There is a question about the skills of the Thousand Armed Arhats in DNF Dungeons and Warriors.

Updated on Game 2024-03-15
16 answers
  1. Anonymous users2024-02-06

    It's good to detonate +1 poison thunder because the output of this skill is really not very powerful! The skill of the spiral slide is bound to be full!! Whether it's brushing or pk, it's very easy to use Capture the Moon Flame +5 out of force is enough,,The output of this key skill is not very high。

    In addition, the two skills of double throw and throwing enhancement do not conflict, so the first skill you throw after you add the throwing enhancement in advance is after the reinforcement, and then the skill thrown will become the effect of double throwing

  2. Anonymous users2024-02-05

    Poison Thunder is not used at all Hegemony skills The speed of putting is slow and completely beaten The slide must be full PK brushing is a magic skill - - Capture the moon flame brush PK is 5 points on the line PK out of a forced brush is completely used when you are surrounded by monsters Double does not need to be added There is a throwing enhancement on the line After adding the throwing enhancement, the double throw has no effect That's how da ze

  3. Anonymous users2024-02-04

    Poisonous thunder detonation "I basically don't use it in the later stage, just use a few times in the early stage, this skill is not invincible, the release is slow, and when you use it, you can only be beaten."

    The "Spiral Slide" is full, and all three stages of damage can knock out more than one blood of the boss.

    "Capture Moon Flame" invincible skill, it's best to point a few points. A maximum of 5 points of enforcement would be fine.

    Double Throw" and "Throw Boost" I'm full. The two effects do not stack. However, I rarely use double casting when brushing.

    I'm very pleased that at 60 I can rely on 4 throws alone to brush the night attack without consumption. Colorless skills are also not used.

  4. Anonymous users2024-02-03

    Double throwing seems to be able to throw two bricks, poison bottles, and needles, if you add strengthening, it will have no effect (if you can throw it twice, you will be invincible), capture the moon flame pk5, brush 5 (break the hegemony body, the damage is average, and the later monster does not give you a chance to use), spiral full (high damage, pk is still floating in the air and has a follow-up), poison thunder 1, or 0, useless.

  5. Anonymous users2024-02-02

    Self-reported home: Liaoning District 1 62-level thousand-handed Arhat "Must Catch!" 》 Poisonous thunder detonates not point, because it is a solid damage magic attack, and the spiral shovel is full!!

    Physical solid injury, because it is a pre-skill, so it is level 5, forced not to come out, double throw does not need to point, or 1 point (throwing and playing) Hang the "double throw" skill and then use the "throwing enhancement skill" is judged by the system to be a throwing "throwing enhancement skill"."Precedence! (No double throw).

  6. Anonymous users2024-02-01

    Double throws are not added, and props are lost, such as tree fruits, darts, etc.

    I didn't add poison thunder, I didn't give it a force.

    Slide Top, Sand Throw Fill, Heap Blind, because 55 Pink Stick Satan is +5% blind, and attack blind enemies +20% attack.

    The moon is also full.,Each additional state.,The attack has a bonus.,The higher the skill level.,The higher the bonus.,Halo.、Bleeding.、Poison、Blindness、Bondage, etc.,And the cooldown is short.,Very powerful.。

  7. Anonymous users2024-01-31

    Spiral Slide + Full, Moon Capture +5, Double Throw +1, Poison Mine Detonation can be arbitrary.

    Throw enhancement overrides double throws.

  8. Anonymous users2024-01-30

    Brush class,You can completely abandon awakening and poison thunder,Double and enhanced stacking is ineffective。

  9. Anonymous users2024-01-29

    Tricks. After the net comes over, the problem of your skill use, the needle has a high hard straight, and the brick is vertigo, so it is recommended that your order is brick --- poison bottle --- needle. After that, you can choose Blood Storm, Capture Moon Flame, Back Fall (I forgot what the male skill is called, anyway, the effect is about the same) + Fuhu Fist.

    The other is the use of strengthening, if the enemy's melee reaction is fast, hard and high, the net should not be strengthened to fix the enemy in place, and then strengthen the brick + strengthening needle + non-strengthened poison bottle. If the enemy is hard low, then the reinforced net is pulled over, and the bricks and poison bottles and needles are not strengthened.

    Let's put it this way, a boosted needle is always better than no boost, the difference is whether you have time to put a booster buff or not.

    Bricks are a very sharp crowd control and damage skill even if they are not strengthened, so don't strengthen them if the enemy is not on the other side of your screen or even beyond it.

    The poison bottle is not strengthened to have a smashed damage, and the stun is not low, and whether you strengthen the poison chance or not, it is not 100%, but the poison damage is higher after strengthening, and it is generally not strengthened, and the enhancement is used when the enemy is far away.

    Finally, some tips: 1, Overlord Fist is a good invincible judgment skill, which can be used to dodge some skills, 2, the grasping judgment of Capture Moon Flame is huge, and the damage is also powerful, but you can't grab the overlord body, choose by yourself, 3, After the whirlwind leg enemy falls to the ground, press 2 x times, and the second time you hit the enemy, you can use the back fall (day, the name really can't remember) and then perform a combo. 4. Remember that you are a ranged class, not a female drug king, what you need is to stand far away and smash them instead of charging into battle.

    5. Although you are long-ranged, you can xx + poison needle + xx + brick + xx + poison bottle + xx + sand throwing similar combos during your melee combat. 6, Scarlet Storm has extremely high bleeding damage and hard stun to monsters, but your chances of being beaten are just as huge, even the monsters you put down will get up and attack you (especially the skills that break you).

    Finally, to give you a comprehensive suggestion, put a separate button on the skill of enhanced throwing, although the left and right C are easy to press, but every time you press the wrong button and jump the moment, you will definitely regret it.

  10. Anonymous users2024-01-28

    1.Heaven and Earth Net (Strengthened) 2Brick Throwing (Not Strengthened) 3Poison Needle Throwing (Enhanced) 4Poison bottle throwing (not strengthened) 5Rear kick 6Tiger Overlord Fist (preferably Mad Overlord Fist).

    Street scrambling kills the dead.

  11. Anonymous users2024-01-27

    The skills are: Set the strengthening skill to a space bar, a thousand hands basically don't use a space, and then strengthen the net, strengthen the needle, ordinary brick, ordinary poison, throw sand, and so on, you won't go wrong, it's very simple.

  12. Anonymous users2024-01-26

    It's easy to make a mistake and be careful!!

  13. Anonymous users2024-01-25

    The new version,Luohan plus points,If you buy a double talent,Then congratulations,You wasted more than 50 dollars,When the old version,SP points are few,I want to brush the picture and PK compatible,SP is not allowed,Now it's different,SP big have,I have a kind of you can think about it,Now the consumption of four-throw skills has become more,Four throws can no longer be used as a mainstream skill.,After kicking full,Knee hit learned 5 out of mandatory,Instantaneous step level,Throwing sand full of force,Eagle step level 5,Whirlwind legs full,Reinforced iron bone level 20,Transfer skill class, The moon is full, out of force, with the bleeding of the needle, poison, the blindness of the sand, the damage is considerable, the damage of an abnormal state increases by 37 percent, 37 times 4, you calculate it yourself, and it comes with 15 seconds of burn, the next moon flame, and 37 percent more damage increases, four shots are full, the provocation is full, the provocation is not to reduce the hit, but to reduce the ailment resistance, halo, net, poison, bleeding, the probability of blindness success increases, automatic filling, forced throwing, claw mastery full, thousand hands of the mystery full, spiral shovel full, out of a forced, Blood storm full,Level 1 awakening,Gathering monsters,Sticky balls and whips don't learn,Garbage skills,A poor hit,A long cooldown,Level 10 physical crit,Level 1 body squat,Now SP is already 0,Characteristic skills,All that can be learned,It's also 0 after learning,QP skills,First add full strength,Then full intelligence,Then full movement speed,Then full physical crit,Then full independent attack,The remaining points,Plus hits,There are 20 points left,Learn a first-level body,Now explain to you why you want to add points like this., How is it compatible with PK? Brush the map,Enter a net,Pull over the four cast skills and use it again.,That's it.,Hit boos.,It's basically the last provocation.,Reduce the abnormal state resistance of boos.,Brick smash stun.,A set of skills hit out.,And then calculate the time to faint.,When boos is about to wake up.,Knee hit and grab.,Halo in the air.,Landing continues.,And so on.,Except for the real boar and the ghost boos.,Otherworldly boos are monsters with many different cows.,Other monsters are side dishes.,The boos of the fake wild boar.,That's how I was tortured to death., PK aspect,Attack speed is secondary,The main thing is movement speed,Luohan is a straight line attack,Can't run others when running,Being stuck by others up and down,It's a headache,So movement speed becomes a problem,If the speed is enough,Directly strengthen the needle,Brick halo,Back kick floating,A slam,Spike,If the movement speed is not enough,Whirlwind legs come in handy,Whirlwind legs dislocation attack,Forced to lift the knee blow in the air,It's another squat and fierce connection,8 seconds cooldown,What do you think? If you think my method is suitable and you want to learn combos, you can contact me.

    I wish you a lot of fans, SS is useless now.

  14. Anonymous users2024-01-24

    Occupation: Thousand-armed Arhat.

    Rating: 70 Total SP: 7084

    SP: 6540 used

    SP remaining: 544

    Mission gain: 920

    Total TP: 23

    TP used: 23

    Remaining tp: 0

    [Skill Classification] ***************==--- Physical Technique] -- Knee Strike, Level: 1

    Reinforced Iron Bone, Grade: 20

    Strengthened - Reinforced Iron Bone, Level: 3

    -- Nian Qi] -- Nian Qi Wave, Level: 1

    -- Berserk] -- Madness, Level: 1

    Poison Resistance, Level: 1

    Sand Throwing, Level: 30

    The Thousand Hands Mystery, Rank: 9

    Enhancement - Sand Throwing, Level: 3

    Moon Snatcher, Level: 27

    Throwing Boost, Level: 1

    Autofill, Grade: 1

    Poison Bottle Throw, Level: 17

    Poison Needle Throw, Level: 23

    Brick throwing, level: 21

    Provocation, level: 10

    Netting Throw, Level: 18

    Screw Blade, Grade: 18

    Scarlet Storm, Level: 13

    Heaven and Earth Crack, Level: 1

    Strandsling, Level: 1

    Enhancement - Scarlet Storm, Level: 2

    Enhanced - Provocation, Level: 3

    Double Throw, Level: 10

    --Martial Arts] -- Back kick, Level: 1

    Forced - Back kick, Level: 1

    Forward kick, level: 1

    Eagle Tread, Level: 5

    Instantaneous, Level: 1

    Whirlwind Legs, Level: 1

    --General] -- Light Armor Mastery, Level: 1

    Back jump, level: 1

    Mandatory - Backward Jump, Level: 1

    Basic Mastery, Level: 1

    Street Fighter Heavy Armor Mastery, Level: 1

    Crouched, Level: 1

    Avoidance Mastery, Level: 3

    Hit Mastery, Level: 3

    Source of Strength, Level: 3

    Physical Critical Hit, Level: 10

    Definitely not a copy!! Original, copy my dog roll!!

    This is my little Qianqian's skills and EX's plus points.,Give up Wang Ba.,Because Wang Ba is really very chicken.,Really.。

    Plus muscles,I think the landlord also knows why.,I'm looking at other people's points.,And then summarize the points by yourself.。 There are quite a lot of SPs left.,Look at it.。

    If you think it's good, take it and take it, and if it's bad, let's see if there is a great god who is better than me.

  15. Anonymous users2024-01-23

    You can compare it with other male street fighters to share.

    DNF Male Street Fighter Personal Plus Point Analysis.

    DNF male street fighter adds a little more detail.

    Physique] Knee Strike, Level: 1

    -- Nian Qi] -- Nian Qi Wave, Level: 1

    -- Berserk] -- Madness, Level: 1

    Poison Resistance, Level: 1

    Sand Throwing, Grade: Full.

    Thousand Hands and Thousand Eyes, Level: 9

    Enhancement - Sand Throwing, Level: 3

    Moon Catcher, Level: Full.

    Heavens and Earth, Rating: 18

    The screw is full.

    Raging Blood, Level: 1

    Purple Thunder Chain Ball, Level: 3

    Poison Vial, Level: 1

    Heaven and Earth Crack, Level: Full.

    Crouching, Level: 1

    Tiger Overlord Fist, Level: 1

    Poison Shadow Needle, Level: 23

    Scarlet Storm, Level: 13

    Provocation, level: 10

    Brick, Grade: 21

    Throwing Reload, Level: 1

    Forced - Skill Throw, Level: 1

    Throwing Boost, Level: 1

    Enhancement - Scarlet Storm, Level: 2

    Martial Arts] Floating Kick, Level: 1

    Force - Levitation Kick, Level: 1

    Forward kick, level: 1

    Eagle Tread, Level: 1

    Instant Step 1 [General].

    Light Armor Mastery, Level: 1

    Back jump, level: 1

    Mandatory - Backward Jump, Level: 1

    Basic Mastery, Level: 1

    Street Fighter Heavy Armor Mastery, Level: 1

    Physical Critical Hit, Level: 10

    Physical Backlash, Level: 10

    Crouched, Level: 1

    Source of Strength, Level: 3

    Hit Mastery, Level: 3

    Avoidance Mastery, Level: 3

    Point Overlord Fist is for invincibility, high damage to the moon, short cd, invincible protection. It's up to you to add it or not, anyway, I added it.

    Fu Hu I think the cost performance is very low, so many sps smashed up, there is no need. And I didn't add the source of intelligence, the reason is that intelligence only adds poison bottle damage, it's better to have some physical strength, plus blood and defense. Whirlwind legs some people say add a little bit, I think it's very nc.

    Add 5 points of eagle step, just for the whirlwind, just turn in place, if you can move, it is understandable.

  16. Anonymous users2024-01-22

    Classic actions: 4 big throws are full, and the sand is full;

    Status Actions: Throw Boost Full, Provoke Full, Double Plus 1 or Don't;

    Auxiliary actions: full of passive awakening, full of steel and iron bones (pk is full of EX, do not brush the picture);

    Ultimate: Spiral Shovel is full, Blood Storm is full, Fu Hu plus 1 or crazy;

    There are still a lot of SPs left, which can be added to full moon flames, full awakening or poisonous thunder.

    When brushing the map, use throwing remotely, use 4 big throws and sand throwing in turns, pick up with knee strikes at short range, stun with bricks in the air, catch the moon when you land quickly, and catch the tiger after landing; Or strengthen the net, bricks, sand, poison, strengthen the needle, bricks, catch the sliding shovel storm, and finally see the opportunity to ambush the tiger, the attack is extremely strong, generally seconds, seconds can not flash to the side and then pull a net must be seconds.

    This plus point is suitable for brushing and PK.

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