), then the opponent will make the first move. Got it? Have fun.
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Shadow War: Sagros (Swift Wind Fang): +2 for the first time, reduce strength, and if the elimination is successful, the first 1 for the next turn
Phantom Sky Sagros (Sky Spike): +3 for the first time;Eliminate the opponent's ability boost.
Brahma (Earth-Shaking Axe): +2 preemptively;Eliminate opponents' ability to rise; Attack damage taken for 1 turn is halved.
Holy Light Spirit King (Evil Slash): +3 for the first time, no anomalies for 2 rounds, and weakened.
Kronos (God Slash): Eliminate the opponent's ability to increase the state, and if the elimination is successful, the opponent will be exhausted and the first +2
Hades (Demon God Flash): Causes all of the opponent's ability enhancements to disappear.
Shogun Lu Bu (Halberd of Destruction): +2 First Elimination Eliminates the opponent's ability enhancement status, and if the elimination is successful, all of your physical strength is restored.
Holy Blade: Divine Power (Phantom Blade): +2 for the first time;Weakens, removes and successfully restores 25% of self's HP
Poseidon (Annihilation Halberd): +2 for the first time, eliminate the opponent's ability to improve the state, and take no more than 200 damage in 1 turn
Purgatory Demon God (Black Water Rush): +1 for the first time, eliminate the opponent's ability enhancement status, if the elimination is successful, the opponent will be paralyzed.
Qiankun God of War Kunlun (Bamboo Shadow Random Attack): +2 for the first time, all the opponent's abilities are enhanced and disappear.
God Fire Demon (Thunder and Fire): +3 for the first time;Removes the opponent's ability up status and ignores the opponent's defense ability enhancement status.
Dark Gold Demon King (Thunderbolt): +2 for the first time, eliminate the opponent's ability enhancement status.
Sanctified Cyberster (Recombinant Laser): +2 for the first time, eliminate the opponent's ability to increase the status.
Holy Tiger Annihilation (Black Heart Grab): +1 for the first time, eliminate the opponent's ability to increase the state.
Colorful Tiger King (Black Heart Grab): +1 for the first time, eliminate the opponent's ability to improve the state.
St. Oscar (Barrier Breaker): +1 for the first time, which makes all the opponent's ability enhancements disappear.
God Ichthyosaurus (Divine Water Strike): Preemptive 2, Strengthening, Eliminate the opponent's turn-like effect (continuous strengthening, detonation).
Fighting God Ryls (Gui Yuan Chong): +3 for the first time;Weakening; Opponent's attribute skills are invalid for 2 turns.
Sanctified Capt (High-Speed Shield Charge): +2 for the first time, eliminate the opponent's ability enhancement status.
Isenger (Howling Sky Breaker): +2 for the first time, the elimination is strengthened, and the opponent is in the state of ability improvement, and the first attack is extra +1 and the power is doubled.
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The Eyeball Evolution Super is the material needed for the Brake Eye.
The evolution of the Cell's Eyeball into the Super Brake Eye requires 30 refined bubbles.
How to get the Refined Bubbles: You can get it from Lucio Star Az and Star Jira.
Eyeball Evolution Ground System Di Eye Repair Requires Materials.
The evolution of the Cell's Eyeball into the Ground System Di Xiu Eye requires 30 Earth Cores to obtain the Earth Core: You can get it by hitting Har Fu at the top of the Sky Star or by hitting the Floating Seedling at the top level.
The Sail Eye Evolution Combat System Janese Eye requires materials.
The evolution of the Cell's Eyeball into the Combat Eye requires 30 Pure Energy, and the method of obtaining Pure Energy is to go to the upper level of the Sky Star to fight Har Fu or the highest level to hit the Floating Seedling.
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The following ** is optimistic:
The Eyeball Evolution Super is the material needed for the Brake Eye.
The evolution of the Cell's eyeball into the Super Brake Eye requires 30 refinement bubbles to obtain the refinement bubble: you can get it by hitting Azzy and Xingjira at Lucio Star (Azi and Xingjira are out of print).
Eyeball Evolution Ground System Di Eye Repair Requires Materials.
The evolution of the Cell's eyeball into the ground system Di Xiu's eye requires 30 earth cores, and the earth core is obtained; Dinger of the Gemini Alpha Star. Dingaru obtains pure energy: You can get it by hitting Harfu at the top of the Sky Star or by hitting the Floating Seedling at the top.
Then go to the laboratory evolution chamber and click on the elf you want to evolve to complete the evolution.
The main skill of the Sail Dixiu Eye:
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